ry-backend 0.1.0

Dual backend (raylib + SDL2) for game engines - Multiplatform with TTF, input, audio
Documentation
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[package]
edition = "2021"
name = "ry-backend"
version = "0.1.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Dual backend (raylib + SDL2) for game engines - Multiplatform with TTF, input, audio"
documentation = "https://docs.rs/ry-backend"
readme = false
keywords = [
    "game-engine",
    "backend",
    "raylib",
    "sdl2",
    "multiplatform",
]
categories = [
    "game-engines",
    "api-bindings",
]
license = "MIT"
repository = "https://github.com/lapumlbb18-blip/Ry-dit"
resolver = "3"

[features]
default = ["dual-backend"]
dual-backend = [
    "dep:raylib",
    "dep:sdl2",
    "dep:gl",
]
mobile-hybrid = [
    "dep:raylib",
    "dep:sdl2",
    "dep:gl",
]
raylib-only = [
    "dep:raylib",
    "dep:gl",
]
sdl2-only = ["dep:sdl2"]

[lib]
name = "ry_backend"
path = "src/lib.rs"

[dependencies.gl]
version = "0.14.0"
optional = true

[dependencies.raylib]
version = "5.5.1"
features = ["nobuild"]
optional = true
default-features = false

[dependencies.sdl2]
version = "0.37"
features = [
    "ttf",
    "image",
    "mixer",
]
optional = true