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/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use crate::{
common::{BitArray, Result},
qrcode::decoder::{ErrorCorrectionLevel, Version},
Exceptions,
};
use super::{mask_util, ByteMatrix, QRCode};
/**
* @author satorux@google.com (Satoru Takabayashi) - creator
* @author dswitkin@google.com (Daniel Switkin) - ported from C++
*/
const POSITION_DETECTION_PATTERN: [[u8; 7]; 7] = [
[1, 1, 1, 1, 1, 1, 1],
[1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 1],
[1, 1, 1, 1, 1, 1, 1],
];
const POSITION_ADJUSTMENT_PATTERN: [[u8; 5]; 5] = [
[1, 1, 1, 1, 1],
[1, 0, 0, 0, 1],
[1, 0, 1, 0, 1],
[1, 0, 0, 0, 1],
[1, 1, 1, 1, 1],
];
// From Appendix E. Table 1, JIS0510X:2004 (p 71). The table was double-checked by komatsu.
const POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE: [[i16; 7]; 40] = [
[-1, -1, -1, -1, -1, -1, -1], // Version 1
[6, 18, -1, -1, -1, -1, -1], // Version 2
[6, 22, -1, -1, -1, -1, -1], // Version 3
[6, 26, -1, -1, -1, -1, -1], // Version 4
[6, 30, -1, -1, -1, -1, -1], // Version 5
[6, 34, -1, -1, -1, -1, -1], // Version 6
[6, 22, 38, -1, -1, -1, -1], // Version 7
[6, 24, 42, -1, -1, -1, -1], // Version 8
[6, 26, 46, -1, -1, -1, -1], // Version 9
[6, 28, 50, -1, -1, -1, -1], // Version 10
[6, 30, 54, -1, -1, -1, -1], // Version 11
[6, 32, 58, -1, -1, -1, -1], // Version 12
[6, 34, 62, -1, -1, -1, -1], // Version 13
[6, 26, 46, 66, -1, -1, -1], // Version 14
[6, 26, 48, 70, -1, -1, -1], // Version 15
[6, 26, 50, 74, -1, -1, -1], // Version 16
[6, 30, 54, 78, -1, -1, -1], // Version 17
[6, 30, 56, 82, -1, -1, -1], // Version 18
[6, 30, 58, 86, -1, -1, -1], // Version 19
[6, 34, 62, 90, -1, -1, -1], // Version 20
[6, 28, 50, 72, 94, -1, -1], // Version 21
[6, 26, 50, 74, 98, -1, -1], // Version 22
[6, 30, 54, 78, 102, -1, -1], // Version 23
[6, 28, 54, 80, 106, -1, -1], // Version 24
[6, 32, 58, 84, 110, -1, -1], // Version 25
[6, 30, 58, 86, 114, -1, -1], // Version 26
[6, 34, 62, 90, 118, -1, -1], // Version 27
[6, 26, 50, 74, 98, 122, -1], // Version 28
[6, 30, 54, 78, 102, 126, -1], // Version 29
[6, 26, 52, 78, 104, 130, -1], // Version 30
[6, 30, 56, 82, 108, 134, -1], // Version 31
[6, 34, 60, 86, 112, 138, -1], // Version 32
[6, 30, 58, 86, 114, 142, -1], // Version 33
[6, 34, 62, 90, 118, 146, -1], // Version 34
[6, 30, 54, 78, 102, 126, 150], // Version 35
[6, 24, 50, 76, 102, 128, 154], // Version 36
[6, 28, 54, 80, 106, 132, 158], // Version 37
[6, 32, 58, 84, 110, 136, 162], // Version 38
[6, 26, 54, 82, 110, 138, 166], // Version 39
[6, 30, 58, 86, 114, 142, 170], // Version 40
];
// Type info cells at the left top corner.
