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SocketConfig

Struct SocketConfig 

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pub struct SocketConfig { /* private fields */ }
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Configuration for a path aware socket.

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impl SocketConfig

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pub fn new() -> Self

Creates a new default socket configuration.

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pub fn with_path_policy(self, policy: impl PathPolicy) -> Self

Adds a path policy.

Path policies can restrict the set of usable paths based on their characteristics. E.g. filtering out paths that go through certain ASes.

See HopPatternPolicy and AclPolicy

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pub fn with_path_scoring(self, scoring: impl PathScoring, impact: f32) -> Self

Add a path scoring strategy.

Path scores signal which paths to prioritize based on their characteristics.

scoring - The path scoring strategy to add. impact - The impact weight of the scoring strategy. Higher values increase the influence

If no scoring strategies are added, scoring defaults to preferring shorter and more reliable paths.

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pub fn with_connection_timeout(self, timeout: Duration) -> Self

Sets connection timeout for connect functions

Defaults to DEFAULT_CONNECT_TIMEOUT

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pub fn with_segment_fetcher(self, fetcher: Box<dyn SegmentFetcher>) -> Self

Add an additional segment fetcher.

By default, only path segments retrieved via the endhost API are used. Adding additional segment fetchers enables to build paths from different segment sources.

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pub fn disable_endhost_api_segment_fetcher(self) -> Self

Disable fetching path segments from the endhost API.

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impl Default for SocketConfig

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fn default() -> SocketConfig

Returns the “default value” for a type. Read more

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fn and<P, B, E>(self, other: P) -> And<T, P>
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Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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