use std::collections::HashMap;
use std::path::PathBuf;
#[derive(Debug)]
pub struct MPIFaultTolerance {
config: FaultToleranceConfig,
checkpoint_manager: MPICheckpointManager,
failure_detector: MPIFailureDetector,
recovery_manager: MPIRecoveryManager,
spare_process_manager: SpareProcessManager,
}
#[derive(Debug, Clone)]
pub struct FaultToleranceConfig {
pub enable_checkpointing: bool,
pub checkpoint_frequency: std::time::Duration,
pub enable_process_migration: bool,
pub enable_spare_processes: bool,
pub failure_detection_timeout: std::time::Duration,
pub recovery_strategy: RecoveryStrategy,
}
#[derive(Debug, Clone, Copy)]
pub enum RecoveryStrategy {
Restart,
Migration,
Shrinking,
Redundancy,
Application,
}
#[derive(Debug)]
pub struct MPICheckpointManager {
checkpoint_storage: CheckpointStorage,
active_checkpoints: HashMap<String, CheckpointMetadata>,
checkpoint_schedule: CheckpointSchedule,
}
#[derive(Debug)]
pub enum CheckpointStorage {
LocalDisk { base_path: PathBuf },
NetworkStorage { endpoint: String },
InMemory { max_checkpoints: usize },
}
#[derive(Debug, Clone)]
pub struct CheckpointMetadata {
checkpoint_id: String,
timestamp: std::time::Instant,
process_states: HashMap<i32, ProcessState>,
communication_state: CommunicationState,
datasize: usize,
integrity_hash: String,
}
#[derive(Debug, Clone)]
pub struct ProcessState {
process_rank: i32,
application_state: Vec<u8>,
message_queues: HashMap<String, Vec<u8>>,
pending_operations: Vec<String>,
}
#[derive(Debug, Clone)]
pub struct CommunicationState {
in_flight_messages: Vec<MessageState>,
communicator_state: HashMap<String, CommunicatorState>,
collective_state: HashMap<String, CollectiveState>,
}
#[derive(Debug, Clone)]
pub struct MessageState {
source: i32,
destination: i32,
tag: i32,
data: Vec<u8>,
progress: f64,
}
#[derive(Debug, Clone)]
pub struct CommunicatorState {
communicator_id: String,
process_list: Vec<i32>,
topology: Option<TopologyState>,
}
#[derive(Debug, Clone)]
pub struct TopologyState {
topology_type: String,
dimensions: Vec<i32>,
coordinates: HashMap<i32, Vec<i32>>,
}
#[derive(Debug, Clone)]
pub struct CollectiveState {
operation_type: String,
participating_processes: Vec<i32>,
progress: f64,
partial_results: HashMap<i32, Vec<u8>>,
}
#[derive(Debug, Clone)]
pub struct CheckpointSchedule {
frequency: CheckpointFrequency,
next_checkpoint: std::time::Instant,
adaptive_scheduling: bool,
workload_prediction: bool,
}
#[derive(Debug, Clone)]
pub enum CheckpointFrequency {
Fixed(std::time::Duration),
Adaptive { min_interval: std::time::Duration, max_interval: std::time::Duration },
PredictiveBased { failure_model: String },
ApplicationGuided,
}
#[derive(Debug)]
pub struct MPIFailureDetector {
detection_strategy: FailureDetectionStrategy,
heartbeat_manager: HeartbeatManager,
failure_history: Vec<FailureRecord>,
suspected_failures: HashMap<i32, SuspectedFailure>,
}
#[derive(Debug, Clone)]
pub enum FailureDetectionStrategy {
Heartbeat { interval: std::time::Duration },
Pingpong { timeout: std::time::Duration },
CommunicationMonitoring,
Hybrid,
}
#[derive(Debug)]
pub struct HeartbeatManager {
heartbeat_interval: std::time::Duration,
last_heartbeat: HashMap<i32, std::time::Instant>,
timeout_threshold: std::time::Duration,
active_monitors: HashMap<i32, HeartbeatMonitor>,
}
#[derive(Debug)]
pub struct HeartbeatMonitor {
target_process: i32,
last_response: std::time::Instant,
consecutive_failures: usize,
average_response_time: f64,
}
#[derive(Debug, Clone)]
pub struct FailureRecord {
failed_process: i32,
failure_time: std::time::Instant,
failure_type: FailureType,
detection_method: String,
recovery_time: Option<std::time::Duration>,
impact_assessment: ImpactAssessment,
}
#[derive(Debug, Clone, Copy)]
pub enum FailureType {
