scena 1.7.2

A Rust-native scene-graph renderer with typed scene state, glTF assets, and explicit prepare/render lifecycles.
Documentation
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use super::PreparedLights;

impl PreparedLights {
    pub(in crate::render::prepare) fn gpu_uniform_counts(&self) -> [usize; 4] {
        [
            self.directional.len(),
            self.point.len(),
            self.spot.len(),
            self.area.len(),
        ]
    }
}