const TYPE_INFO_COORDINATES: [[u32; 2]; 15] = [
[8, 0],
[8, 1],
[8, 2],
[8, 3],
[8, 4],
[8, 5],
[8, 7],
[8, 8],
[7, 8],
[5, 8],
[4, 8],
[3, 8],
[2, 8],
[1, 8],
[0, 8],
];
// From Appendix D in JISX0510:2004 (p. 67)
const VERSION_INFO_POLY: u32 = 0x1f25; // 1 1111 0010 0101
// From Appendix C in JISX0510:2004 (p.65).
const TYPE_INFO_POLY: u32 = 0x537;
const TYPE_INFO_MASK_PATTERN: u32 = 0x5412;
// Set all cells to -1. -1 means that the cell is empty (not set yet).
//
// JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding
// with the ByteMatrix initialized all to zero.
pub fn clearMatrix(matrix: &mut ByteMatrix) {
matrix.clear(-1i8 as u8);
}
// Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On
// success, store the result in "matrix" and return true.
pub fn buildMatrix(
dataBits: &BitArray,
ecLevel: &ErrorCorrectionLevel,
version: &Version,
maskPattern: i32,
matrix: &mut ByteMatrix,
) -> Result<()> {
clearMatrix(matrix);
embedBasicPatterns(version, matrix)?;
// Type information appear with any version.
embedTypeInfo(ecLevel, maskPattern, matrix)?;
// Version info appear if version >= 7.
maybeEmbedVersionInfo(version, matrix)?;
// Data should be embedded at end.
embedDataBits(dataBits, maskPattern, matrix)?;
Ok(())
}
// Embed basic patterns. On success, modify the matrix and return true.
// The basic patterns are:
// - Position detection patterns
// - Timing patterns
// - Dark dot at the left bottom corner
// - Position adjustment patterns, if need be
pub fn embedBasicPatterns(version: &Version, matrix: &mut ByteMatrix) -> Result<()> {
// Let's get started with embedding big squares at corners.
embedPositionDetectionPatternsAndSeparators(matrix)?;
// Then, embed the dark dot at the left bottom corner.
embedDarkDotAtLeftBottomCorner(matrix)?;
// Position adjustment patterns appear if version >= 2.
maybeEmbedPositionAdjustmentPatterns(version, matrix);
// Timing patterns should be embedded after position adj. patterns.
embedTimingPatterns(matrix);
Ok(())
}
// Embed type information. On success, modify the matrix.
pub fn embedTypeInfo(
ecLevel: &ErrorCorrectionLevel,
maskPattern: i32,
matrix: &mut ByteMatrix,
) -> Result<()> {
let mut typeInfoBits = BitArray::new();
makeTypeInfoBits(ecLevel, maskPattern as u32, &mut typeInfoBits)?;
for (i, coordinates) in TYPE_INFO_COORDINATES
.iter()
.enumerate()
.take(typeInfoBits.get_size())
{
// Place bits in LSB to MSB order. LSB (least significant bit) is the last value in
// "typeInfoBits".
let bit = typeInfoBits.get(typeInfoBits.get_size() - 1 - i);
// Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46).
// let coordinates = TYPE_INFO_COORDINATES[i];
let x1 = coordinates[0];
let y1 = coordinates[1];
matrix.set_bool(x1, y1, bit);
let x2;
let y2;
if i < 8 {
// Right top corner.
x2 = matrix.getWidth() - i as u32 - 1;
y2 = 8;
} else {
// Left bottom corner.
x2 = 8;
y2 = matrix.getHeight() - 7 + (i as u32 - 8);
}
matrix.set_bool(x2, y2, bit);
}
Ok(())
}
// Embed version information if need be. On success, modify the matrix and return true.
// See 8.10 of JISX0510:2004 (p.47) for how to embed version information.
pub fn maybeEmbedVersionInfo(version: &Version, matrix: &mut ByteMatrix) -> Result<()> {
if version.getVersionNumber() < 7 {
// Version info is necessary if version >= 7.
return Ok(()); // Don't need version info.
