rustysynth-ext 1.5.0

A SoundFont (sf2, sf3) MIDI synthesizer written in pure Rust (a fork of rustysynth)
Documentation
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use std::cmp;

#[derive(Debug)]
#[non_exhaustive]
pub(crate) struct Reverb {
    cfs_l: [CombFilter; 8],
    cfs_r: [CombFilter; 8],
    apfs_l: [AllPassFilter; 4],
    apfs_r: [AllPassFilter; 4],

    gain: f32,
    room_size: f32,
    room_size1: f32,
    damp: f32,
    damp1: f32,
    wet: f32,
    wet1: f32,
    wet2: f32,
    width: f32,
}

impl Reverb {
    const FIXED_GAIN: f32 = 0.015;
    const SCALE_WET: f32 = 3.0;
    const SCALE_DAMP: f32 = 0.4;
    const SCALE_ROOM: f32 = 0.28;
    const OFFSET_ROOM: f32 = 0.7;
    const INITIAL_ROOM: f32 = 0.5;
    const INITIAL_DAMP: f32 = 0.5;
    const INITIAL_WET: f32 = 1.0 / Reverb::SCALE_WET;
    const INITIAL_WIDTH: f32 = 1.0;
    const STEREO_SPREAD: usize = 23;

    const CF_TUNING_L: [usize; 8] = [1116, 1188, 1277, 1356, 1422, 1491, 1557, 1617];
    const CF_TUNING_R: [usize; 8] = [
        Self::CF_TUNING_L[0] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[1] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[2] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[3] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[4] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[5] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[6] + Reverb::STEREO_SPREAD,
        Self::CF_TUNING_L[7] + Reverb::STEREO_SPREAD,
    ];
    const APF_TUNING_L: [usize; 4] = [556, 441, 341, 225];
    const APF_TUNING_R: [usize; 4] = [
        Self::APF_TUNING_L[0] + Reverb::STEREO_SPREAD,
        Self::APF_TUNING_L[1] + Reverb::STEREO_SPREAD,
        Self::APF_TUNING_L[2] + Reverb::STEREO_SPREAD,
        Self::APF_TUNING_L[3] + Reverb::STEREO_SPREAD,
    ];

    pub(crate) fn new(sample_rate: i32) -> Self {
        // The filter bank sizes are fixed at compile time, so use arrays
        // instead of heap-allocated vectors.
        let cfs_l: [CombFilter; 8] = std::array::from_fn(|i| {
            CombFilter::new(Reverb::scale_tuning(sample_rate, Reverb::CF_TUNING_L[i]))
        });

        let cfs_r: [CombFilter; 8] = std::array::from_fn(|i| {
            CombFilter::new(Reverb::scale_tuning(sample_rate, Reverb::CF_TUNING_R[i]))
        });

        let mut apfs_l: [AllPassFilter; 4] = std::array::from_fn(|i| {
            AllPassFilter::new(Reverb::scale_tuning(sample_rate, Reverb::APF_TUNING_L[i]))
        });

        let mut apfs_r: [AllPassFilter; 4] = std::array::from_fn(|i| {
            AllPassFilter::new(Reverb::scale_tuning(sample_rate, Reverb::APF_TUNING_R[i]))
        });

        for apf in apfs_l.iter_mut() {
            apf.set_feedback(0.5_f32);
        }

        for apf in apfs_r.iter_mut() {
            apf.set_feedback(0.5_f32);
        }

        let mut reverb = Reverb {
            cfs_l,
            cfs_r,
            apfs_l,
            apfs_r,
            gain: 0_f32,
            room_size: 0_f32,
            room_size1: 0_f32,
            damp: 0_f32,
            damp1: 0_f32,
            wet: 0_f32,
            wet1: 0_f32,
            wet2: 0_f32,
            width: 0_f32,
        };

        reverb.set_wet(Reverb::INITIAL_WET);
        reverb.set_room_size(Reverb::INITIAL_ROOM);
        reverb.set_damp(Reverb::INITIAL_DAMP);
        reverb.set_width(Reverb::INITIAL_WIDTH);

        reverb
    }

    pub fn mute(&mut self) {
        for cf in self.cfs_l.iter_mut() {
            cf.mute();
        }

