use scirs2_core::array_protocol::{
self,
auto_device::{set_auto_device_config, AutoDeviceConfig},
mixed_precision::{
set_mixed_precision_config, MixedPrecisionArray, MixedPrecisionConfig,
MixedPrecisionSupport, Precision,
},
GPUBackend, GPUConfig, GPUNdarray,
};
use scirs2_core::ndarray_ext::Array2;
#[allow(dead_code)]
fn main() {
array_protocol::init();
println!("Advanced Array Protocol Features Example");
println!("=======================================");
println!("\nPart 1: Automatic Device Placement");
println!("----------------------------------");
let auto_device_config = AutoDeviceConfig {
gpu_threshold: 100, distributed_threshold: 10000, enable_mixed_precision: true,
prefer_memory_efficiency: true,
auto_transfer: true,
prefer_data_locality: true,
preferred_gpu_backend: GPUBackend::CUDA,
fallback_to_cpu: true,
};
set_auto_device_config(auto_device_config);
let small_array = Array2::<f64>::ones((5, 5)); let medium_array = Array2::<f64>::ones((20, 20)); let large_array = Array2::<f64>::ones((200, 200));
println!("Small array: {} elements", small_array.len());
println!("Medium array: {} elements", medium_array.len());
println!("Large array: {} elements", large_array.len());
println!("\nAutoDevice operations skipped in this demo.");
println!("In a full implementation, operations would be automatically dispatched");
println!("to the most appropriate device based on array size and operation type.");
println!("\nExpected behavior with working AutoDevice:");
println!("- Small array (25 elements): CPU");
println!("- Medium array (400 elements): GPU (> threshold of 100)");
println!("- Large array (40K elements): Distributed (> threshold of 10K)");
println!("\nOperations with automatic device selection would:");
println!("- Choose GPU for operations with medium/large arrays");
println!("- Use CPU for small arrays");
println!("- Automatically transfer data between devices as needed");
println!("- Balance computation based on memory and execution efficiency");
println!("\nPart 2: Mixed-Precision Operations");
println!("----------------------------------");
let mixed_precision_config = MixedPrecisionConfig {
storage_precision: Precision::Single,
computeprecision: Precision::Double,
auto_precision: true,
downcast_threshold: 1000,
double_precision_accumulation: true,
};
set_mixed_precision_config(mixed_precision_config);
let array_f64 = Array2::<f64>::ones((10, 10));
let array_f32 = array_f64.mapv(|x| x as f32);
println!("Array f64: 10x10 double-precision array");
println!("Array f32: 10x10 single-precision array");
let mixed_f64 = MixedPrecisionArray::new(array_f64.clone());
let mixed_f32 = MixedPrecisionArray::new(array_f32.clone());
println!("\nDefault precision of arrays:");
println!("f64 array: {:?}", mixed_f64.precision());
println!("f32 array: {:?}", mixed_f32.precision());
println!("\nAttempt to convert arrays to specific precision:");
match mixed_f64.to_precision(Precision::Single) {
Ok(_) => println!("Converted f64 to single precision: succeeded"),
Err(e) => println!("Conversion error: {}", e),
}
match mixed_f32.to_precision(Precision::Double) {
Ok(_) => println!("Converted f32 to double precision: succeeded"),
Err(e) => println!("Conversion error: {}", e),
}
println!("\nOperations with specific precision:");
println!("Matrix multiplication operations not yet implemented");
println!("\nPart 3: Combining Auto-Device and Mixed-Precision");
println!("------------------------------------------------");
let gpu_config = GPUConfig {
backend: GPUBackend::CUDA,
device_id: 0,
async_ops: true,
mixed_precision: true,
memory_fraction: 0.9,
};
let gpu_array = GPUNdarray::new(array_f64.clone(), gpu_config);
println!("GPU array with mixed precision enabled");
match array_protocol::mixed_precision::MixedPrecisionSupport::precision(&gpu_array) {
Precision::Mixed => println!("GPU array is using mixed precision"),
precision => println!("GPU array is using {:?} precision", precision),
}
println!("\nAll operations completed successfully!");
}