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Scion is a 2D game library made in rust.
Please note that this project is in its first milestones and is subject to change according to convience needs and big features coming. You can use Scion as you want although I just made this open source to serve the community not to be a competitor to the current Rust game engine eco-system.
Why this project ?
Well, firstly because it' a good way to learn.
Then because a lot of projects these days focus on adding a lot of feature pretexting feature parity with big editors or game engines. Here I focus on the features that I really need for my projects. I won't add things just because they are cool, but because I need them in a game project
Scion relies on a short list of principles that also serves as a guideline.
Goals
- Strong focus on 2D only.
- Easy and Fun to use.
- Clean and readable source code.
Maybe one day goals
Non goals
- Ultra/over optimized code and performances. For this, please try other engines or build your own !
Notable dependencies
This are the dependencies this project is relying on. Thanks to this awesome communities, we are able to build this kind of tiny project.
- winit and wgpu (windowing and multi backend rendering)
- legion (Entity component system)
- ultraviolet (Maths)