sasso
A pure-Rust SCSS → CSS compiler — a from-scratch dart-sass alternative. Zero runtime dependencies, wasm-friendly, usable as a library and a CLI, and designed to match current dart-sass byte-for-byte on the subset it implements.
Status: v0.x, maturing fast. Compiles real-world SCSS and indented
.sassbyte-identically to dart-sass 1.104.1 — on a 148-entry-point production corpus, 147/148 files match byte-for-byte in both output styles and 148/148 source maps match exactly — and passes 98.9% of the official sass-spec suite (14,107 / 14,258 attempted), tracked as a ratchet (see Conformance for what that denominator means). Every divergence we know about is listed in docs/dart-sass-divergences.md.Re-checked on 2026-09-17 against a fresh clone of that corpus with the published 0.15.0 binary — nothing built into the tree, the compiler downloaded from the release page: of its 148 entry points, 138 compile without npm dependencies (dart-sass 1.104.1 fails on the same ten) and 137 of those 138 are byte-identical to dart; the one that differs is the
@extendduplicate-extender case written up in the divergences doc. The npm package, installed from the registry, matches that binary on all 138 — on either engine.
Why another Sass compiler?
grass is the incumbent Rust implementation and a strong one (it compiles
Bootstrap/Bulma byte-accurately and is ~2× faster than dart-sass). But it is
pinned to dart-sass 1.54.3 (mid-2022) and predates the CSS Color Level 4
overhaul, so it diverges from current dart-sass on, e.g., fractional color
channels (rgb(63.75, 127.5, 191.25) vs rounded hex) and emits hex where
dart-sass now keeps rgb()/hsl() forms. sasso targets current
dart-sass exactly, with a span-first parser, a modern color model, and a
zero-dependency, sandbox-friendly core. See
docs/GRASS_LANDSCAPE.md for the full analysis.
Features (this slice)
$variables, lexical scoping,!default,!global- Nesting, the
&parent selector (with selector-list multiplication), and combinator normalization (>,+,~) #{}interpolation in selectors, property names and values//(stripped) and/* */(preserved) comments- Numbers with units and unit arithmetic (
$pad * 2 → 16px) - A full color model with fractional channels + author-spelling preservation
(
red,#336699,rgb()/hsl()round-trip unchanged) - Color functions:
rgb/rgba/hsl/hsla/mix/lighten/darken/percentage(+red/green/blue/alpha) @importpartial inlining through a pluggableImporter(CSS imports pass through)expandedandcompressedoutput styles- Source maps (v3) — byte-exact to dart-sass 1.104.1, on the library
(
compile_with_source_map), the CLI (on by default when writing a file, like dart-sass;--embed-source-mapinlines one), and wasm (compile(scss, { sourceMap: true })) - Verbatim preservation of CSS functions it doesn't own (
calc,var,clamp,translateX, …)
Since this slice was written the ratchet has added a great deal more —
@mixin/@function, control flow (@if/@each/@for/@while), @extend
and %placeholders, a calc() engine, the CSS unit system + math functions,
full CSS Color 4 color spaces (oklch/lab/color()…), structured
@media/@supports, maps, the @use/@forward module system (built-in
sass:* modules + user files), and the indented .sass syntax. The
compiler passes 98.9% of the attempted sass-spec suite (14,107 / 14,258)
byte-for-byte against dart-sass 1.104.1 — 11,615 byte-exact CSS outputs plus
2,492 error specs it correctly rejects (see Conformance), and
every known difference is written down in
docs/dart-sass-divergences.md.
Install
CLI — prebuilt binaries. Every release ships static binaries for Linux (gnu + musl), macOS and Windows (x86_64 / aarch64), built with cargo-dist. Grab one from the Releases page, or:
$ curl -fsSL https://github.com/momiji-rs/sasso/releases/latest/download/sasso-installer.sh | sh # Linux/macOS
$ cargo binstall sasso # fetch the prebuilt binary
$ cargo install sasso # build from source (needs a Rust toolchain)
CLI — Nix. This repo is a flake, so nothing has to be packaged first:
$ nix run github:momiji-rs/sasso -- --version
$ nix profile install github:momiji-rs/sasso
In a NixOS or nix-darwin configuration, add the flake's overlays.default and
pkgs.sasso resolves to it — alongside pkgs.sasso-ffi, the C ABI packaged for
building against (libsasso, sasso.h, a pkg-config file). nix develop drops
you into the toolchain CI uses, dart-sass included, so the opt-in parity suite
runs offline (SASSO_PARITY=1 cargo test --test parity). See
nix/README.md for the packaging itself.
Library — crates.io.
