pub struct PendingCall<T: CallCodec, E: GearEnv> { /* private fields */ }Implementations§
Source§impl<T: CallCodec> PendingCall<T, GstdEnv>
impl<T: CallCodec> PendingCall<T, GstdEnv>
pub fn with_gas_limit(self, gas_limit: GasUnit) -> Self
pub fn with_value(self, value: ValueUnit) -> Self
pub fn with_wait_up_to(self, wait_up_to: BlockCount) -> Self
pub fn with_reply_deposit(self, reply_deposit: GasUnit) -> Self
Source§impl<T: CallCodec> PendingCall<T, GstdEnv>
impl<T: CallCodec> PendingCall<T, GstdEnv>
Sourcepub fn with_redirect_on_exit(self, redirect_on_exit: bool) -> Self
pub fn with_redirect_on_exit(self, redirect_on_exit: bool) -> Self
Set redirect_on_exit flag to `true``
This flag is used to redirect a message to a new program when the target program exits with an inheritor.
WARNING: When this flag is set, the message future captures the payload and other arguments, potentially resulting in multiple messages being sent. This can lead to increased gas consumption.
This flag is set to `false`` by default.
pub fn with_reply_hook<F: FnOnce() + Send + 'static>(self, f: F) -> Self
Source§impl<T: CallCodec> PendingCall<T, GstdEnv>
impl<T: CallCodec> PendingCall<T, GstdEnv>
pub fn send_one_way(&mut self) -> Result<MessageId, Error>
Source§impl<T: CallCodec> PendingCall<T, GstdEnv>
impl<T: CallCodec> PendingCall<T, GstdEnv>
pub fn from_output(output: T::Reply) -> Self
pub fn from_error(err: <GstdEnv as GearEnv>::Error) -> Self
pub fn from_result(res: Result<T::Reply, <GstdEnv as GearEnv>::Error>) -> Self
Trait Implementations§
Source§impl<T: CallCodec> Future for PendingCall<T, GstdEnv>
impl<T: CallCodec> Future for PendingCall<T, GstdEnv>
impl<'__pin, T: CallCodec, E: GearEnv> Unpin for PendingCall<T, E>where
PinnedFieldsOf<__Origin<'__pin, T, E>>: Unpin,
Auto Trait Implementations§
impl<T, E> Freeze for PendingCall<T, E>
impl<T, E> RefUnwindSafe for PendingCall<T, E>where
E: RefUnwindSafe,
<E as GearEnv>::Params: RefUnwindSafe,
<T as CallCodec>::Params: RefUnwindSafe,
<E as GearEnv>::MessageState: RefUnwindSafe,
impl<T, E> Send for PendingCall<T, E>
impl<T, E> Sync for PendingCall<T, E>
impl<T, E> UnwindSafe for PendingCall<T, E>where
E: UnwindSafe,
<E as GearEnv>::Params: UnwindSafe,
<T as CallCodec>::Params: UnwindSafe,
<E as GearEnv>::MessageState: UnwindSafe,
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