ruvector-mincut 2.0.6

World's first subpolynomial dynamic min-cut: self-healing networks, AI optimization, real-time graph analysis
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
//! Replacement edge data structure for O(log n) reconnection
//!
//! Provides fast lookup of replacement edges when a tree edge is deleted.
//! Based on the level-based approach from dynamic connectivity literature.

use crate::graph::VertexId;
use std::collections::{BTreeMap, BTreeSet, HashMap, HashSet};

/// Edge identifier as (smaller, larger) vertex pair
pub type EdgeKey = (VertexId, VertexId);

/// Normalize an edge to (min, max) ordering
#[inline]
fn normalize_edge(u: VertexId, v: VertexId) -> EdgeKey {
    if u < v {
        (u, v)
    } else {
        (v, u)
    }
}

/// Level-based replacement edge index for O(log n) lookup
///
/// Organizes non-tree edges by level, enabling efficient replacement
/// edge discovery when tree edges are deleted.
///
/// # Complexity
/// - Lookup: O(log n) amortized
/// - Insert: O(log n)
/// - Delete: O(log n)
#[derive(Debug, Clone)]
pub struct ReplacementEdgeIndex {
    /// Maximum level (log₂ n)
    max_level: usize,
    /// Non-tree edges organized by level
    /// Level 0 contains all non-tree edges initially
    level_edges: Vec<BTreeSet<EdgeKey>>,
    /// Reverse lookup: edge -> level
    edge_level: HashMap<EdgeKey, usize>,
    /// Tree edges (for quick membership check)
    tree_edges: HashSet<EdgeKey>,
    /// Adjacency for each vertex at each level
    level_adjacency: Vec<HashMap<VertexId, BTreeSet<VertexId>>>,
    /// Component sizes (for smaller-to-larger promotion)
    component_size: HashMap<VertexId, usize>,
}

impl ReplacementEdgeIndex {
    /// Create a new replacement edge index
    pub fn new(n: usize) -> Self {
        // log₂(n) levels
        let max_level = (n as f64).log2().ceil() as usize + 1;
        let max_level = max_level.max(1);

        Self {
            max_level,
            level_edges: vec![BTreeSet::new(); max_level],
            edge_level: HashMap::new(),
            tree_edges: HashSet::new(),
            level_adjacency: vec![HashMap::new(); max_level],
            component_size: HashMap::new(),
        }
    }

    /// Add a tree edge
    pub fn add_tree_edge(&mut self, u: VertexId, v: VertexId) {
        let key = normalize_edge(u, v);
        self.tree_edges.insert(key);
    }

    /// Remove a tree edge (returns if it was present)
    pub fn remove_tree_edge(&mut self, u: VertexId, v: VertexId) -> bool {
        let key = normalize_edge(u, v);
        self.tree_edges.remove(&key)
    }

    /// Add a non-tree edge at level 0
    pub fn add_non_tree_edge(&mut self, u: VertexId, v: VertexId) {
        let key = normalize_edge(u, v);

        // Don't add if it's a tree edge
        if self.tree_edges.contains(&key) {
            return;
        }

        // Add at level 0
        if self.level_edges[0].insert(key) {
            self.edge_level.insert(key, 0);

            // Update adjacency
            self.level_adjacency[0].entry(u).or_default().insert(v);
            self.level_adjacency[0].entry(v).or_default().insert(u);
        }
    }

    /// Remove a non-tree edge
    pub fn remove_non_tree_edge(&mut self, u: VertexId, v: VertexId) {
        let key = normalize_edge(u, v);

        if let Some(level) = self.edge_level.remove(&key) {
            self.level_edges[level].remove(&key);

            // Update adjacency
            if let Some(adj) = self.level_adjacency[level].get_mut(&u) {
                adj.remove(&v);
            }
            if let Some(adj) = self.level_adjacency[level].get_mut(&v) {
                adj.remove(&u);
            }
        }
    }

    /// Find a replacement edge for deleted tree edge (u, v)
    ///
    /// Returns Some((x, y)) if a replacement exists, None if components disconnect.
    ///
    /// # Complexity
    /// O(log n) amortized through level-based search
    pub fn find_replacement(
        &mut self,
        u: VertexId,
        v: VertexId,
        tree_adjacency: &HashMap<VertexId, HashSet<VertexId>>,
    ) -> Option<EdgeKey> {
        let key = normalize_edge(u, v);

        // The edge should be a tree edge
        if !self.tree_edges.contains(&key) {
            return None;
        }

        // Find smaller component using BFS on tree edges only
        let (smaller_vertices, _larger_vertices) =
            self.find_components_after_cut(u, v, tree_adjacency);

