#[cfg(feature = "dep_arrow")]
use arrow_convert::{ArrowDeserialize, ArrowField, ArrowSerialize};
use crate::filters::SC2ReplayFilters;
use serde::{Deserialize, Serialize};
#[derive(Debug, PartialEq, Clone, Serialize, Deserialize)]
#[cfg_attr(
feature = "dep_arrow",
derive(ArrowField, ArrowSerialize, ArrowDeserialize)
)]
pub struct PlayerSetupEvent {
pub player_id: u8,
pub m_type: u32,
pub user_id: Option<u32>,
pub slot_id: Option<u32>,
}
impl PlayerSetupEvent {
pub fn should_skip(&self, filters: &SC2ReplayFilters) -> bool {
if let Some(player_id) = filters.player_id
&& self.player_id != player_id
{
return true;
}
false
}
}