#[derive(Serialize, Deserialize, Debug)]
pub struct TicketingInfo {
#[serde(rename="buttonText")]
pub button_text: Option<String>,
#[serde(rename="dialogMessage")]
pub dialog_message: Option<String>,
#[serde(rename="dialogTitle")]
pub dialog_title: Option<String>,
#[serde(rename="isAvailable")]
pub is_available: bool,
}