ProcessCrash,
NetworkPartition,
HangingProcess,
CorruptedData,
ResourceExhaustion,
Unknown,
}
#[derive(Debug, Clone)]
pub struct ImpactAssessment {
affected_operations: Vec<String>,
data_loss: bool,
computation_loss: f64,
recovery_cost: f64,
}
#[derive(Debug, Clone)]
pub struct SuspectedFailure {
process_rank: i32,
suspicion_level: f64,
last_contact: std::time::Instant,
evidence: Vec<FailureEvidence>,
}
#[derive(Debug, Clone)]
pub struct FailureEvidence {
evidence_type: EvidenceType,
strength: f64,
timestamp: std::time::Instant,
description: String,
}
#[derive(Debug, Clone, Copy)]
pub enum EvidenceType {
MissedHeartbeat,
CommunicationTimeout,
CorruptedMessage,
UnexpectedBehavior,
ResourceAlert,
}
#[derive(Debug)]
pub struct MPIRecoveryManager {
recovery_strategies: HashMap<FailureType, RecoveryPlan>,
active_recoveries: HashMap<String, ActiveRecovery>,
recovery_history: Vec<RecoveryRecord>,
spare_processes: SpareProcessPool,
}
#[derive(Debug, Clone)]
pub struct RecoveryPlan {
strategy: RecoveryStrategy,
estimated_time: std::time::Duration,
resource_requirements: ResourceRequirements,
success_probability: f64,
fallback_plans: Vec<RecoveryStrategy>,
}
#[derive(Debug, Clone)]
pub struct ResourceRequirements {
spare_processes: usize,
memory_needed: usize,
network_bandwidth: f64,
storage_space: usize,
}
#[derive(Debug)]
pub struct ActiveRecovery {
recovery_id: String,
failed_processes: Vec<i32>,
recovery_strategy: RecoveryStrategy,
start_time: std::time::Instant,
progress: f64,
replacement_processes: HashMap<i32, i32>,
}
#[derive(Debug, Clone)]
pub struct RecoveryRecord {
recovery_id: String,
failure_record: FailureRecord,
recovery_strategy_used: RecoveryStrategy,
recovery_duration: std::time::Duration,
success: bool,
lessons_learned: Vec<String>,
}
#[derive(Debug)]
pub struct SpareProcessPool {
available_spares: Vec<SpareProcess>,
spare_allocation_strategy: SpareAllocationStrategy,
spare_utilization_history: Vec<SpareUtilizationRecord>,
}
#[derive(Debug, Clone)]
pub struct SpareProcess {
process_rank: i32,
capabilities: ProcessCapabilities,
current_state: SpareProcessState,
last_used: Option<std::time::Instant>,
}
#[derive(Debug, Clone)]
pub struct ProcessCapabilities {
cpu_cores: usize,
memorysize: usize,
network_bandwidth: f64,
special_hardware: Vec<String>,
}
#[derive(Debug, Clone, Copy)]
pub enum SpareProcessState {
Available,
Reserved,
InUse,
Maintenance,
Failed,
}
#[derive(Debug, Clone, Copy)]
pub enum SpareAllocationStrategy {
FirstAvailable,
BestFit,
LoadBased,
GeographicAware,
PerformanceBased,
}
#[derive(Debug, Clone)]
pub struct SpareUtilizationRecord {
spare_process: i32,
replacement_duration: std::time::Duration,
efficiency: f64,
user_satisfaction: f64,
}
#[derive(Debug)]
pub struct SpareProcessManager {
spare_pool: SpareProcessPool,
allocation_algorithm: AllocationAlgorithm,
monitoring_system: SpareMonitoringSystem,
}
#[derive(Debug)]
pub enum AllocationAlgorithm {
RoundRobin,
WeightedRoundRobin(HashMap<i32, f64>),
LeastRecentlyUsed,
BestFitDecreasing,
MachineLearningBased(String),
}
#[derive(Debug)]
pub struct SpareMonitoringSystem {
health_checks: HashMap<i32, HealthCheck>,
performance_metrics: HashMap<i32, PerformanceMetrics>,
alert_system: AlertSystem,
}
#[derive(Debug, Clone)]
pub struct HealthCheck {
last_check: std::time::Instant,
status: HealthStatus,
response_time: f64,
error_rate: f64,
}
#[derive(Debug, Clone, Copy)]
pub enum HealthStatus {
Healthy,
Warning,
Critical,
Unreachable,
}
#[derive(Debug, Clone)]
pub struct PerformanceMetrics {
cpu_utilization: f64,
memory_utilization: f64,
network_utilization: f64,
operations_per_second: f64,
average_response_time: f64,
}
#[derive(Debug)]
pub struct AlertSystem {
alert_rules: Vec<AlertRule>,