$ cargo add sasso
npm. Mirrors the dart-sass modern JS API, so it is a drop-in for the
sass package in build tools (no wasm-bindgen, no build step):
$ npm install sasso
One install, two engines. The package carries the wasm build — which works
everywhere, including the browser — and pulls a native addon
(sasso-native-<platform>) as an optionalDependency on macOS and Linux. The
output is byte-identical either way.
The sasso command prefers the addon when it is there and falls back to
wasm when it is not; SASSO_ENGINE=wasm|native forces a choice.
Importing the library selects nothing: import … from "sasso" is always
the size-optimised wasm build and ignores SASSO_ENGINE, "sasso/speed" is
the faster, larger wasm build, and the addon is the explicit "sasso/native"
subpath. Compiling the 138 stylesheets above in one process, with lila's own
flags, best of five, one run for the whole table — every figure measured against
the published artifacts, the binary downloaded from the release page and the
package from npm install sasso (2026-09-17, macOS / arm64):
npx sasso (native engine) |
266 ms |
npx sasso (wasm engine) |
610 ms |
the sasso 0.15.0 binary |
137 ms |
| dart-sass 1.104.1 | 2268 ms |
import from "sasso";
.; // a{color:#fff}
Works as the sass implementation in webpack/sass-loader (implementation: require("sasso"), api: "modern") and Vite (alias "sass": "npm:sasso").
Library usage
use ;
let scss = "$c: #336699; .a { color: $c; &:hover { color: lighten($c, 10%); } }";
let css = compile.unwrap;
assert!;
// Minified:
let min = compile.unwrap;
@import resolution is controlled by an Importer you supply, so file
access stays on your side of any sandbox:
use ;
;
let css = compile.unwrap;
A ready-made FsImporter is provided for standalone/CLI use.
CLI usage
The CLI takes the same arguments as sass, so a build script written for
dart-sass runs unchanged:
$ cargo install --path . # installs the `sasso` binary
$ sasso input.scss # CSS to stdout (expanded)
$ sasso input.scss out.css # to a file, with out.css.map (dart's default)
$ sasso --style=compressed --no-source-map input.scss out.css
$ sasso a.scss:out/a.css b.scss:out/b.css # many files, compiled in parallel
$ sasso scss/:css/ # a whole tree (partials skipped)
$ sasso -I scss/ main.scss # add @use/@import load paths
$ echo '.a{color:red}' | sasso --stdin
Several inputs (in:out pairs or a directory pair) compile in parallel, one
worker per physical core where the topology is known — Linux, via
/proc/cpuinfo — and one per CPU where it is not. That is an upper bound: an
affinity mask or a cgroup CPU quota lowers it, and -j N overrides it
outright. Diagnostics are reported in command-line order. Supported dart-sass
flags: --[no-]source-map, --source-map-urls, --[no-]embed-sources,
--[no-]embed-source-map, --[no-]error-css, --[no-]charset, -q/--quiet,
--quiet-deps, --stop-on-error, --[no-]unicode, --[no-]color (accepted;
sasso never colors), --indented, --stdin. Exit codes match too (64 usage,
65 compile error, 66 unreadable input). Not supported by the binary: --watch,
--update, --pkg-importer, and the deprecation-selection flags — note that
the npm CLI does have --watch and --update, so the two are not yet
identical in that direction (#86). sasso --help lists everything.
Conformance
The official sass-spec suite is the parity oracle. The harness in
spec/ runs the compiler against every spec case and reports a
pass rate; we ratchet it upward over time.
| Metric | Value |
|---|---|
| sass-spec commit | b39c3276 (2026-09-08), reference dart-sass 1.104.1 |
| Total cases | 14,266 |
Attempted (excl. 8 dart-sass :todo) |
14,258 |
| Passing | 14,107 — 98.94% of attempted (98.89% of all 14,266) |
| ↳ byte-exact CSS output | 11,615 |
| ↳ error specs correctly rejected | 2,492 |
Passing = byte-exact CSS output match plus error specs the compiler
correctly rejects — the standard sass-spec conformance metric (the harness
checks that an error spec errors; the error message is tracked separately as
a non-gating metric). The 8 excluded cases are tagged :todo for dart-sass
itself upstream — dart-sass doesn't pass them either; sasso matches
dart-sass's actual behaviour on all 8 regardless.
The rate is a ratchet, not a high-water mark: CI fails if it drops. It reads
lower than it once did because the pinned suite moved forward — an earlier
snapshot (1b03109a, dart-sass 1.101.0, 13,896 attempted) was passed in full,
and re-pinning to a 2026-09-08 suite added cases we do not pass yet. Re-pinning
is deliberate: a conformance number against a stale oracle measures the wrong
thing.
