mod annotation_layout;
mod annotations;
mod inspector;
mod model;
pub use annotation_layout::{
ScenaViewerAnnotationLayoutEntry, ScenaViewerAnnotationLayoutInput,
ScenaViewerAnnotationLayoutOptions, ScenaViewerAnnotationLayoutReport,
layout_scena_viewer_annotations,
};
pub use annotations::{ScenaViewerAnnotationAnchor, ScenaViewerAnnotationError};
pub use inspector::{ScenaViewerInspectorDiagnostic, ScenaViewerInspectorSnapshot};
pub use model::{
ScenaViewerAccessibilityDefaults, ScenaViewerAttributes, ScenaViewerDropDecision,
ScenaViewerDropKind, ScenaViewerDroppedFile, ScenaViewerGestureAction,
ScenaViewerKeyboardAction, ScenaViewerProgress, ScenaViewerProgressPhase,
ScenaViewerVariantOption, ScenaViewerVariantSelection,
};
pub const SCENA_VIEWER_TAG: &str = "scena-viewer";
#[cfg(all(target_arch = "wasm32", feature = "viewer-element"))]
mod wasm {
use wasm_bindgen::prelude::*;
use super::SCENA_VIEWER_TAG;
#[wasm_bindgen(module = "/src/viewer_element/element.js")]
extern "C" {
#[wasm_bindgen(catch, js_name = defineScenaViewerElement)]
fn define_scena_viewer_element(tag_name: &str) -> Result<bool, JsValue>;
}
#[wasm_bindgen(js_name = defineScenaViewer)]
pub fn define_scena_viewer() -> Result<bool, JsValue> {
define_scena_viewer_element(SCENA_VIEWER_TAG)
}
}
#[cfg(all(target_arch = "wasm32", feature = "viewer-element"))]
pub use wasm::define_scena_viewer;