savory-elements-0.6.0 doesn't have any documentation.
UI Elements built using Savory
Elements in this crate are built using `savory` ecosystem crates.
# Features
- **Design System**: Elements are fully styled using [`DesignSystem`].
- **Reusability**: Elements are highly reusable/composable.
- **Decoupled Developemnt**: Design Systems can be developed in seprate crate
without even touching elements code, and the same for elements developemnt,
the are developed sepratedly from the design system, thanks to
[`DesignSystemImpl`] trait.
- **Clean View**: build your view in a clean and declarative way, no more macros at
all.
- **Trait Based**: embrace Rust trait system, all savory elements implments
`Element` and/or `View` trait.
- **Typed HTML**: Use typed CSS and HTML attributes, Savory try hard not to rely
on strings when creating CSS and HTML attributes since these can produce hard
to debug bugs.
- **Collection of UI elements**: Savory ships with collection of resuable and
themeable UI elements.
- **Enhance Seed API**: Enhancement on Seed API that makes working with `Node`,
`Orders` fun.
Savory tries to make writing UI elements fun and boilerplate free.
# Layouts
- [Flex](prelude::Flex)
# Elements & Views
- [Button](prelude::Button)
- [Switch](prelude::Switch)
- [Radio](prelude::Radio)
- [Text](prelude::Text)
- [TextInput](prelude::TextInput)
- [ProgressBar](prelude::ProgressBar)
- [Image](prelude::Image)
- [Svg](prelude::Svg)
[`DesignSystem`]: prelude::DesignSystem
[`DesignSystemImpl`]: design_system::DesignSystemImpl
[`Modifier`]: prelude::Modifier