use std::collections::HashMap;
use std::time::Instant;
#[derive(Debug)]
pub struct RedundancyManager {
redundancy_policies: HashMap<String, RedundancyPolicy>,
active_replicas: HashMap<String, Vec<ReplicaInfo>>,
consistency_manager: ConsistencyManager,
}
#[derive(Debug, Clone)]
pub struct RedundancyPolicy {
replication_factor: usize,
consistency_level: ConsistencyLevel,
placement_strategy: PlacementStrategy,
update_strategy: UpdateStrategy,
}
#[derive(Debug, Clone, Copy)]
pub enum ConsistencyLevel {
Eventual,
Strong,
Causal,
Session,
}
#[derive(Debug, Clone, Copy)]
pub enum PlacementStrategy {
Random,
Geographic,
LoadBased,
NetworkBased,
PerformanceBased,
}
#[derive(Debug, Clone, Copy)]
pub enum UpdateStrategy {
Synchronous,
Asynchronous,
Lazy,
EventDriven,
}
#[derive(Debug, Clone)]
pub struct ReplicaInfo {
replica_id: String,
node_id: usize,
data_version: u64,
last_updated: Instant,
integrity_status: IntegrityStatus,
access_frequency: usize,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum IntegrityStatus {
Valid,
Suspect,
Corrupted,
Unknown,
}
#[derive(Debug)]
pub struct ConsistencyManager {
vector_clocks: HashMap<usize, VectorClock>,
conflict_resolution: ConflictResolutionStrategy,
consensus_protocol: ConsensusProtocol,
}
#[derive(Debug, Clone)]
pub struct VectorClock {
clocks: HashMap<usize, u64>,
node_id: usize,
}
#[derive(Debug, Clone, Copy)]
pub enum ConflictResolutionStrategy {
LastWriterWins,
FirstWriterWins,
Application,
Manual,
Merge,
}
#[derive(Debug, Clone, Copy)]
pub enum ConsensusProtocol {
Raft,
PBFT,
HotStuff,
Tendermint,
}
impl RedundancyManager {
pub fn new() -> Self {
Self {
redundancy_policies: HashMap::new(),
active_replicas: HashMap::new(),
consistency_manager: ConsistencyManager::new(),
}
}
pub fn set_policy(&mut self, data_type: String, policy: RedundancyPolicy) {
self.redundancy_policies.insert(data_type, policy);
}
pub fn create_replicas(&mut self, data_id: String, data_type: &str) -> Result<Vec<String>, String> {
let policy = self.redundancy_policies.get(data_type)
.ok_or_else(|| format!("No redundancy policy found for data type: {}", data_type))?;
let mut replica_ids = Vec::new();
let mut replicas = Vec::new();
for i in 0..policy.replication_factor {
let replica_id = format!("{}_{}", data_id, i);
let replica = ReplicaInfo {
replica_id: replica_id.clone(),
node_id: i, data_version: 0,
last_updated: Instant::now(),
integrity_status: IntegrityStatus::Valid,
access_frequency: 0,
};
replica_ids.push(replica_id.clone());
replicas.push(replica);
}
self.active_replicas.insert(data_id, replicas);
Ok(replica_ids)
}
pub fn update_replica(&mut self, data_id: &str, replica_id: &str, version: u64) -> Result<(), String> {
if let Some(replicas) = self.active_replicas.get_mut(data_id) {
if let Some(replica) = replicas.iter_mut().find(|r| r.replica_id == replica_id) {
replica.data_version = version;
replica.last_updated = Instant::now();
Ok(())
} else {
Err(format!("Replica {} not found for data {}", replica_id, data_id))
}
} else {
Err(format!("No replicas found for data {}", data_id))
}
}
pub fn get_replicas(&self, data_id: &str) -> Option<&Vec<ReplicaInfo>> {
self.active_replicas.get(data_id)
}
pub fn check_consistency(&self, data_id: &str) -> Result<bool, String> {
let replicas = self.active_replicas.get(data_id)
.ok_or_else(|| format!("No replicas found for data {}", data_id))?;
if replicas.is_empty() {
return Ok(true);
}
let first_version = replicas[0].data_version;
let all_consistent = replicas.iter().all(|r| r.data_version == first_version);
Ok(all_consistent)
}
pub fn remove_corrupted_replicas(&mut self, data_id: &str) -> usize {
if let Some(replicas) = self.active_replicas.get_mut(data_id) {
let initial_count = replicas.len();
replicas.retain(|r| r.integrity_status != IntegrityStatus::Corrupted);
initial_count - replicas.len()
} else {
0
}
}
}
impl ConsistencyManager {
fn new() -> Self {
Self {
vector_clocks: HashMap::new(),
conflict_resolution: ConflictResolutionStrategy::LastWriterWins,
consensus_protocol: ConsensusProtocol::Raft,
}
}
pub fn initialize_vector_clock(&mut self, node_id: usize) {
let clock = VectorClock {
clocks: HashMap::new(),
node_id,
};
self.vector_clocks.insert(node_id, clock);
}
pub fn update_vector_clock(&mut self, node_id: usize) {
if let Some(clock) = self.vector_clocks.get_mut(&node_id) {
let current_value = clock.clocks.get(&node_id).copied().unwrap_or(0);
clock.clocks.insert(node_id, current_value + 1);
}
}
pub fn compare_clocks(&self, node1: usize, node2: usize) -> ClockComparison {
let clock1 = self.vector_clocks.get(&node1);
let clock2 = self.vector_clocks.get(&node2);
match (clock1, clock2) {
(Some(c1), Some(c2)) => {
let v1 = c1.clocks.get(&node1).copied().unwrap_or(0);
let v2 = c2.clocks.get(&node2).copied().unwrap_or(0);
if v1 < v2 {
ClockComparison::Before
} else if v1 > v2 {
ClockComparison::After
} else {
ClockComparison::Concurrent
}
}
_ => ClockComparison::Incomparable,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ClockComparison {
Before,
After,
Concurrent,
Incomparable,
}
impl Default for RedundancyPolicy {
fn default() -> Self {
Self {
replication_factor: 3,
consistency_level: ConsistencyLevel::Eventual,
placement_strategy: PlacementStrategy::LoadBased,
update_strategy: UpdateStrategy::Asynchronous,
}
}
}