1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
//! GPU-accelerated Sparse Fast Fourier Transform
//!
//! This module extends the sparse FFT functionality with GPU acceleration
//! using CUDA, HIP (ROCm), or SYCL backends for high-performance computing.
use crate::error::{FFTError, FFTResult};
use crate::sparse_fft::{
SparseFFTAlgorithm, SparseFFTConfig, SparseFFTResult, SparsityEstimationMethod, WindowFunction,
};
use scirs2_core::numeric::Complex64;
use scirs2_core::numeric::NumCast;
use std::fmt::Debug;
use std::time::Instant;
/// GPU acceleration backend
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum GPUBackend {
/// CUDA backend (NVIDIA GPUs)
CUDA,
/// HIP backend (AMD GPUs)
HIP,
/// SYCL backend (cross-platform)
SYCL,
/// CPU fallback when no GPU is available
CPUFallback,
}
/// GPU-accelerated sparse FFT configuration
#[derive(Debug, Clone)]
pub struct GPUSparseFFTConfig {
/// Base sparse FFT configuration
pub base_config: SparseFFTConfig,
/// GPU backend to use
pub backend: GPUBackend,
/// Device ID to use (-1 for auto-select)
pub device_id: i32,
/// Batch size for processing multiple signals
pub batch_size: usize,
/// Maximum memory usage in bytes (0 for unlimited)
pub max_memory: usize,
/// Enable mixed precision computation
pub use_mixed_precision: bool,
/// Use in-place computation when possible
pub use_inplace: bool,
/// Stream count for parallel execution on GPU
pub stream_count: usize,
}
impl Default for GPUSparseFFTConfig {
fn default() -> Self {
Self {
base_config: SparseFFTConfig::default(),
backend: GPUBackend::CPUFallback,
device_id: -1,
batch_size: 1,
max_memory: 0,
use_mixed_precision: false,
use_inplace: true,
stream_count: 1,
}
}
}
/// GPU-accelerated sparse FFT processor
pub struct GPUSparseFFT {
/// Configuration
_config: GPUSparseFFTConfig,
/// GPU resources initialized
gpu_initialized: bool,
/// GPU device information
device_info: Option<String>,
}
impl GPUSparseFFT {
/// Create a new GPU-accelerated sparse FFT processor with the given configuration
pub fn new(config: GPUSparseFFTConfig) -> Self {
Self {
_config: config,
gpu_initialized: false,
device_info: None,
}
}
/// Create a new GPU-accelerated sparse FFT processor with default configuration
pub fn with_default_config() -> Self {
Self::new(GPUSparseFFTConfig::default())
}
/// Initialize GPU resources
fn initialize_gpu(&mut self) -> FFTResult<()> {
// Placeholder for actual GPU initialization code
// In a real implementation, this would set up CUDA/HIP/SYCL context and resources
match self._config.backend {
GPUBackend::CUDA => {
// Initialize CUDA resources
self.device_info = Some("CUDA GPU device (simulated)".to_string());
}
GPUBackend::HIP => {
// Initialize HIP resources
self.device_info = Some("ROCm GPU device (simulated)".to_string());
}
GPUBackend::SYCL => {
// Initialize SYCL resources
self.device_info = Some("SYCL device (simulated)".to_string());
}
GPUBackend::CPUFallback => {
self.device_info = Some("CPU fallback device".to_string());
}
}
self.gpu_initialized = true;
Ok(())
}
/// Get GPU device information
pub fn get_device_info(&mut self) -> FFTResult<String> {
if !self.gpu_initialized {
self.initialize_gpu()?;
}
Ok(self
.device_info
.clone()
.unwrap_or_else(|| "Unknown device".to_string()))
}
/// Perform GPU-accelerated sparse FFT on a signal
pub fn sparse_fft<T>(&mut self, signal: &[T]) -> FFTResult<SparseFFTResult>
where
T: NumCast + Copy + Debug + 'static,
{
if !self.gpu_initialized {
self.initialize_gpu()?;
}
// For demonstration purposes, use the CPU implementation
// In a real implementation, this would use the GPU
let start = Instant::now();
// Convert input to complex for processing
let signal_complex: Vec<Complex64> = signal
.iter()
.map(|&val| {
let val_f64 = NumCast::from(val).ok_or_else(|| {
FFTError::ValueError(format!("Could not convert {val:?} to f64"))
})?;
Ok(Complex64::new(val_f64, 0.0))
})
.collect::<FFTResult<Vec<_>>>()?;
// Create a CPU sparse FFT processor to handle computation for now
// This is a temporary solution until actual GPU implementation is provided
let mut cpu_processor = crate::sparse_fft::SparseFFT::new(self._config.base_config.clone());
let result = cpu_processor.sparse_fft(&signal_complex)?;
// Record computation time including any data transfers
let computation_time = start.elapsed();
// Return result with updated computation time
Ok(SparseFFTResult {
values: result.values,
indices: result.indices,
estimated_sparsity: result.estimated_sparsity,
computation_time,
algorithm: self._config.base_config.algorithm,
})
}
/// Perform batch processing of multiple signals
pub fn batch_sparse_fft<T>(&mut self, signals: &[Vec<T>]) -> FFTResult<Vec<SparseFFTResult>>
where
T: NumCast + Copy + Debug + 'static,
{
if !self.gpu_initialized {
self.initialize_gpu()?;
}
// Process each signal and collect results
signals
.iter()
.map(|signal| self.sparse_fft(signal))
.collect()
}
}
/// Performs GPU-accelerated sparse FFT on a signal
///
/// This is a convenience function that creates a GPU sparse FFT processor
/// with the specified backend and performs the computation.
