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use std::path::Path;
use std::time::SystemTime;
use crate::event::Event;
use crate::plugin::{Plugin, PluginCmdItem, PluginContext, PluginFactory};
use crate::theme::Theme;
use crossterm::event::KeyEvent;
use ratatui::layout::Rect;
use ratatui::Frame;
use santui_registry::Registry as PluginRegistry;
/// Manages the lifecycle, dispatch, and palette-command registry for all
/// loaded plugins. Extracted from the monolithic `Santui` struct so that
/// Santui itself only owns a single `PluginManager` field.
pub(crate) struct PluginManager {
plugins: Vec<Box<dyn Plugin + Send>>,
active_idx: Option<usize>,
/// Global index → (plugin_index, local_command_index, command).
plugin_commands: Vec<(usize, usize, PluginCmdItem)>,
/// Factory for recreating plugins during hot-reload.
plugin_factory: Option<PluginFactory>,
/// Last known modification times for each plugin's binary, parallel to
/// `plugins`. `None` for in-process plugins or when stat failed.
mtimes: Vec<Option<SystemTime>>,
/// Dynamic palette items from enabled registry plugins: (category, plugin_id, name).
dynamic_items: Vec<(String, String, String)>,
}
impl PluginManager {
pub fn new() -> Self {
PluginManager {
plugins: Vec::new(),
active_idx: None,
plugin_commands: Vec::new(),
plugin_factory: None,
mtimes: Vec::new(),
dynamic_items: Vec::new(),
}
}
/// Store the plugin factory so we can recreate plugins during hot-reload.
pub fn set_factory(&mut self, factory: PluginFactory) {
self.plugin_factory = Some(factory);
}
// ------------------------------------------------------------------
// Registration & lifecycle
// ------------------------------------------------------------------
pub fn register(&mut self, plugin: Box<dyn Plugin + Send>) {
self.mtimes.push(stat_mtime(plugin.binary_path()));
self.plugins.push(plugin);
}
pub fn len(&self) -> usize {
self.plugins.len()
}
pub fn init_all(&mut self, ctx: &mut PluginContext) -> Result<(), Box<dyn std::error::Error>> {
for p in &mut self.plugins {
p.init(ctx)?;
}
self.refresh_commands();
Ok(())
}
pub fn tick_all(&mut self) {
for p in &mut self.plugins {
p.tick();
}
}
/// Use the internal factory to create a plugin from (id, name, binary_path),
/// initialise it, register it, and return its index.
pub fn spawn_and_init(
&mut self,
id: &str,
name: &str,
binary_path: &std::path::Path,
ctx: &mut PluginContext,
) -> Result<usize, Box<dyn std::error::Error>> {
let factory = self
.plugin_factory
.as_ref()
.ok_or_else::<Box<dyn std::error::Error>, _>(|| "no factory".into())?;
let mut plugin = factory(id, name, binary_path);
plugin.init(ctx)?;
let idx = self.plugins.len();
self.mtimes.push(stat_mtime(plugin.binary_path()));
self.plugins.push(plugin);
Ok(idx)
}
// ------------------------------------------------------------------
// Active plugin
// ------------------------------------------------------------------
pub fn active(&self) -> Option<usize> {
self.active_idx
}
pub fn set_active(&mut self, idx: Option<usize>) {
self.active_idx = idx;
}
// ------------------------------------------------------------------
// Dispatch to a specific plugin
// ------------------------------------------------------------------
pub fn handle_key(&mut self, idx: usize, key: KeyEvent) -> bool {
if idx < self.plugins.len() {
self.plugins[idx].handle_key(key)
} else {
false
}
}
pub fn render(&self, idx: usize, f: &mut Frame, area: Rect) {
if idx < self.plugins.len() {
self.plugins[idx].render(f, area);
}
}
pub fn status_hints(&self, idx: usize) -> Vec<(String, String)> {
if idx < self.plugins.len() {
self.plugins[idx].status_hints()
} else {
vec![]
}
}
pub fn on_blur(&mut self, idx: usize) {
if idx < self.plugins.len() {
self.plugins[idx].on_blur();
}
}
/// Dispatch a palette command that originated from the given plugin.
pub fn handle_palette_command(&mut self, plugin_idx: usize, local_idx: usize) {
if plugin_idx < self.plugins.len() {
self.plugins[plugin_idx].handle_palette_command(local_idx);
}
}
// ------------------------------------------------------------------
// Queries
// ------------------------------------------------------------------
pub fn find_by_id(&self, id: &str) -> Option<usize> {
self.plugins.iter().position(|p| p.id() == id)
}
// ------------------------------------------------------------------
// Hot-reload
// ------------------------------------------------------------------
/// Check every plugin's binary mtime and reload any that have changed.
