## rustyray-sys - DEV
[<img alt="github" src="https://img.shields.io/badge/github-wizzymore/rustyray-8da0cb?style=for-the-badge&labelColor=555555&logo=github" height="20">](https://github.com/wizzymore/rustyray)
[<img alt="crates.io" src="https://img.shields.io/crates/v/rustyray-sys.svg?style=for-the-badge&color=fc8d62&logo=rust" height="20">](https://crates.io/crates/rustyray-sys)
[<img alt="docs.rs" src="https://img.shields.io/badge/docs.rs-rustyray--sys-66c2a5?style=for-the-badge&labelColor=555555&logo=docs.rs" height="20">](https://docs.rs/rustyray-sys)
[<img alt="build status" src="https://img.shields.io/github/actions/workflow/status/wizzymore/rustyray/ci.yml?branch=master&style=for-the-badge" height="20">](https://github.com/wizzymore/rustyray-sys/actions?query=branch%3Amaster)
[raylib](https://github.com/raysan5/raylib) is a simple and easy-to-use library to enjoy videogames programming.
This crate is a low-level bindings for the raylib C library.
### Usage
Add it to your project:
```shell
cargo add rustyray-sys
```
### Contributing
PRs and issues are not welcome yet, the crate is work in progress and until version 1.0.0 i don't recommend to anyone to use this.