use crate::point_f;
use super::{PerspectiveTransform, Quadrilateral};
static EPSILON: f32 = 1.0E-4_f32;
#[test]
fn test_square_to_quadrilateral() {
let square = Quadrilateral::new(
point_f(2.0, 3.0),
point_f(10.0, 3.0),
point_f(16.0, 15.0),
point_f(4.0, 9.0),
);
let pt = PerspectiveTransform::squareToQuadrilateral(square);
assert_point_equals(2.0, 3.0, 0.0, 0.0, &pt);
assert_point_equals(10.0, 4.0, 1.0, 0.0, &pt);
assert_point_equals(4.0, 9.0, 0.0, 1.0, &pt);
assert_point_equals(16.0, 15.0, 1.0, 1.0, &pt);
assert_point_equals(6.535211, 6.8873234, 0.5, 0.5, &pt);
assert_point_equals(48.0, 42.42857, 1.5, 1.5, &pt);
}
#[test]
fn test_quadrilateral_to_quadrilateral() {
let quad1 = Quadrilateral::new(
point_f(2.0, 3.0),
point_f(10.0, 4.0),
point_f(16.0, 15.0),
point_f(4.0, 9.0),
);
let quad2 = Quadrilateral::new(
point_f(103.0, 110.0),
point_f(300.0, 120.0),
point_f(290.0, 270.0),
point_f(150.0, 280.0),
);
let pt = PerspectiveTransform::quadrilateralToQuadrilateral(quad1, quad2).expect("transform");
assert_point_equals(103.0, 110.0, 2.0, 3.0, &pt);
assert_point_equals(300.0, 120.0, 10.0, 4.0, &pt);
assert_point_equals(290.0, 270.0, 16.0, 15.0, &pt);
assert_point_equals(150.0, 280.0, 4.0, 9.0, &pt);
assert_point_equals(7.1516876, -64.60185, 0.5, 0.5, &pt);
assert_point_equals(328.09116, 334.16385, 50.0, 50.0, &pt);
}
fn assert_point_equals(
expected_x: f32,
expected_y: f32,
source_x: f32,
source_y: f32,
pt: &PerspectiveTransform,
) {
let mut points = [point_f(source_x, source_y)];
pt.transform_points_single(&mut points);
assert!(
(expected_x - points[0].x < EPSILON || points[0].x - expected_x < EPSILON),
"{} - {}",
expected_x,
points[0].x
);
assert!(
(expected_y - points[0].y < EPSILON || points[0].y - expected_y < EPSILON),
"{} - {}",
expected_y,
points[0].y
);
}