Struct rustyscript::Runtime
source · pub struct Runtime(/* private fields */);Expand description
Represents a configured runtime ready to run modules
Implementations§
source§impl Runtime
impl Runtime
sourcepub const EMPTY_ARGS: &'static FunctionArguments = _
pub const EMPTY_ARGS: &'static FunctionArguments = _
The lack of any arguments - used to simplify calling functions Prevents you from needing to specify the type using ::<serde_json::Value>
sourcepub fn new(options: RuntimeOptions) -> Result<Self, Error>
pub fn new(options: RuntimeOptions) -> Result<Self, Error>
Creates a new instance of the runtime with the provided options.
Arguments
options- ARuntimeOptionsstruct that specifies the configuration options for the runtime.
Returns
A Result containing either the initialized runtime instance on success (Ok) or an error on failure (Err).
Example
use rustyscript::{ json_args, Runtime, RuntimeOptions, Module };
use std::time::Duration;
// Creates a runtime that will attempt to run function load() on start
// And which will time-out after 50ms
let mut runtime = Runtime::new(RuntimeOptions {
default_entrypoint: Some("load".to_string()),
timeout: Duration::from_millis(50),
..Default::default()
})?;
let module = Module::new("test.js", "
export const load = () => {
return 'Hello World!';
}
");
let module_handle = runtime.load_module(&module)?;
let value: String = runtime.call_entrypoint(&module_handle, json_args!())?;
assert_eq!("Hello World!", value);sourcepub fn deno_runtime(&mut self) -> &mut JsRuntime
pub fn deno_runtime(&mut self) -> &mut JsRuntime
Access the underlying deno runtime instance directly
sourcepub fn options(&self) -> &RuntimeOptions
pub fn options(&self) -> &RuntimeOptions
Access the options used to create this runtime
sourcepub fn arg<A>(value: A) -> Result<Value, Error>where
A: Serialize,
pub fn arg<A>(value: A) -> Result<Value, Error>where A: Serialize,
Encode an argument as a json value for use as a function argument
use rustyscript::{ Runtime, RuntimeOptions, Module };
use serde::Serialize;
use std::time::Duration;
let module = Module::new("test.js", "
function load(obj) {
console.log(`Hello world: a=${obj.a}, b=${obj.b}`);
}
rustyscript.register_entrypoint(load);
");
#[derive(Serialize)]
struct MyStruct {a: usize, b: usize}
Runtime::execute_module(
&module, vec![],
Default::default(),
&[
Runtime::arg(MyStruct{a: 1, b: 2})?,
]
)?;sourcepub fn into_arg<A>(value: A) -> Valuewhere
Value: From<A>,
pub fn into_arg<A>(value: A) -> Valuewhere Value: From<A>,
Encode a primitive as a json value for use as a function argument
Only for types with Into<Value>. For other types, use Runtime::arg
use rustyscript::{ Runtime, RuntimeOptions, Module };
use std::time::Duration;
let module = Module::new("test.js", "
function load(a, b) {
console.log(`Hello world: a=${a}, b=${b}`);
}
rustyscript.register_entrypoint(load);
");
Runtime::execute_module(
&module, vec![],
Default::default(),
&[
Runtime::into_arg("test"),
Runtime::into_arg(5),
]
)?;sourcepub fn take<T>(&mut self) -> Option<T>where
T: 'static,
pub fn take<T>(&mut self) -> Option<T>where T: 'static,
Remove and return a value from the state, if one exists
use rustyscript::{ Runtime };
let mut runtime = Runtime::new(Default::default())?;
runtime.put("test".to_string())?;
let value: String = runtime.take().unwrap();
assert_eq!(value, "test");sourcepub fn put<T>(&mut self, value: T) -> Result<(), Error>where
T: 'static,
pub fn put<T>(&mut self, value: T) -> Result<(), Error>where T: 'static,
Add a value to the state Only one value of each type is stored - additional calls to put overwrite the old value
use rustyscript::{ Runtime };
let mut runtime = Runtime::new(Default::default())?;
runtime.put("test".to_string())?;
let value: String = runtime.take().unwrap();
assert_eq!(value, "test");sourcepub fn register_function(
&mut self,
name: &str,
callback: RsFunction
) -> Result<(), Error>
pub fn register_function( &mut self, name: &str, callback: RsFunction ) -> Result<(), Error>
Register a rust function to be callable from JS
use rustyscript::{ Runtime, Module, serde_json::Value };
let module = Module::new("test.js", " rustyscript.functions.foo(); ");
let mut runtime = Runtime::new(Default::default())?;
runtime.register_function("foo", |args, _state| {
if let Some(value) = args.get(0) {
println!("called with: {}", value);
}
Ok(Value::Null)
})?;
sourcepub fn call_stored_function<T>(
&mut self,
module_context: &ModuleHandle,
function: &JsFunction<'_>,
args: &FunctionArguments
) -> Result<T, Error>where
T: DeserializeOwned,
pub fn call_stored_function<T>( &mut self, module_context: &ModuleHandle, function: &JsFunction<'_>, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,
Calls a stored javascript function and deserializes its return value.