}
let mut versionInfoBits = BitArray::new();
makeVersionInfoBits(version, &mut versionInfoBits)?;
let mut bitIndex = 6 * 3 - 1; // It will decrease from 17 to 0.
for i in 0..6 {
for j in 0..3 {
// Place bits in LSB (least significant bit) to MSB order.
let bit = versionInfoBits.get(bitIndex);
bitIndex = bitIndex.saturating_sub(1);
// Left bottom corner.
matrix.set_bool(i, matrix.getHeight() - 11 + j, bit);
// Right bottom corner.
matrix.set_bool(matrix.getHeight() - 11 + j, i, bit);
}
}
Ok(())
}
// Embed "dataBits" using "getMaskPattern". On success, modify the matrix and return true.
// For debugging purposes, it skips masking process if "getMaskPattern" is -1.
// See 8.7 of JISX0510:2004 (p.38) for how to embed data bits.
pub fn embedDataBits(dataBits: &BitArray, maskPattern: i32, matrix: &mut ByteMatrix) -> Result<()> {
let mut bitIndex = 0;
let mut direction: i32 = -1;
// Start from the right bottom cell.
let mut x = matrix.getWidth() as i32 - 1;
let mut y = matrix.getHeight() as i32 - 1;
while x > 0 {
// Skip the vertical timing pattern.
if x == 6 {
x -= 1;
}
while y >= 0 && y < matrix.getHeight() as i32 {
for i in 0..2 {
let xx = x - i;
// Skip the cell if it's not empty.
if !isEmpty(matrix.get(xx as u32, y as u32)) {
continue;
}
let mut bit;
if bitIndex < dataBits.get_size() {
bit = dataBits.get(bitIndex);
bitIndex += 1;
} else {
// Padding bit. If there is no bit left, we'll fill the left cells with 0, as described
// in 8.4.9 of JISX0510:2004 (p. 24).
bit = false;
}
// Skip masking if mask_pattern is -1.
if maskPattern != -1
&& mask_util::getDataMaskBit(maskPattern as u32, xx as u32, y as u32)?
{
bit = !bit;
}
matrix.set_bool(xx as u32, y as u32, bit);
}
y += direction;
}
direction = -direction; // Reverse the direction.
y += direction;
x -= 2; // Move to the left.
}
// All bits should be consumed.
if bitIndex != dataBits.get_size() {
return Err(Exceptions::writer_with(format!(
"Not all bits consumed: {}/{}",
bitIndex,
dataBits.get_size()
)));
}
Ok(())
}
// Return the position of the most significant bit set (to one) in the "value". The most
// significant bit is position 32. If there is no bit set, return 0. Examples:
// - findMSBSet(0) => 0
// - findMSBSet(1) => 1
// - findMSBSet(255) => 8
pub fn findMSBSet(value: u32) -> u32 {
32 - value.leading_zeros()
}
// Calculate BCH (Bose-Chaudhuri-Hocquenghem) code for "value" using polynomial "poly". The BCH
// code is used for encoding type information and version information.
// Example: Calculation of version information of 7.
// f(x) is created from 7.
// - 7 = 000111 in 6 bits
// - f(x) = x^2 + x^1 + x^0
// g(x) is given by the standard (p. 67)
// - g(x) = x^12 + x^11 + x^10 + x^9 + x^8 + x^5 + x^2 + 1
// Multiply f(x) by x^(18 - 6)
// - f'(x) = f(x) * x^(18 - 6)
// - f'(x) = x^14 + x^13 + x^12
// Calculate the remainder of f'(x) / g(x)
// x^2
// __________________________________________________
// g(x) )x^14 + x^13 + x^12
// x^14 + x^13 + x^12 + x^11 + x^10 + x^7 + x^4 + x^2
// --------------------------------------------------
// x^11 + x^10 + x^7 + x^4 + x^2
//
// The remainder is x^11 + x^10 + x^7 + x^4 + x^2
// Encode it in binary: 110010010100
// The return value is 0xc94 (1100 1001 0100)
//
// Since all coefficients in the polynomials are 1 or 0, we can do the calculation by bit
// operations. We don't care if coefficients are positive or negative.