        for cf in self.cfs_r.iter_mut() {
            cf.mute();
        }

        for apf in self.apfs_l.iter_mut() {
            apf.mute();
        }

        for apf in self.apfs_r.iter_mut() {
            apf.mute();
        }
    }

    fn scale_tuning(sample_rate: i32, tuning: usize) -> usize {
        ((sample_rate as f64) / 44100_f64 * (tuning as f64)).round() as usize
    }

    pub(crate) fn process(
        &mut self,
        input: &[f32],
        output_left: &mut [f32],
        output_right: &mut [f32],
    ) {
        let input_length = input.len();
        let output_left_length = output_left.len();
        let output_right_length = output_right.len();

        for lsample in output_left.iter_mut().take(output_left_length) {
            *lsample = 0_f32;
        }
        for rsample in output_right.iter_mut().take(output_right_length) {
            *rsample = 0_f32;
        }

        // The eight comb filters of one channel are independent of each other,
        // so the bank is advanced one sample at a time with all of its filters
        // in flight. Each filter is a chain of dependent multiply-adds, which
        // leaves the multiplier mostly idle when a filter is run to completion
        // on its own; interleaving keeps several chains in flight. The all-pass
        // filters consume the output of the combs and each other, so they stay
        // sequential.
        Reverb::process_comb_filters(&mut self.cfs_l, input, output_left);
        for apf in self.apfs_l.iter_mut() {
            apf.process(output_left);
        }

        Reverb::process_comb_filters(&mut self.cfs_r, input, output_right);
        for apf in self.apfs_r.iter_mut() {
            apf.process(output_right);
        }

        // With the default settings, we can skip this part.
        if 1_f32 - self.wet1 > 1.0E-3_f32 || self.wet2 > 1.0E-3_f32 {
            for t in 0..input_length {
                let left = output_left[t];
                let right = output_right[t];
                output_left[t] = left * self.wet1 + right * self.wet2;
                output_right[t] = right * self.wet1 + left * self.wet2;
            }
        }
    }

    /// Runs the eight comb filters of one channel in lock step, one sample at a
    /// time, so that their independent feedback chains interleave.
    fn process_comb_filters(filters: &mut [CombFilter; 8], input: &[f32], output: &mut [f32]) {
        let mut buffer_index = [0_usize; 8];
        let mut buffer_length = [0_usize; 8];
        let mut filter_store = [0_f32; 8];
        let mut feedback = [0_f32; 8];
        let mut damp1 = [0_f32; 8];
        let mut damp2 = [0_f32; 8];

        for (i, filter) in filters.iter().enumerate() {
            buffer_length[i] = filter.buffer.len();
            filter_store[i] = filter.filter_store;
            feedback[i] = filter.feedback;
            damp1[i] = filter.damp1;
            damp2[i] = filter.damp2;
            buffer_index[i] = filter.buffer_index;
        }

        // The filters are independent, so the samples they read are gathered first
        // and the rest of the arithmetic is done on fixed size arrays. Arrays let
        // the compiler handle four filters per instruction, which the interleaved
        // scalar form below does not.
        //
        // The following ifs are to avoid performance problem due to denormalized number.
        // The original implementation uses unsafe cast to detect denormalized number.
        // I tried to reproduce the original implementation using Unsafe.As,
        // but the simple Math.Abs version was faster according to some benchmarks.
        let mut value = [0_f32; 8];
        let mut store = [0_f32; 8];
        let mut slot_index = [0_usize; 8];

        for (input, output) in input.iter().zip(output.iter_mut()) {
            for i in 0..8 {
                if buffer_index[i] == buffer_length[i] {
                    buffer_index[i] = 0;
                }

                let index = buffer_index[i];
                buffer_index[i] = index + 1;
                slot_index[i] = index;
                value[i] = filters[i].buffer[index];
            }

            for sample in value.iter_mut() {
                if sample.abs() < 1.0E-6_f32 {
                    *sample = 0_f32;
                }
            }

            for i in 0..8 {
                store[i] = (value[i] * damp2[i]) + (filter_store[i] * damp1[i]);
            }

            for sample in store.iter_mut() {
                if sample.abs() < 1.0E-6_f32 {
                    *sample = 0_f32;
                }
            }

            filter_store = store;