/// Called once per frame from the event loop.
pub fn check_reloads(&mut self, ctx: &mut PluginContext) {
for idx in 0..self.plugins.len() {
if let Err(e) = self.reload_plugin(idx, ctx) {
let name = self.plugins[idx].name().to_string();
log::error!("[santui] Failed to reload plugin `{name}`: {e}");
}
}
}
/// Reload the plugin at `idx` if its binary has changed on disk.
/// In-process plugins (no binary path) are skipped.
fn reload_plugin(
&mut self,
idx: usize,
ctx: &mut PluginContext,
) -> Result<(), Box<dyn std::error::Error>> {
let path = match self.plugins[idx].binary_path() {
Some(p) => p.to_path_buf(),
None => return Ok(()),
};
let factory = match self.plugin_factory.as_ref() {
Some(f) => f,
None => return Ok(()),
};
let current_mtime = stat_mtime(Some(&path));
let stored = self.mtimes.get(idx).copied().flatten();
if current_mtime == stored {
return Ok(());
}
// Binary changed — recreate the plugin.
let id = self.plugins[idx].id().to_string();
let name = self.plugins[idx].name().to_string();
let mut new_plugin = factory(&id, &name, &path);
new_plugin.init(ctx)?;
// Update stored mtime *before* replacing so a second consecutive poll
// doesn't trigger another reload.
if idx < self.mtimes.len() {
self.mtimes[idx] = current_mtime;
}
// Gracefully shut down the old plugin before dropping it.
self.plugins[idx].shutdown();
self.plugins[idx] = new_plugin;
self.refresh_commands();
Ok(())
}
// ------------------------------------------------------------------
// Broadcasts
// ------------------------------------------------------------------
pub fn on_theme_change_all(&mut self, theme: &Theme) {
for p in &mut self.plugins {
p.on_theme_change(theme);
}
}
/// Process a batch of events from the EventBus.
pub fn process_events(&mut self, events: &[Event]) {
for event in events {
match event {
Event::PluginMessage {
from,
to,
action,
data,
} => {
if let Some(idx) = self.find_by_id(to) {
self.plugins[idx].on_plugin_message(from, action, data);
}
}
Event::ThemeChanged(theme) => {
self.on_theme_change_all(theme);
}
Event::UserUpdated => {}
}
}
}
pub fn on_user_update_all(&mut self, user: Option<&crate::auth::User>) {
for p in &mut self.plugins {
p.on_user_update(user);
}
}
// ------------------------------------------------------------------
// Palette commands
// ------------------------------------------------------------------
pub fn commands(&self) -> &[(usize, usize, PluginCmdItem)] {
&self.plugin_commands
}
pub fn refresh_commands(&mut self) {
self.plugin_commands.clear();
for (i, plugin) in self.plugins.iter().enumerate() {
for (local_idx, cmd) in plugin.commands().into_iter().enumerate() {
self.plugin_commands.push((i, local_idx, cmd));
}
}
}
pub fn dynamic_items(&self) -> &[(String, String, String)] {
&self.dynamic_items
}
/// Rebuild dynamic palette items from the plugin registry.
/// Iterates installed plugins directly so that enabled modules appear
/// even before the remote manifest is fetched. The display name is read
/// from the manifest if available, otherwise derived from the binary name.
pub fn refresh_dynamic_items(&mut self, registry: &Option<PluginRegistry>) {
self.dynamic_items.clear();
if let Some(ref reg) = registry {
for installed in ®.installed {
if !installed.enabled {
continue;
}
let id = if !installed.id.is_empty() {
installed.id.clone()
} else {
match installed
.path
.file_stem()
.and_then(|s| s.to_str())
.map(|s| s.trim_end_matches(".exe").to_string())
{
Some(id) => id,
None => continue,
}
};
let name = if !installed.name.is_empty() {
installed.name.clone()
} else {
reg.available
.iter()
.find(|m| m.id == *id)
.map(|m| m.name.clone())
.unwrap_or_else(|| {
// Humanize: "santui-radio-streaming-player" → "Radio Streaming Player"
id.trim_start_matches("santui-")
.replace('-', " ")
.split_ascii_whitespace()
.map(|w| {
let mut c = w.chars();
match c.next() {
None => String::new(),
Some(f) => f.to_uppercase().to_string() + c.as_str(),
}
})
.collect::<Vec<_>>()
.join(" ")
})
};
if !self
.dynamic_items
.iter()
.any(|(_, existing_id, _)| *existing_id == id)
{
self.dynamic_items
.push(("Plugins".into(), id.clone(), name));
}
}
}
}
}
impl Default for PluginManager {
fn default() -> Self {
Self::new()
}
}
/// Helper: resolve `SystemTime` from an optional path.
fn stat_mtime(path: Option<&Path>) -> Option<SystemTime> {
path.and_then(|p| std::fs::metadata(p).ok())
.and_then(|m| m.modified().ok())
}