use crate::render::{Color, MarkerStyle};
#[derive(Clone, Debug)]
pub struct Scatter3DConfig {
pub marker: MarkerStyle,
pub marker_size: f32,
pub color: Option<Color>,
}
impl Default for Scatter3DConfig {
fn default() -> Self {
Self {
marker: MarkerStyle::Circle,
marker_size: 6.0,
color: None,
}
}
}