use super::super::{NodeKey, Scene};
pub(super) fn node_is_descendant_of(scene: &Scene, candidate: NodeKey, ancestor: NodeKey) -> bool {
let mut current = Some(candidate);
while let Some(node) = current {
if node == ancestor {
return true;
}
current = scene.nodes.get(node).and_then(|node| node.parent());
}
false
}