pub struct GameSUnitClickEvent {
pub m_unit_tag: GameTUnitTag,
}
Fields§
§m_unit_tag: GameTUnitTag
Implementations§
Source§impl GameSUnitClickEvent
impl GameSUnitClickEvent
pub fn parse_m_unit_tag( input: (&[u8], usize), ) -> S2ProtoResult<(&[u8], usize), GameTUnitTag>
pub fn parse(input: (&[u8], usize)) -> S2ProtoResult<(&[u8], usize), Self>
Trait Implementations§
Source§impl Clone for GameSUnitClickEvent
impl Clone for GameSUnitClickEvent
Source§fn clone(&self) -> GameSUnitClickEvent
fn clone(&self) -> GameSUnitClickEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GameSUnitClickEvent
impl Debug for GameSUnitClickEvent
Source§impl From<GameSUnitClickEvent> for ReplayGameEvent
impl From<GameSUnitClickEvent> for ReplayGameEvent
Source§fn from(source: GameSUnitClickEvent) -> ReplayGameEvent
fn from(source: GameSUnitClickEvent) -> ReplayGameEvent
Converts to this type from the input type.
Source§impl PartialEq for GameSUnitClickEvent
impl PartialEq for GameSUnitClickEvent
impl StructuralPartialEq for GameSUnitClickEvent
Auto Trait Implementations§
impl Freeze for GameSUnitClickEvent
impl RefUnwindSafe for GameSUnitClickEvent
impl Send for GameSUnitClickEvent
impl Sync for GameSUnitClickEvent
impl Unpin for GameSUnitClickEvent
impl UnwindSafe for GameSUnitClickEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more