        // Search for replacement edge across levels (from highest to 0)
        for level in (0..self.max_level).rev() {
            if let Some(replacement) = self.find_replacement_at_level(level, &smaller_vertices) {
                return Some(replacement);
            }
        }

        // No replacement found - promote edges from smaller component to next level
        self.promote_edges(&smaller_vertices);

        None
    }

    /// Fast replacement lookup when components are already known
    ///
    /// # Complexity
    /// O(log n) - binary search through levels
    pub fn find_replacement_fast(&self, smaller_component: &HashSet<VertexId>) -> Option<EdgeKey> {
        // Search levels from 0 (most edges) upward
        for level in 0..self.max_level {
            if let Some(replacement) = self.find_replacement_at_level(level, smaller_component) {
                return Some(replacement);
            }
        }
        None
    }

    /// Find replacement at a specific level
    fn find_replacement_at_level(
        &self,
        level: usize,
        component: &HashSet<VertexId>,
    ) -> Option<EdgeKey> {
        // Look through adjacency at this level for edges crossing component boundary
        for &vertex in component {
            if let Some(neighbors) = self.level_adjacency[level].get(&vertex) {
                for &neighbor in neighbors {
                    if !component.contains(&neighbor) {
                        // Found a crossing edge!
                        return Some(normalize_edge(vertex, neighbor));
                    }
                }
            }
        }
        None
    }

    /// Find the two components after cutting tree edge (u, v)
    fn find_components_after_cut(
        &self,
        u: VertexId,
        v: VertexId,
        tree_adj: &HashMap<VertexId, HashSet<VertexId>>,
    ) -> (HashSet<VertexId>, HashSet<VertexId>) {
        let mut comp_u = HashSet::new();
        let mut stack = vec![u];
        comp_u.insert(u);

        while let Some(x) = stack.pop() {
            if let Some(neighbors) = tree_adj.get(&x) {
                for &y in neighbors {
                    // Skip the cut edge
                    if (x == u && y == v) || (x == v && y == u) {
                        continue;
                    }
                    if comp_u.insert(y) {
                        stack.push(y);
                    }
                }
            }
        }

        let mut comp_v = HashSet::new();
        stack.push(v);
        comp_v.insert(v);

        while let Some(x) = stack.pop() {
            if let Some(neighbors) = tree_adj.get(&x) {
                for &y in neighbors {
                    if (x == u && y == v) || (x == v && y == u) {
                        continue;
                    }
                    if comp_v.insert(y) {
                        stack.push(y);
                    }
                }
            }
        }

        // Return smaller component first
        if comp_u.len() <= comp_v.len() {
            (comp_u, comp_v)
        } else {
            (comp_v, comp_u)
        }
    }

    /// Promote non-tree edges from smaller component to next level
    fn promote_edges(&mut self, component: &HashSet<VertexId>) {
        let mut to_promote = Vec::new();

        // Find edges at each level that have both endpoints in the component
        for level in 0..self.max_level.saturating_sub(1) {
            for &vertex in component {
                if let Some(neighbors) = self.level_adjacency[level].get(&vertex).cloned() {
                    for neighbor in neighbors {
                        if component.contains(&neighbor) {
                            let key = normalize_edge(vertex, neighbor);
                            to_promote.push((key, level));
                        }
                    }
                }
            }
        }

        // Perform promotions
        for (key, old_level) in to_promote {
            let new_level = (old_level + 1).min(self.max_level - 1);
            if new_level != old_level {
                let (u, v) = key;

                // Remove from old level
                self.level_edges[old_level].remove(&key);
                if let Some(adj) = self.level_adjacency[old_level].get_mut(&u) {
                    adj.remove(&v);
                }
                if let Some(adj) = self.level_adjacency[old_level].get_mut(&v) {
                    adj.remove(&u);
                }

                // Add to new level
                self.level_edges[new_level].insert(key);
                self.edge_level.insert(key, new_level);
                self.level_adjacency[new_level]
                    .entry(u)
                    .or_default()
                    .insert(v);
                self.level_adjacency[new_level]
                    .entry(v)
                    .or_default()
                    .insert(u);
            }
        }
    }

    /// Get statistics about the index
    pub fn stats(&self) -> ReplacementIndexStats {
        let edges_per_level: Vec<usize> = self.level_edges.iter().map(|s| s.len()).collect();

        ReplacementIndexStats {
            max_level: self.max_level,
            tree_edges: self.tree_edges.len(),
            non_tree_edges: self.edge_level.len(),
            edges_per_level,
        }
    }
}