///
/// # Arguments
///
/// * `signal` - Input signal
/// * `k` - Expected sparsity (number of significant frequency components)
/// * `backend` - GPU backend to use
/// * `algorithm` - Sparse FFT algorithm variant
/// * `window_function` - Window function to apply before FFT
///
/// # Returns
///
/// * Sparse FFT result containing frequency components, indices, and timing information
#[allow(dead_code)]
pub fn gpu_sparse_fft<T>(
signal: &[T],
k: usize,
backend: GPUBackend,
algorithm: Option<SparseFFTAlgorithm>,
window_function: Option<WindowFunction>,
) -> FFTResult<SparseFFTResult>
where
T: NumCast + Copy + Debug + 'static,
{
// Create a base configuration
let base_config = SparseFFTConfig {
estimation_method: SparsityEstimationMethod::Manual,
sparsity: k,
algorithm: algorithm.unwrap_or(SparseFFTAlgorithm::Sublinear),
window_function: window_function.unwrap_or(WindowFunction::None),
..SparseFFTConfig::default()
};
// Create a GPU configuration
let gpu_config = GPUSparseFFTConfig {
base_config,
backend,
..GPUSparseFFTConfig::default()
};
// Create processor and perform computation
let mut processor = GPUSparseFFT::new(gpu_config);
processor.sparse_fft(signal)
}
/// Perform GPU-accelerated batch processing of multiple signals
///
/// # Arguments
///
/// * `signals` - List of input signals
/// * `k` - Expected sparsity
/// * `backend` - GPU backend to use
/// * `algorithm` - Sparse FFT algorithm variant
/// * `window_function` - Window function to apply before FFT
///
/// # Returns
///
/// * List of sparse FFT results for each input signal
#[allow(dead_code)]
pub fn gpu_batch_sparse_fft<T>(
signals: &[Vec<T>],
k: usize,
backend: GPUBackend,
algorithm: Option<SparseFFTAlgorithm>,
window_function: Option<WindowFunction>,
) -> FFTResult<Vec<SparseFFTResult>>
where
T: NumCast + Copy + Debug + 'static,
{
// Create a base configuration
let base_config = SparseFFTConfig {
estimation_method: SparsityEstimationMethod::Manual,
sparsity: k,
algorithm: algorithm.unwrap_or(SparseFFTAlgorithm::Sublinear),
window_function: window_function.unwrap_or(WindowFunction::None),
..SparseFFTConfig::default()
};
// Create a GPU configuration
let gpu_config = GPUSparseFFTConfig {
base_config,
backend,
batch_size: signals.len(),
..GPUSparseFFTConfig::default()
};
// Create processor and perform batch computation
let mut processor = GPUSparseFFT::new(gpu_config);
processor.batch_sparse_fft(signals)
}
#[cfg(test)]
mod tests {
use super::*;
use std::f64::consts::PI;
// Helper function to create a sparse signal
fn create_sparse_signal(n: usize, frequencies: &[(usize, f64)]) -> Vec<f64> {
let mut signal = vec![0.0; n];
for i in 0..n {
let t = 2.0 * PI * (i as f64) / (n as f64);
for &(freq, amp) in frequencies {
signal[i] += amp * (freq as f64 * t).sin();
}
}
signal
}
#[test]
fn test_gpu_sparse_fft_cpu_fallback() {
// Create a signal with 3 frequency components
let n = 256;
let frequencies = vec![(3, 1.0), (7, 0.5), (15, 0.25)];
let signal = create_sparse_signal(n, &frequencies);
// Test the GPU-accelerated function with CPU fallback
let result = gpu_sparse_fft(
&signal,
6,
GPUBackend::CPUFallback,
Some(SparseFFTAlgorithm::Sublinear),
Some(WindowFunction::Hann),
)
.expect("Operation failed");
// Should find the frequency components
assert!(!result.values.is_empty());
assert_eq!(result.algorithm, SparseFFTAlgorithm::Sublinear);
}
#[test]
fn test_gpu_batch_processing() {
// Create multiple signals
let n = 128;
let signals = vec![
create_sparse_signal(n, &[(3, 1.0), (7, 0.5)]),
create_sparse_signal(n, &[(5, 1.0), (10, 0.7)]),
create_sparse_signal(n, &[(2, 0.8), (12, 0.6)]),
];
// Test batch processing with CPU fallback
let results = gpu_batch_sparse_fft(
&signals,
4,
GPUBackend::CPUFallback,
Some(SparseFFTAlgorithm::Sublinear),
None,
)
.expect("Operation failed");
// Should return the same number of results as input signals
assert_eq!(results.len(), signals.len());
// Each result should have frequency components
for result in results {
assert!(!result.values.is_empty());
}
}
}