Struct rustyscript::Runtime

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pub struct Runtime(/* private fields */);
Expand description

Represents a configured runtime ready to run modules

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impl Runtime

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pub const EMPTY_ARGS: &'static FunctionArguments = _

The lack of any arguments - used to simplify calling functions Prevents you from needing to specify the type using ::<serde_json::Value>

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pub fn new(options: RuntimeOptions) -> Result<Self, Error>

Creates a new instance of the runtime with the provided options.

Arguments
  • options - A RuntimeOptions struct that specifies the configuration options for the runtime.
Returns

A Result containing either the initialized runtime instance on success (Ok) or an error on failure (Err).

Example
use rustyscript::{ json_args, Runtime, RuntimeOptions, Module };
use std::time::Duration;

// Creates a runtime that will attempt to run function load() on start
// And which will time-out after 50ms
let mut runtime = Runtime::new(RuntimeOptions {
    default_entrypoint: Some("load".to_string()),
    timeout: Duration::from_millis(50),
    ..Default::default()
})?;

let module = Module::new("test.js", "
    export const load = () => {
        return 'Hello World!';
    }
");

let module_handle = runtime.load_module(&module)?;
let value: String = runtime.call_entrypoint(&module_handle, json_args!())?;
assert_eq!("Hello World!", value);
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pub fn deno_runtime(&mut self) -> &mut JsRuntime

Access the underlying deno runtime instance directly

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pub fn options(&self) -> &RuntimeOptions

Access the options used to create this runtime

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pub fn arg<A>(value: A) -> Result<Value, Error>where A: Serialize,

Encode an argument as a json value for use as a function argument

use rustyscript::{ Runtime, RuntimeOptions, Module };
use serde::Serialize;
use std::time::Duration;

let module = Module::new("test.js", "
    function load(obj) {
        console.log(`Hello world: a=${obj.a}, b=${obj.b}`);
    }
    rustyscript.register_entrypoint(load);
");

#[derive(Serialize)]
struct MyStruct {a: usize, b: usize}

Runtime::execute_module(
    &module, vec![],
    Default::default(),
    &[
        Runtime::arg(MyStruct{a: 1, b: 2})?,
    ]
)?;
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pub fn into_arg<A>(value: A) -> Valuewhere Value: From<A>,

Encode a primitive as a json value for use as a function argument Only for types with Into<Value>. For other types, use Runtime::arg

use rustyscript::{ Runtime, RuntimeOptions, Module };
use std::time::Duration;

let module = Module::new("test.js", "
    function load(a, b) {
        console.log(`Hello world: a=${a}, b=${b}`);
    }
    rustyscript.register_entrypoint(load);
");

Runtime::execute_module(
    &module, vec![],
    Default::default(),
    &[
        Runtime::into_arg("test"),
        Runtime::into_arg(5),
    ]
)?;
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pub fn take<T>(&mut self) -> Option<T>where T: 'static,

Remove and return a value from the state, if one exists

use rustyscript::{ Runtime };

let mut runtime = Runtime::new(Default::default())?;
runtime.put("test".to_string())?;
let value: String = runtime.take().unwrap();
assert_eq!(value, "test");
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pub fn put<T>(&mut self, value: T) -> Result<(), Error>where T: 'static,

Add a value to the state Only one value of each type is stored - additional calls to put overwrite the old value

use rustyscript::{ Runtime };

let mut runtime = Runtime::new(Default::default())?;
runtime.put("test".to_string())?;
let value: String = runtime.take().unwrap();
assert_eq!(value, "test");
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pub fn register_function( &mut self, name: &str, callback: RsFunction ) -> Result<(), Error>

Register a rust function to be callable from JS

use rustyscript::{ Runtime, Module, serde_json::Value };

let module = Module::new("test.js", " rustyscript.functions.foo(); ");
let mut runtime = Runtime::new(Default::default())?;
runtime.register_function("foo", |args, _state| {
    if let Some(value) = args.get(0) {
        println!("called with: {}", value);
    }
    Ok(Value::Null)
})?;
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pub fn call_stored_function<T>( &mut self, module_context: &ModuleHandle, function: &JsFunction<'_>, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,

Calls a stored javascript function and deserializes its return value.

Arguments
  • function - A The function object
Returns

A Result containing the deserialized result of the function call (T) or an error (Error) if the function cannot be found, if there are issues with calling the function, or if the result cannot be deserialized.

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pub fn call_function<T>( &mut self, module_context: &ModuleHandle, name: &str, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,

Calls a javascript function within the Deno runtime by its name and deserializes its return value.