pub fn calculateBCHCode(value: u32, poly: u32) -> Result<u32> {
if poly == 0 {
return Err(Exceptions::illegal_argument_with("0 polynomial"));
}
let mut value = value;
// If poly is "1 1111 0010 0101" (version info poly), msbSetInPoly is 13. We'll subtract 1
// from 13 to make it 12.
let msbSetInPoly = findMSBSet(poly);
value <<= msbSetInPoly - 1;
// Do the division business using exclusive-or operations.
while findMSBSet(value) >= msbSetInPoly {
value ^= poly << (findMSBSet(value) - msbSetInPoly);
}
// Now the "value" is the remainder (i.e. the BCH code)
Ok(value)
}
// Make bit vector of type information. On success, store the result in "bits" and return true.
// Encode error correction level and mask pattern. See 8.9 of
// JISX0510:2004 (p.45) for details.
pub fn makeTypeInfoBits(
ecLevel: &ErrorCorrectionLevel,
maskPattern: u32,
bits: &mut BitArray,
) -> Result<()> {
if !QRCode::isValidMaskPattern(maskPattern as i32) {
return Err(Exceptions::writer_with("Invalid mask pattern"));
}
let typeInfo = (ecLevel.get_value() << 3) as u32 | maskPattern;
bits.appendBits(typeInfo, 5)?;
let bchCode = calculateBCHCode(typeInfo, TYPE_INFO_POLY)?;
bits.appendBits(bchCode, 10)?;
let mut maskBits = BitArray::new();
maskBits.appendBits(TYPE_INFO_MASK_PATTERN, 15)?;
bits.xor(&maskBits)?;
if bits.get_size() != 15 {
// Just in case.
return Err(Exceptions::writer_with(format!(
"should not happen but we got: {}",
bits.get_size()
)));
}
Ok(())
}
// Make bit vector of version information. On success, store the result in "bits" and return true.
// See 8.10 of JISX0510:2004 (p.45) for details.
pub fn makeVersionInfoBits(version: &Version, bits: &mut BitArray) -> Result<()> {
bits.appendBits(version.getVersionNumber(), 6)?;
let bchCode = calculateBCHCode(version.getVersionNumber(), VERSION_INFO_POLY)?;
bits.appendBits(bchCode, 12)?;
if bits.get_size() != 18 {
// Just in case.
return Err(Exceptions::writer_with(format!(
"should not happen but we got: {}",
bits.get_size()
)));
}
Ok(())
}
// Check if "value" is empty.
pub fn isEmpty(value: u8) -> bool {
value == -1i8 as u8
}
pub fn embedTimingPatterns(matrix: &mut ByteMatrix) {
// -8 is for skipping position detection patterns (size 7), and two horizontal/vertical
// separation patterns (size 1). Thus, 8 = 7 + 1.
for i in 8..matrix.getWidth() - 8 {
// for (int i = 8; i < matrix.getWidth() - 8; ++i) {
let bit = (i as u8 + 1) % 2;
// Horizontal line.
if isEmpty(matrix.get(i, 6)) {
matrix.set(i, 6, bit);
}
// Vertical line.
