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//! Piece side: the camp a piece belongs to.
/// The camp a piece belongs to.
///
/// In PIN, the *case* of the abbreviation letter encodes the side: an
/// uppercase letter (`A`–`Z`) denotes [`Side::First`], a lowercase letter
/// (`a`–`z`) denotes [`Side::Second`]. This mirrors the two-side model of the
/// [glossary](https://sashite.dev/glossary/): a side is a pure label
/// (`first` / `second`) that acquires meaning only once a rule system assigns
/// it to a player or piece.