Arguments
function- A The function object
Returns
A Result containing the deserialized result of the function call (T)
or an error (Error) if the function cannot be found, if there are issues with
calling the function, or if the result cannot be deserialized.
sourcepub fn call_function<T>(
&mut self,
module_context: &ModuleHandle,
name: &str,
args: &FunctionArguments
) -> Result<T, Error>where
T: DeserializeOwned,
pub fn call_function<T>( &mut self, module_context: &ModuleHandle, name: &str, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,
Calls a javascript function within the Deno runtime by its name and deserializes its return value.
Arguments
name- A string representing the name of the javascript function to call.
Returns
A Result containing the deserialized result of the function call (T)
or an error (Error) if the function cannot be found, if there are issues with
calling the function, or if the result cannot be deserialized.
Example
use rustyscript::{ json_args, Runtime, Module, Error };
let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("/path/to/module.js", "export function f() { return 2; };");
let module = runtime.load_module(&module)?;
let value: usize = runtime.call_function(&module, "f", json_args!())?;sourcepub fn get_value<T>(
&mut self,
module_context: &ModuleHandle,
name: &str
) -> Result<T, Error>where
T: DeserializeOwned,
pub fn get_value<T>( &mut self, module_context: &ModuleHandle, name: &str ) -> Result<T, Error>where T: DeserializeOwned,
Get a value from a runtime instance
Arguments
name- A string representing the name of the value to find
Returns
A Result containing the deserialized result or an error (Error) if the
value cannot be found, if there are issues with, or if the result cannot be
deserialized.
Example
use rustyscript::{ Runtime, Module, Error };
let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("/path/to/module.js", "globalThis.my_value = 2;");
let module = runtime.load_module(&module)?;
let value: usize = runtime.get_value(&module, "my_value")?;sourcepub fn load_module(&mut self, module: &Module) -> Result<ModuleHandle, Error>
pub fn load_module(&mut self, module: &Module) -> Result<ModuleHandle, Error>
Executes the given module, and returns a handle allowing you to extract values And call functions
Arguments
module- AModuleobject containing the module’s filename and contents.
Returns
A Result containing a handle for the loaded module
or an error (Error) if there are issues with loading modules, executing the
module, or if the result cannot be deserialized.
Example
// Create a module with filename and contents
use rustyscript::{Runtime, Module, Error};
let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
runtime.load_module(&module);sourcepub fn load_modules(
&mut self,
module: &Module,
side_modules: Vec<&Module>
) -> Result<ModuleHandle, Error>
pub fn load_modules( &mut self, module: &Module, side_modules: Vec<&Module> ) -> Result<ModuleHandle, Error>
Executes the given module, and returns a handle allowing you to extract values And call functions.
This will load ‘module’ as the main module, and the others as side-modules.
Only one main module can be loaded, so be sure to call .reset() if you need
to load a different main module.
Arguments
module- AModuleobject containing the module’s filename and contents.side_modules- A set of additional modules to be loaded into memory for use
Returns
A Result containing a handle for the loaded module
or an error (Error) if there are issues with loading modules, executing the
module, or if the result cannot be deserialized.
Example
// Create a module with filename and contents
use rustyscript::{Runtime, Module, Error};
let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
runtime.load_modules(&module, vec![]);sourcepub fn call_entrypoint<T>(
&mut self,
module_context: &ModuleHandle,
args: &FunctionArguments
) -> Result<T, Error>where
T: DeserializeOwned,
pub fn call_entrypoint<T>( &mut self, module_context: &ModuleHandle, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,
Executes the entrypoint function of a module within the Deno runtime.
Arguments
module_context- A handle returned by loading a module into the runtime
Returns
A Result containing the deserialized result of the entrypoint execution (T)
if successful, or an error (Error) if the entrypoint is missing, the execution fails,
or the result cannot be deserialized.
Example
use rustyscript::{json_args, Runtime, Module, Error};
let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
let module = runtime.load_module(&module)?;
// Run the entrypoint and handle the result
let value: String = runtime.call_entrypoint(&module, json_args!())?;sourcepub fn execute_module<T>(
module: &Module,
side_modules: Vec<&Module>,
runtime_options: RuntimeOptions,
entrypoint_args: &FunctionArguments
) -> Result<T, Error>where
T: DeserializeOwned,
pub fn execute_module<T>( module: &Module, side_modules: Vec<&Module>, runtime_options: RuntimeOptions, entrypoint_args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,
Loads a module into a new runtime, executes the entry function and returns the
result of the module’s execution, deserialized into the specified Rust type (T).
Arguments
module- AModuleobject containing the module’s filename and contents.side_modules- A set of additional modules to be loaded into memory for useruntime_options- Options for the creation of the runtimeentrypoint_args- Arguments to pass to the entrypoint function
Returns
A Result containing the deserialized result of the entrypoint execution (T)
if successful, or an error (Error) if the entrypoint is missing, the execution fails,
or the result cannot be deserialized.
Example
// Create a module with filename and contents
use rustyscript::{json_args, Runtime, Module, Error};
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 2)");
let value: usize = Runtime::execute_module(&module, vec![], Default::default(), json_args!())?;sourcepub fn soft_reset(&mut self)
pub fn soft_reset(&mut self)
Reset the runtime This clears any side-effects in global, but leaves modules in place
Use this function if you need to clear the sandbox between runs, to prevent interop side-effects