use std::path::Path;
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Debug)]
pub struct Level {
pub width: usize,
pub height: usize,
pub tilemap: Vec<LevelData>,
pub character_x: usize,
pub character_y: usize,
pub pathing: Vec<Vec<usize>>,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct LevelData {
pub name: String,
pub values: Vec<Vec<usize>>,
}
pub fn read_level(name: &str) -> Level {
if let Ok(res) = scion::utils::file::read_file(Path::new(name)) {
return serde_json::from_slice(res.as_slice()).expect("level error");
}
panic!("level error");
}