use ratatui::layout::{Constraint, Direction, Layout, Rect};
pub fn main_layout(area: Rect) -> Vec<Rect> {
Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), Constraint::Min(10), Constraint::Length(3), ])
.split(area)
.to_vec()
}
pub fn centered_rect(percent_x: u16, percent_y: u16, area: Rect) -> Rect {
let popup_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage((100 - percent_y) / 2),
Constraint::Percentage(percent_y),
Constraint::Percentage((100 - percent_y) / 2),
])
.split(area);
Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Percentage((100 - percent_x) / 2),
Constraint::Percentage(percent_x),
Constraint::Percentage((100 - percent_x) / 2),
])
.split(popup_layout[1])[1]
}
pub fn centered_rect_fixed(width: u16, height: u16, area: Rect) -> Rect {
let x = area.x + (area.width.saturating_sub(width)) / 2;
let y = area.y + (area.height.saturating_sub(height)) / 2;
Rect::new(x, y, width.min(area.width), height.min(area.height))
}