/// Statistics about the replacement edge index
#[derive(Debug, Clone)]
pub struct ReplacementIndexStats {
    /// Maximum level (log₂ n)
    pub max_level: usize,
    /// Number of tree edges tracked
    pub tree_edges: usize,
    /// Number of non-tree edges across all levels
    pub non_tree_edges: usize,
    /// Count of edges at each level
    pub edges_per_level: Vec<usize>,
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_new_index() {
        let idx = ReplacementEdgeIndex::new(100);
        assert!(idx.max_level >= 7); // log2(100) ≈ 6.6
        assert_eq!(idx.tree_edges.len(), 0);
    }

    #[test]
    fn test_add_tree_edge() {
        let mut idx = ReplacementEdgeIndex::new(10);
        idx.add_tree_edge(1, 2);
        idx.add_tree_edge(2, 3);

        assert!(idx.tree_edges.contains(&(1, 2)));
        assert!(idx.tree_edges.contains(&(2, 3)));
    }

    #[test]
    fn test_add_non_tree_edge() {
        let mut idx = ReplacementEdgeIndex::new(10);
        idx.add_tree_edge(1, 2);
        idx.add_non_tree_edge(1, 3);
        idx.add_non_tree_edge(2, 4);

        // Non-tree edge should be at level 0
        assert!(idx.level_edges[0].contains(&(1, 3)));
        assert!(idx.level_edges[0].contains(&(2, 4)));
        assert_eq!(idx.edge_level.get(&(1, 3)), Some(&0));
    }

    #[test]
    fn test_find_replacement_simple() {
        let mut idx = ReplacementEdgeIndex::new(10);

        // Tree: 1 - 2 - 3
        idx.add_tree_edge(1, 2);
        idx.add_tree_edge(2, 3);

        // Non-tree edge: 1 - 3 (bypasses 2)
        idx.add_non_tree_edge(1, 3);

        // Build tree adjacency
        let mut tree_adj: HashMap<VertexId, HashSet<VertexId>> = HashMap::new();
        tree_adj.entry(1).or_default().insert(2);
        tree_adj.entry(2).or_default().insert(1);
        tree_adj.entry(2).or_default().insert(3);
        tree_adj.entry(3).or_default().insert(2);

        // Delete tree edge (1, 2) - should find (1, 3) as replacement
        let replacement = idx.find_replacement(1, 2, &tree_adj);
        assert_eq!(replacement, Some((1, 3)));
    }

    #[test]
    fn test_find_replacement_none() {
        let mut idx = ReplacementEdgeIndex::new(10);

        // Tree: 1 - 2 - 3 (no non-tree edges)
        idx.add_tree_edge(1, 2);
        idx.add_tree_edge(2, 3);

        let mut tree_adj: HashMap<VertexId, HashSet<VertexId>> = HashMap::new();
        tree_adj.entry(1).or_default().insert(2);
        tree_adj.entry(2).or_default().insert(1);
        tree_adj.entry(2).or_default().insert(3);
        tree_adj.entry(3).or_default().insert(2);

        // No replacement for (1, 2)
        let replacement = idx.find_replacement(1, 2, &tree_adj);
        assert!(replacement.is_none());
    }

    #[test]
    fn test_find_replacement_fast() {
        let mut idx = ReplacementEdgeIndex::new(10);

        // Non-tree edges at level 0
        idx.add_non_tree_edge(1, 4);
        idx.add_non_tree_edge(2, 5);

        // Component {1, 2, 3}
        let component: HashSet<VertexId> = [1, 2, 3].into_iter().collect();

        // Should find (1, 4) or (2, 5) as crossing edge
        let replacement = idx.find_replacement_fast(&component);
        assert!(replacement.is_some());
        let (u, v) = replacement.unwrap();
        assert!(component.contains(&u) != component.contains(&v));
    }

    #[test]
    fn test_stats() {
        let mut idx = ReplacementEdgeIndex::new(100);
        idx.add_tree_edge(1, 2);
        idx.add_tree_edge(2, 3);
        idx.add_non_tree_edge(1, 3);
        idx.add_non_tree_edge(3, 4);

        let stats = idx.stats();
        assert_eq!(stats.tree_edges, 2);
        assert_eq!(stats.non_tree_edges, 2);
        assert_eq!(stats.edges_per_level[0], 2);
    }

    #[test]
    fn test_remove_edges() {
        let mut idx = ReplacementEdgeIndex::new(10);

        idx.add_tree_edge(1, 2);
        idx.add_non_tree_edge(1, 3);

        assert!(idx.remove_tree_edge(1, 2));
        assert!(!idx.tree_edges.contains(&(1, 2)));

        idx.remove_non_tree_edge(1, 3);
        assert!(!idx.level_edges[0].contains(&(1, 3)));
    }
}