active_alerts: HashMap<String, Alert>,
notification_channels: Vec<NotificationChannel>,
}
#[derive(Debug, Clone)]
pub struct AlertRule {
condition: AlertCondition,
severity: AlertSeverity,
notification_strategy: NotificationStrategy,
}
#[derive(Debug, Clone)]
pub enum AlertCondition {
ThresholdBreach { metric: String, threshold: f64 },
TrendAnomaly { metric: String, sensitivity: f64 },
PatternMatch { pattern: String },
}
#[derive(Debug, Clone, Copy)]
pub enum AlertSeverity {
Info,
Warning,
Error,
Critical,
}
#[derive(Debug, Clone)]
pub enum NotificationStrategy {
Immediate,
Batched { interval: std::time::Duration },
Escalating { escalation_levels: Vec<std::time::Duration> },
}
#[derive(Debug, Clone)]
pub struct Alert {
alert_id: String,
condition: AlertCondition,
severity: AlertSeverity,
timestamp: std::time::Instant,
affected_processes: Vec<i32>,
acknowledgment: Option<Acknowledgment>,
}
#[derive(Debug, Clone)]
pub struct Acknowledgment {
acknowledged_by: String,
acknowledgment_time: std::time::Instant,
comment: Option<String>,
}
#[derive(Debug, Clone)]
pub enum NotificationChannel {
Email { recipients: Vec<String> },
Slack { webhook_url: String },
SMS { phone_numbers: Vec<String> },
HTTP { endpoint: String },
}
#[derive(Debug, Clone)]
pub enum CheckpointCompression {
None,
LZ4,
Zstd,
Brotli,
Custom(String),
}
impl MPIFaultTolerance {
pub fn new(config: FaultToleranceConfig) -> Self {
Self {
config: config.clone(),
checkpoint_manager: MPICheckpointManager::new(&config),
failure_detector: MPIFailureDetector::new(&config),
recovery_manager: MPIRecoveryManager::new(),
spare_process_manager: SpareProcessManager::new(),
}
}
pub fn config(&self) -> &FaultToleranceConfig {
&self.config
}
pub fn checkpoint_manager(&self) -> &MPICheckpointManager {
&self.checkpoint_manager
}
pub fn failure_detector(&self) -> &MPIFailureDetector {
&self.failure_detector
}
pub fn recovery_manager(&self) -> &MPIRecoveryManager {
&self.recovery_manager
}
pub fn spare_process_manager(&self) -> &SpareProcessManager {
&self.spare_process_manager
}
pub fn handle_failures(&mut self) -> Result<Vec<FailureRecord>, String> {
Ok(Vec::new())
}
pub fn create_checkpoint(&mut self, checkpoint_id: String) -> Result<(), String> {
self.checkpoint_manager.create_checkpoint(checkpoint_id)
}
pub fn restore_checkpoint(&mut self, checkpoint_id: &str) -> Result<(), String> {
self.checkpoint_manager.restore_checkpoint(checkpoint_id)
}
}
impl MPICheckpointManager {
pub fn new(config: &FaultToleranceConfig) -> Self {
Self {
checkpoint_storage: CheckpointStorage::LocalDisk {
base_path: {
let mut p = std::env::temp_dir();
p.push("mpi_checkpoints");
p
},
},
active_checkpoints: HashMap::new(),
checkpoint_schedule: CheckpointSchedule::new(config.checkpoint_frequency),
}
}
pub fn create_checkpoint(&mut self, checkpoint_id: String) -> Result<(), String> {
Ok(())
}
pub fn restore_checkpoint(&mut self, checkpoint_id: &str) -> Result<(), String> {
Ok(())
}
pub fn list_checkpoints(&self) -> Vec<String> {
self.active_checkpoints.keys().cloned().collect()
}
pub fn delete_checkpoint(&mut self, checkpoint_id: &str) -> Result<(), String> {
self.active_checkpoints.remove(checkpoint_id);
Ok(())
}
}
impl MPIFailureDetector {
pub fn new(config: &FaultToleranceConfig) -> Self {
Self {
detection_strategy: FailureDetectionStrategy::Heartbeat {
interval: std::time::Duration::from_secs(1),
},
heartbeat_manager: HeartbeatManager::new(config.failure_detection_timeout),
failure_history: Vec::new(),
suspected_failures: HashMap::new(),
}
}
pub fn detect_failures(&mut self) -> Vec<FailureRecord> {
Vec::new()
}
pub fn get_failure_history(&self) -> &[FailureRecord] {
&self.failure_history
}
pub fn get_suspected_failures(&self) -> &HashMap<i32, SuspectedFailure> {
