schnapsen_rs/models/
mod.rs

1use std::hash::Hash;
2
3use num_enum::FromPrimitive;
4use serde::{Deserialize, Serialize};
5
6#[derive(Debug, Serialize, Deserialize, Clone, PartialEq, Eq)]
7pub struct Card {
8    pub value: CardVal,
9    pub suit: CardSuit,
10}
11
12impl PartialOrd for Card {
13    fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
14        Some(self.value.cmp(&other.value))
15    }
16}
17
18impl Ord for Card {
19    fn cmp(&self, other: &Self) -> std::cmp::Ordering {
20        self.value.cmp(&other.value)
21    }
22}
23
24#[derive(Debug, Serialize, Deserialize, Clone, FromPrimitive, PartialEq, Eq, PartialOrd, Ord)]
25#[repr(u8)]
26pub enum CardVal {
27    Ten = 10,
28    Jack = 2,
29    Queen = 3,
30    King = 4,
31    #[default]
32    Ace = 11,
33}
34
35#[derive(Debug, Serialize, Deserialize, Clone, FromPrimitive, PartialEq, Eq)]
36#[repr(u8)]
37pub enum CardSuit {
38    #[default]
39    Hearts = 0,
40    Diamonds = 1,
41    Clubs = 2,
42    Spades = 3,
43}
44
45#[derive(Debug, Clone)]
46pub struct Player {
47    pub id: String,
48    pub cards: Vec<Card>,
49    pub playable_cards: Vec<Card>,
50    pub tricks: Vec<[Card; 2]>,
51    pub announcements: Vec<Announcement>,
52    pub announcable: Vec<Announcement>,
53    pub possible_trump_swap: Option<Card>,
54    pub points: u8,
55}
56
57impl Player {
58    pub fn reset(&mut self) {
59        self.tricks.clear();
60    }
61
62    pub fn new(id: String) -> Self {
63        Player {
64            id,
65            cards: Vec::new(),
66            playable_cards: Vec::new(),
67            tricks: Vec::new(),
68            announcements: Vec::new(),
69            announcable: Vec::new(),
70            points: 0,
71            possible_trump_swap: None,
72        }
73    }
74
75    pub fn has_announced(&self, mut cards: [Card; 2]) -> bool {
76        cards.sort();
77        let announced = self
78            .announcements
79            .iter()
80            .map(|x| {
81                let mut a = x.cards.clone();
82                a.sort();
83                a
84            })
85            .collect::<Vec<_>>();
86        announced.into_iter().any(|x| x == cards)
87    }
88
89    pub fn has_announcable(&self, announcement: &Announcement) -> bool {
90        has_announcable(&self.announcable, announcement)
91    }
92}
93
94pub fn has_announcable(data: &[Announcement], check: &Announcement) -> bool {
95    data.iter().any(|proposed| 
96        proposed.announce_type == check.announce_type
97            && proposed.cards.first().unwrap().suit == check.cards.first().unwrap().suit
98    )
99}
100
101pub fn contains_card_comb(data: &[[Card; 2]], mut check: [Card; 2]) -> bool {
102    check.sort();
103    let announced = data
104        .iter()
105        .map(|x| {
106            let mut clone = x.clone();
107            clone.sort();
108            clone
109        })
110        .collect::<Vec<_>>();
111    announced.into_iter().any(|x| x == check)
112}
113
114impl Hash for Player {
115    fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
116        state.write(self.id.as_bytes());
117    }
118}
119
120
121#[derive(Debug, Serialize, Deserialize, Clone, PartialEq, Eq)]
122pub struct Announcement {
123    pub cards: [Card; 2],
124    pub announce_type: AnnounceType,
125}
126
127#[derive(Debug, Serialize, Deserialize, Clone, FromPrimitive, PartialEq, Eq)]
128#[repr(u8)]
129pub enum AnnounceType {
130    Forty = 40,
131    #[default]
132    Twenty = 20,
133}
134