What the remaining cases are, and every other known difference from dart-sass, is written down in docs/dart-sass-divergences.md — including the handful that affect compiled output, so the claim above has a checkable denominator.
Strict input validation, too. Matching dart-sass means rejecting what
dart-sass rejects, not just reproducing its output. sasso errors — rather than
silently accepting — on an invalid hex literal (#00000), out-of-grammar
rgb()/hsl() arguments, a duplicate @mixin/@function parameter, a
misplaced @content/@extend, a style rule or declaration inside a
@function body, a malformed :nth-child() / empty :not() selector, a bad
@charset or @at-root (…) query, and more — each with dart-sass's exact
message.
Run it yourself:
$ spec/fetch.sh # clone the suite
$ cargo build --release
$ SASS_BIN=target/release/sasso python3 spec/run_spec.py
Performance
sasso is a native, in-process library — no subprocess, no Node, no Dart VM —
so startup is effectively free, which dominates when a build compiles many
files. On arm64 macOS it is the fastest of the three engines measured,
beating dart-sass by 19–30× end-to-end and leading grass (the incumbent Rust
compiler) by ~2.3–2.9×:
| Axis | sasso | grass | dart-sass (bin) | npx sass |
|---|---|---|---|---|
| Startup² | 1.8 ms | 1.8 ms | 139 ms | 495 ms |
| Cold single large file | 11.7 ms | 26.5 ms | 354 ms | 710 ms |
| Batch (40 files, 1 process) | 49.0 ms | 136 ms | 916 ms | — |
| Pure compile (startup removed) | 7.4 ms | 21.3 ms | ~216 ms¹ | — |
¹ derived (cold − startup) — dart-sass has no in-process loop mode. So sasso is
~29× faster than dart-sass on pure compute, ~30× on a cold single file, and
~77× on startup; vs grass it is ~2.3× cold / ~2.8× batch / ~2.9× pure.
² Startup compiles a 1-rule file, so it sits at the OS process-spawn floor —
sasso and grass measure identically (1.8 ms) here (the mean is dominated
by scheduler jitter at this sub-2 ms scale). The native library and wasm builds
remove process startup entirely. A
scoped bump-arena allocator (one audited unsafe module, Miri- and
AddressSanitizer-verified; the rest of the library stays unsafe-free) gives a
further ~1.5× by turning each compile's allocations into a pointer bump freed
wholesale at the end. Composite values (strings, lists, maps) are
reference-counted, so reading a $variable is an O(1) refcount bump, not a
deep copy — on a large list passed through a call chain without mutation this
cuts both instructions (~7×) and peak memory (~13×). A round of evaluator
allocation trimming — skipping the per-rule selector clone when nothing extends
it, iterating @each over the list's shared handle, and dropping redundant
per-declaration copies — shaves a further ~2.8% off pure compile on
representative stylesheets (measured by instructions-retired, since the win is
below wall-clock jitter at this ms scale; byte-identical output). Eight further
rounds carry that campaign on — a rule's selector list resolved once and shared,
carried into the output tree rather than re-materialised, the selector scanners
reading from an inline character buffer, @function and
@mixin frames built only where something lands in them, a built-in call that
stops collecting argument spans nothing will read, a nested selector resolved
without the throwaway scaffolding, a number's unit shared rather than copied,
and a template's literal text handed back rather than rebuilt. On the large
corpus that is 133.840M → 109.616M instructions and 377,761 → 155,656
allocations — -18.1% and -58.8%, arithmetic on the endpoints each round
reports — every round verifying the sass-spec ratchet at delta +0. The
per-round tables are in the 0.14.0 and
0.15.0 changelog entries. Full three-way
methodology, per-file numbers and the correctness diff are in
bench/three_way.md — which reports through the earlier
−27% round and none of the allocation campaign above; run it yourself with
cd bench && RUNS=12 WARMUP=3 LOOP_N=200 bash scripts/run_bench.sh.
WebAssembly
Because the library is zero-dependency and pure std, it compiles to
wasm32-unknown-unknown and wasm32-wasip1 out of the box (built in CI). The
deployable .wasm cdylib ships in two variants, published to npm as
sasso:
| Variant | Build | Over the wire | Compile (large, in Node)³ |
|---|---|---|---|
| size (default) | opt-level = "z" + LTO + panic = "abort" + strip + wasm-opt -Oz |
~854 KB / ~356 KB gzip | ~27 ms |
speed (sasso/speed) |
opt-level = 3 + wasm-opt -O3 |
~1.84 MB / ~637 KB gzip | ~12 ms |
³ in-process compile of the same large file, Node 22 (best-of-N). The wasm tax
over native sasso (7.7 ms) is ~1.5× for the speed build and ~3.5× for the
size build; the wasm build runs without the bump arena. Even so the speed
build (~12 ms) beats native grass (21 ms) and every dart-sass form a Node
toolchain can run.