Arguments
  • name - A string representing the name of the javascript function to call.
Returns

A Result containing the deserialized result of the function call (T) or an error (Error) if the function cannot be found, if there are issues with calling the function, or if the result cannot be deserialized.

Example
use rustyscript::{ json_args, Runtime, Module, Error };

let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("/path/to/module.js", "export function f() { return 2; };");
let module = runtime.load_module(&module)?;
let value: usize = runtime.call_function(&module, "f", json_args!())?;
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pub fn get_value<T>( &mut self, module_context: &ModuleHandle, name: &str ) -> Result<T, Error>where T: DeserializeOwned,

Get a value from a runtime instance

Arguments
  • name - A string representing the name of the value to find
Returns

A Result containing the deserialized result or an error (Error) if the value cannot be found, if there are issues with, or if the result cannot be deserialized.

Example
use rustyscript::{ Runtime, Module, Error };

let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("/path/to/module.js", "globalThis.my_value = 2;");
let module = runtime.load_module(&module)?;
let value: usize = runtime.get_value(&module, "my_value")?;
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pub fn load_module(&mut self, module: &Module) -> Result<ModuleHandle, Error>

Executes the given module, and returns a handle allowing you to extract values And call functions

Arguments
  • module - A Module object containing the module’s filename and contents.
Returns

A Result containing a handle for the loaded module or an error (Error) if there are issues with loading modules, executing the module, or if the result cannot be deserialized.

Example
// Create a module with filename and contents
use rustyscript::{Runtime, Module, Error};

let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
runtime.load_module(&module);
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pub fn load_modules( &mut self, module: &Module, side_modules: Vec<&Module> ) -> Result<ModuleHandle, Error>

Executes the given module, and returns a handle allowing you to extract values And call functions.

This will load ‘module’ as the main module, and the others as side-modules. Only one main module can be loaded, so be sure to call .reset() if you need to load a different main module.

Arguments
  • module - A Module object containing the module’s filename and contents.
  • side_modules - A set of additional modules to be loaded into memory for use
Returns

A Result containing a handle for the loaded module or an error (Error) if there are issues with loading modules, executing the module, or if the result cannot be deserialized.

Example
// Create a module with filename and contents
use rustyscript::{Runtime, Module, Error};

let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
runtime.load_modules(&module, vec![]);
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pub fn call_entrypoint<T>( &mut self, module_context: &ModuleHandle, args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,

Executes the entrypoint function of a module within the Deno runtime.

Arguments
  • module_context - A handle returned by loading a module into the runtime
Returns

A Result containing the deserialized result of the entrypoint execution (T) if successful, or an error (Error) if the entrypoint is missing, the execution fails, or the result cannot be deserialized.

Example
use rustyscript::{json_args, Runtime, Module, Error};

let mut runtime = Runtime::new(Default::default())?;
let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 'test')");
let module = runtime.load_module(&module)?;

// Run the entrypoint and handle the result
let value: String = runtime.call_entrypoint(&module, json_args!())?;
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pub fn execute_module<T>( module: &Module, side_modules: Vec<&Module>, runtime_options: RuntimeOptions, entrypoint_args: &FunctionArguments ) -> Result<T, Error>where T: DeserializeOwned,

Loads a module into a new runtime, executes the entry function and returns the result of the module’s execution, deserialized into the specified Rust type (T).

Arguments
  • module - A Module object containing the module’s filename and contents.
  • side_modules - A set of additional modules to be loaded into memory for use
  • runtime_options - Options for the creation of the runtime
  • entrypoint_args - Arguments to pass to the entrypoint function
Returns

A Result containing the deserialized result of the entrypoint execution (T) if successful, or an error (Error) if the entrypoint is missing, the execution fails, or the result cannot be deserialized.

Example
// Create a module with filename and contents
use rustyscript::{json_args, Runtime, Module, Error};

let module = Module::new("test.js", "rustyscript.register_entrypoint(() => 2)");
let value: usize = Runtime::execute_module(&module, vec![], Default::default(), json_args!())?;
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pub fn soft_reset(&mut self)

Reset the runtime This clears any side-effects in global, but leaves modules in place

Use this function if you need to clear the sandbox between runs, to prevent interop side-effects

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pub fn reset(&mut self)

Reset the runtime This clears any side-effects in global, and unloads any running modules

Use this function if you need to clear the sandbox between runs, to prevent interop side-effects

Auto Trait Implementations§

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impl !RefUnwindSafe for Runtime

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impl !Send for Runtime

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impl !Sync for Runtime

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impl Unpin for Runtime

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impl !UnwindSafe for Runtime

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> Send for Twhere T: ?Sized,

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impl<T> Sync for Twhere T: ?Sized,