#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "specialize.h"
#include "softfloat.h"
THREAD_LOCAL uint_fast8_t softfloat_roundingMode = softfloat_round_near_even;
THREAD_LOCAL uint_fast8_t softfloat_detectTininess = init_detectTininess;
THREAD_LOCAL uint_fast8_t softfloat_exceptionFlags = 0;
uint_fast8_t softfloat_getFlags()
{
return softfloat_exceptionFlags;
}
void softfloat_setFlags( uint_fast8_t flags )
{
softfloat_exceptionFlags = flags;
}
uint_fast8_t softfloat_getRoundingMode()
{
return softfloat_roundingMode;
}
void softfloat_setRoundingMode( uint_fast8_t mode )
{
softfloat_roundingMode = mode;
}