A whole modern Sass compiler — @use/@forward, @extend, the calc engine,
CSS Color 4 — in a few hundred KB gzipped, far smaller than shipping the
dart-sass compiler as JavaScript. A browser playground is tracked in the issues.
Language bindings
sasso ships as a Rust crate and is usable from other languages too. First-party
packages are released by this project and pin a published sasso crate version;
community bindings are maintained in their own repos.
| Language | Package | Maintained by | How |
|---|---|---|---|
| Rust | sasso (crates.io) |
First-party | the core library — see Library usage above |
| JavaScript / wasm | sasso (npm) |
First-party | the in-repo wasm/ cdylib — see WebAssembly above |
| Ruby | sasso (RubyGems) |
First-party | momiji-rs/sasso-ruby — an in-process native extension (magnus + rb-sys) around this crate |
| Python | sasso (PyPI) |
First-party | momiji-rs/sasso-python — ctypes over the C ABI; one prebuilt wheel per platform, no build step |
| Go | sasso-go (go get) |
First-party | momiji-rs/sasso-go — pure Go, no cgo: embeds the wasm build and runs it with wazero, so CGO_ENABLED=0 and cross-compilation just work. String-in/CSS-out (for file-based importers use the C ABI via cgo, below) |
| PHP | shyim/php-sasso (PIE / pecl) |
Community (@shyim) | an ext-php-rs extension (Sasso\Compiler) wrapping this crate in-process; prebuilt for PHP 8.2–8.5 (Linux glibc/musl, macOS) |
Ruby framework integrations build on that gem — drop-in Sass for your stack, compiled in-process (no Node, no Dart, no subprocess) and byte-for-byte identical to dart-sass:
| Framework | Gem | Repo |
|---|---|---|
| Rails (Propshaft + Sprockets) | sasso-rails |
momiji-rs/sasso-rails |
| Bridgetown | bridgetown-sasso |
momiji-rs/bridgetown-sasso |
| Hanami (2.1+) | hanami-sasso |
momiji-rs/hanami-sasso |
Each compiles Sass without a Node toolchain — typically ~6–7× faster per compile
than the Node sass default (and far faster cold, with no process spawn).
C ABI — use sasso from any language
Beyond the packages above, sasso ships a C ABI (ffi/) so any
language with a C FFI can drive the compiler in-process. Each
release attaches a per-target
sasso-<version>-<target>-c-api.tar.xz (.zip on Windows) containing the
prebuilt library and the header — the universal substrate every binding sits on:
include/sasso.h
lib/ libsasso.a # static — link it for a self-contained binary, no runtime dep
libsasso.so|.dylib # dynamic (Windows: sasso.dll + sasso.dll.lib + sasso.lib)
The ABI is two owned calls plus an optional importer callback — see
ffi/include/sasso.h, the contract notes there, and
runnable bindings for 8 languages under
ffi/examples/ (C, Go, Ruby, Swift, Deno, Bun, LuaJIT, C#).
From Go
Statically link libsasso.a via cgo for a single self-contained binary
(no CGO_ENABLED=0, but no runtime dependency either):
package main
/*
#cgo CFLAGS: -I./sasso-c-api/include
#cgo LDFLAGS: ./sasso-c-api/lib/libsasso.a
#include <stdlib.h>
#include "sasso.h"
*/
import "C"
import (
"fmt"
"unsafe"
)
func main()
A fuller cgo binding — options, errors, and a custom importer — is in
ffi/examples/go/. Prefer no cgo? The first-party
sasso-go package is ready-made:
go get it and it embeds the wasm build and runs it with
wazero, keeping CGO_ENABLED=0 and
trivial cross-compilation (string-in/CSS-out; use the cgo path above when you
need file-based importers). Or dlopen the dynamic lib at runtime with
purego.
Testing & coverage
$ cargo test # unit + integration + doctests (offline)
$ SASSO_PARITY=1 cargo test --test parity # live diff vs dart-sass (needs `npx sass`)
$ cargo llvm-cov --workspace # coverage report
$ cargo clippy --all-targets -- -D warnings
$ cargo fmt --check
Changelog
Notable changes are recorded in CHANGELOG.md.
Code of Conduct
As a Sass implementation, sasso adopts the
Sass Community Guidelines — see
CODE_OF_CONDUCT.md.
License
Licensed under either of Apache-2.0 or MIT at your option.