safex 0.0.5

Safe x11 binding for rust
Documentation
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
use safex::xlib::*;
use winit::{
    event::{Event, WindowEvent},
    event_loop::EventLoop,
    window::WindowBuilder,
};

fn main() {
    let event_loop = EventLoop::new();

    let window = WindowBuilder::new()
        .with_title("A fantastic window!")
        .with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
        .build(&event_loop)
        .unwrap();

    match window.raw_window_handle() {
        RawWindowHandle::UiKit(_) => {}
        RawWindowHandle::AppKit(_) => {}
        RawWindowHandle::Orbital(_) => {}
        RawWindowHandle::Xlib(handle) => {
            let display = Display::open(None);
            let screen = Screen::default(&display);
            let safex_window = unsafe { Window::from_raw(&display, &screen, handle.window) };
            safex_window.set_window_title("Hello World from SafeX");
            let cmap = ColorMap::default(&display, &screen);
            let color = Color::from_rgb(&display, &cmap, 65535, 0, 65535);
            event_loop.run(move |event, _, control_flow| {
                control_flow.set_wait();

                match event {
                    Event::WindowEvent {
                        event: WindowEvent::CloseRequested,
                        window_id,
                    } if window_id == window.id() => control_flow.set_exit(),
                    Event::MainEventsCleared => {
                        window.request_redraw();
                        safex_window.set_window_background(color.get_pixel());
                    }
                    _ => (),
                }
            });
        }
        RawWindowHandle::Xcb(_) => {}
        RawWindowHandle::Wayland(_) => {}
        RawWindowHandle::Drm(_) => {}
        RawWindowHandle::Gbm(_) => {}
        RawWindowHandle::Win32(_) => {}
        RawWindowHandle::WinRt(_) => {}
        RawWindowHandle::Web(_) => {}
        RawWindowHandle::AndroidNdk(_) => {}
        RawWindowHandle::Haiku(_) => {}
        _ => {}
    }
}