            // The samples are summed in the original order, because the sum is
            // rounded at every step.
            let mut value_out = *output;
            for sample in value.iter() {
                value_out += *sample;
            }

            *output = value_out;

            for i in 0..8 {
                filters[i].buffer[slot_index[i]] = *input + (store[i] * feedback[i]);
            }
        }

        for (i, filter) in filters.iter_mut().enumerate() {
            filter.buffer_index = buffer_index[i];
            filter.filter_store = filter_store[i];
        }
    }

    fn update(&mut self) {
        self.wet1 = self.wet * (self.width / 2_f32 + 0.5_f32);
        self.wet2 = self.wet * ((1_f32 - self.width) / 2_f32);

        self.room_size1 = self.room_size;
        self.damp1 = self.damp;
        self.gain = Reverb::FIXED_GAIN;

        for cf in self.cfs_l.iter_mut() {
            cf.set_feedback(self.room_size1);
            cf.set_damp(self.damp1);
        }

        for cf in self.cfs_r.iter_mut() {
            cf.set_feedback(self.room_size1);
            cf.set_damp(self.damp1);
        }
    }

    pub fn get_input_gain(&self) -> f32 {
        self.gain
    }

    fn set_room_size(&mut self, value: f32) {
        self.room_size = (value * Reverb::SCALE_ROOM) + Reverb::OFFSET_ROOM;
        self.update();
    }

    fn set_damp(&mut self, value: f32) {
        self.damp = value * Reverb::SCALE_DAMP;
        self.update();
    }

    fn set_wet(&mut self, value: f32) {
        self.wet = value * Reverb::SCALE_WET;
        self.update();
    }

    fn set_width(&mut self, value: f32) {
        self.width = value;
        self.update();
    }
}

#[derive(Debug)]
#[non_exhaustive]
struct CombFilter {
    buffer: Vec<f32>,

    buffer_index: usize,
    filter_store: f32,

    feedback: f32,
    damp1: f32,
    damp2: f32,
}

impl CombFilter {
    fn new(buffer_size: usize) -> Self {
        Self {
            buffer: vec![0_f32; buffer_size],
            buffer_index: 0,
            filter_store: 0_f32,
            feedback: 0_f32,
            damp1: 0_f32,
            damp2: 0_f32,
        }
    }

    fn mute(&mut self) {
        let buffer_length = self.buffer.len();
        for i in 0..buffer_length {
            self.buffer[i] = 0_f32;
        }

        self.filter_store = 0_f32;
    }

    fn set_feedback(&mut self, value: f32) {
        self.feedback = value;
    }

    fn set_damp(&mut self, value: f32) {
        self.damp1 = value;
        self.damp2 = 1_f32 - value;
    }
}

#[derive(Debug)]
#[non_exhaustive]
struct AllPassFilter {
    buffer: Vec<f32>,

    buffer_index: usize,

    feedback: f32,
}

impl AllPassFilter {
    fn new(buffer_size: usize) -> Self {
        Self {
            buffer: vec![0_f32; buffer_size],
            buffer_index: 0,
            feedback: 0_f32,
        }
    }

    fn mute(&mut self) {
        let buffer_length = self.buffer.len();
        for i in 0..buffer_length {
            self.buffer[i] = 0_f32;
        }
    }

    fn process(&mut self, block: &mut [f32]) {
        let buffer_length = self.buffer.len();
        let block_length = block.len();

        let feedback = self.feedback;

        let mut block_index: usize = 0;
        while block_index < block_length {
            if self.buffer_index == buffer_length {
                self.buffer_index = 0;
            }

            let src_rem = buffer_length - self.buffer_index;
            let dst_rem = block_length - block_index;
            let rem = cmp::min(src_rem, dst_rem);

            let samples = &mut block[block_index..block_index + rem];
            let buffer = &mut self.buffer[self.buffer_index..self.buffer_index + rem];

            for (sample, slot) in samples.iter_mut().zip(buffer.iter_mut()) {
                let input = *sample;

                let mut bufout = *slot;
                if bufout.abs() < 1.0E-6_f32 {
                    bufout = 0_f32;
                }

                *sample = bufout - input;
                *slot = input + (bufout * feedback);
            }

            self.buffer_index += rem;
            block_index += rem;
        }
    }

    fn set_feedback(&mut self, value: f32) {
        self.feedback = value;
    }
}