if isEmpty(matrix.get(6, i)) {
matrix.set(6, i, bit);
}
}
}
// Embed the lonely dark dot at left bottom corner. JISX0510:2004 (p.46)
pub fn embedDarkDotAtLeftBottomCorner(matrix: &mut ByteMatrix) -> Result<()> {
if matrix.get(8, matrix.getHeight() - 8) == 0 {
return Err(Exceptions::WRITER);
}
matrix.set(8, matrix.getHeight() - 8, 1);
Ok(())
}
pub fn embedHorizontalSeparationPattern(
xStart: u32,
yStart: u32,
matrix: &mut ByteMatrix,
) -> Result<()> {
for x in 0..8 {
if !isEmpty(matrix.get(xStart + x, yStart)) {
return Err(Exceptions::WRITER);
}
matrix.set(xStart + x, yStart, 0);
}
Ok(())
}
pub fn embedVerticalSeparationPattern(
xStart: u32,
yStart: u32,
matrix: &mut ByteMatrix,
) -> Result<()> {
for y in 0..7 {
if !isEmpty(matrix.get(xStart, yStart + y)) {
return Err(Exceptions::WRITER);
}
matrix.set(xStart, yStart + y, 0);
}
Ok(())
}
pub fn embedPositionAdjustmentPattern(xStart: u32, yStart: u32, matrix: &mut ByteMatrix) {
for (y, patternY) in POSITION_ADJUSTMENT_PATTERN.iter().enumerate() {
for x in 0..5 {
matrix.set(xStart + x, yStart + y as u32, patternY[x as usize]);
}
}
}
pub fn embedPositionDetectionPattern(xStart: u32, yStart: u32, matrix: &mut ByteMatrix) {
for (y, patternY) in POSITION_DETECTION_PATTERN.iter().enumerate() {
for x in 0..7 {
matrix.set(xStart + x, yStart + y as u32, patternY[x as usize]);
}
}
}
// Embed position detection patterns and surrounding vertical/horizontal separators.
pub fn embedPositionDetectionPatternsAndSeparators(matrix: &mut ByteMatrix) -> Result<()> {
// Embed three big squares at corners.
let pdpWidth = POSITION_DETECTION_PATTERN[0].len() as u32;
// Left top corner.
embedPositionDetectionPattern(0, 0, matrix);
// Right top corner.
embedPositionDetectionPattern(matrix.getWidth() - pdpWidth, 0, matrix);
// Left bottom corner.
embedPositionDetectionPattern(0, matrix.getWidth() - pdpWidth, matrix);
// Embed horizontal separation patterns around the squares.
let hspWidth = 8;
// Left top corner.
embedHorizontalSeparationPattern(0, hspWidth - 1, matrix)?;
// Right top corner.
embedHorizontalSeparationPattern(matrix.getWidth() - hspWidth, hspWidth - 1, matrix)?;
// Left bottom corner.
embedHorizontalSeparationPattern(0, matrix.getWidth() - hspWidth, matrix)?;
// Embed vertical separation patterns around the squares.
let vspSize = 7;
// Left top corner.
embedVerticalSeparationPattern(vspSize, 0, matrix)?;
// Right top corner.
embedVerticalSeparationPattern(matrix.getHeight() - vspSize - 1, 0, matrix)?;
// Left bottom corner.
embedVerticalSeparationPattern(vspSize, matrix.getHeight() - vspSize, matrix)?;
Ok(())
}
// Embed position adjustment patterns if need be.
pub fn maybeEmbedPositionAdjustmentPatterns(version: &Version, matrix: &mut ByteMatrix) {
if version.getVersionNumber() < 2 {
// The patterns appear if version >= 2
return;
}
let index = version.getVersionNumber() - 1;
let coordinates = POSITION_ADJUSTMENT_PATTERN_COORDINATE_TABLE[index as usize];
for y in coordinates {
if y >= 0 {
for x in coordinates {
if x >= 0 && isEmpty(matrix.get(x as u32, y as u32)) {
// If the cell is unset, we embed the position adjustment pattern here.
// -2 is necessary since the x/y coordinates point to the center of the pattern, not the
// left top corner.
embedPositionAdjustmentPattern((x - 2) as u32, (y - 2) as u32, matrix);
}
}
}
}
}