use std::{env, path::PathBuf};
fn main() {
let target = std::env::var("TARGET").unwrap();
if target.contains("windows") {
println!("cargo:rustc-link-lib=dylib=msvcrt");
} else if target.contains("apple") {
println!("cargo:rustc-link-lib=dylib=c++");
} else if target.contains("linux") || target.contains("bsd") {
println!("cargo:rustc-link-lib=dylib=stdc++");
} else {
println!("cargo:warning=Unknown target platform: {}", target);
}
let dst = cmake::Config::new("RandomX").build();
println!("cargo:rustc-link-search=native={}/build", dst.display());
println!("cargo:rustc-link-lib=static=randomx");
let bindings = bindgen::Builder::default()
.header("RandomX/src/randomx.h")
.parse_callbacks(Box::new(bindgen::CargoCallbacks::new()))
.generate()
.expect("Unable to generate bindings");
let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
bindings
.write_to_file(out_path.join("bindings.rs"))
.expect("Couldn't write bindings!");
}