use rand::rng;
use rand::seq::IndexedRandom;
use schachmatt::{Game, GameResult, PlayerColor};
fn main() {
let mut game = Game::default();
let mut rng = rng();
while game.get_game_result().is_none() {
let possible_moves = game.get_possible_turns();
let turn_to_play = possible_moves.choose(&mut rng).unwrap();
game.execute_turn(*turn_to_play).unwrap();
}
let game_result = match game.get_game_result().unwrap() {
GameResult::Draw => "Draw",
GameResult::Decisive(player_color) => match player_color {
PlayerColor::Black => "Black won",
PlayerColor::White => "White won",
},
};
println!("{}", game_result);
}