&self.suspected_failures
}
}
impl MPIRecoveryManager {
pub fn new() -> Self {
Self {
recovery_strategies: HashMap::new(),
active_recoveries: HashMap::new(),
recovery_history: Vec::new(),
spare_processes: SpareProcessPool::new(),
}
}
pub fn start_recovery(&mut self, failed_processes: Vec<i32>) -> Result<String, String> {
Ok("recovery_id".to_string())
}
pub fn get_active_recoveries(&self) -> &HashMap<String, ActiveRecovery> {
&self.active_recoveries
}
pub fn get_recovery_history(&self) -> &[RecoveryRecord] {
&self.recovery_history
}
}
impl SpareProcessManager {
pub fn new() -> Self {
Self {
spare_pool: SpareProcessPool::new(),
allocation_algorithm: AllocationAlgorithm::FirstAvailable,
monitoring_system: SpareMonitoringSystem::new(),
}
}
pub fn allocate_spare(&mut self) -> Option<i32> {
self.spare_pool.allocate_spare()
}
pub fn release_spare(&mut self, process_rank: i32) {
self.spare_pool.release_spare(process_rank);
}
pub fn available_spare_count(&self) -> usize {
self.spare_pool.available_count()
}
}
impl SpareProcessPool {
pub fn new() -> Self {
Self {
available_spares: Vec::new(),
spare_allocation_strategy: SpareAllocationStrategy::FirstAvailable,
spare_utilization_history: Vec::new(),
}
}
pub fn allocate_spare(&mut self) -> Option<i32> {
if let Some(spare) = self.available_spares.iter_mut()
.find(|s| matches!(s.current_state, SpareProcessState::Available)) {
spare.current_state = SpareProcessState::InUse;
Some(spare.process_rank)
} else {
None
}
}
pub fn release_spare(&mut self, process_rank: i32) {
if let Some(spare) = self.available_spares.iter_mut()
.find(|s| s.process_rank == process_rank) {
spare.current_state = SpareProcessState::Available;
}
}
pub fn available_count(&self) -> usize {
self.available_spares.iter()
.filter(|s| matches!(s.current_state, SpareProcessState::Available))
.count()
}
}
impl HeartbeatManager {
pub fn new(timeout_threshold: std::time::Duration) -> Self {
Self {
heartbeat_interval: std::time::Duration::from_secs(1),
last_heartbeat: HashMap::new(),
timeout_threshold,
active_monitors: HashMap::new(),
}
}
pub fn check_heartbeats(&mut self) -> Vec<i32> {
let now = std::time::Instant::now();
let mut failed_processes = Vec::new();
for (&rank, &last_beat) in &self.last_heartbeat {
if now.duration_since(last_beat) > self.timeout_threshold {
failed_processes.push(rank);
}
}
failed_processes
}
pub fn record_heartbeat(&mut self, process_rank: i32) {
self.last_heartbeat.insert(process_rank, std::time::Instant::now());
}
}
impl CheckpointSchedule {
pub fn new(frequency: std::time::Duration) -> Self {
Self {
frequency: CheckpointFrequency::Fixed(frequency),
next_checkpoint: std::time::Instant::now() + frequency,
adaptive_scheduling: false,
workload_prediction: false,
}
}
pub fn should_checkpoint(&self) -> bool {
std::time::Instant::now() >= self.next_checkpoint
}
pub fn update_next_checkpoint(&mut self, duration: std::time::Duration) {
self.next_checkpoint = std::time::Instant::now() + duration;
}
}
impl SpareMonitoringSystem {
pub fn new() -> Self {
Self {
health_checks: HashMap::new(),
performance_metrics: HashMap::new(),
alert_system: AlertSystem::new(),
}
}
pub fn monitor_spares(&mut self) -> Vec<Alert> {
Vec::new()
}
}
impl AlertSystem {
pub fn new() -> Self {
Self {
alert_rules: Vec::new(),
active_alerts: HashMap::new(),
notification_channels: Vec::new(),
}
}
pub fn check_alerts(&mut self) -> Vec<Alert> {
Vec::new()
}
}
impl Default for FaultToleranceConfig {
fn default() -> Self {
Self {
enable_checkpointing: true,
checkpoint_frequency: std::time::Duration::from_secs(300), enable_process_migration: true,
enable_spare_processes: true,
failure_detection_timeout: std::time::Duration::from_secs(10),
recovery_strategy: RecoveryStrategy::Migration,
}
}
}