rustycord 0.1.4

A fast, lightweight, and feature-rich Discord bot library written in Rust.
Documentation
# rustycord Progress Tracker

## Project Overview
rustycord is a Discord bot library for Rust, designed to be a competitor to serenity-rs with a focus on simplicity and ease of use.

## Current Status: 🚧 In Development

### ✅ Completed Features

#### Core Infrastructure
- [x] Basic bot structure and initialization
- [x] HTTP client for Discord API communication
- [x] WebSocket gateway connection
- [x] Event dispatching system
- [x] Shard management system
- [x] User authentication and login
- [x] Logger integration with multiple levels
- [x] Comprehensive debug and info logging
- [x] Color-coded console output
- [x] File logging with rotation

#### Message System
- [x] Message data structures (`ChannelMessage`, `User`, `Embed`, etc.)
- [x] Message sending functionality
- [x] Message handler trait system
- [x] Event dispatcher for message events
- [x] Built-in message handlers (PingPong, Echo)
- [x] Custom message handler support
- [x] Message create/update/delete event handling

#### API Integration
- [x] Discord REST API client
- [x] Gateway WebSocket connection
- [x] Bot token authentication
- [x] Message sending endpoints
- [x] Error handling and logging

### � High Priority (v0.1.x - Essential Core Features)

#### Core Client Features
- [ ] **Rate limit handling** - Critical for preventing 429 errors
- [ ] **Connection reconnection and resuming** - Essential for stability
- [ ] **Message editing and deletion** - Basic messaging completeness
- [ ] **Message reply functionality** - Modern messaging requirement
- [ ] **Error handling improvements** - Better developer experience

#### Basic Rich Content
- [ ] **Enhanced embed management** - Core rich messaging
- [ ] **File attachment handling** - Essential messaging feature
- [ ] **Message reactions handling** - User interaction basics

### 🔄 Medium Priority (v0.2.x - Extended Functionality)

#### Command System
- [ ] **Command framework with prefix support** - Bot command foundation
- [ ] **Slash command support** - Modern Discord bot standard
- [ ] **Command permissions and restrictions** - Security and control

#### Server Management Basics
- [ ] **Guild and channel management** - Server administration basics
- [ ] **Role management and permissions** - Access control
- [ ] **Member management** (kick, ban, timeout) - Moderation basics

#### Developer Experience
- [x] Comprehensive logging system (trace, debug, info, warn, error levels)
- [x] Logging guide and documentation
- [x] Enhanced debugging capabilities
- [ ] **Comprehensive documentation** - User adoption critical
- [ ] **More example projects** - Learning resources
- [ ] **Integration tests** - Quality assurance

### 📋 Lower Priority (v0.3.x+ - Advanced Features)

#### Advanced Messaging
- [ ] **Message threading support** - Advanced conversations
- [ ] **Bulk message deletion** - Moderation efficiency
- [ ] **Message history retrieval** - Data access
- [ ] **Webhook management** - External integrations

#### Interaction System
- [ ] **Message components** (buttons, select menus) - Rich interactions
- [ ] **Modal dialog support** - Complex user input
- [ ] **Context menus** - Enhanced UX

#### Voice Features
- [ ] **Voice channel support** - Audio communication
- [ ] **Voice connection management** - Real-time audio
- [ ] **Audio streaming and playback** - Media functionality

#### Advanced Server Management
- [ ] **Thread support** - Organized conversations
- [ ] **Forum channels** - Community discussions
- [ ] **Stage channel support** - Live events
- [ ] **Auto-moderation tools** - Automated server management

### 🔮 Future Priority (v1.0+ - Ecosystem Features)

#### Performance & Scalability
- [ ] **Cache system implementation** - Performance optimization
- [ ] **Shard management for large bots** - Scalability
- [ ] **Connection pooling** - Resource efficiency
- [ ] **Memory optimization** - Performance tuning

#### Advanced Integrations
- [ ] **OAuth2 support** - Authentication flexibility
- [ ] **Database integration helpers** - Data persistence
- [ ] **External service integrations** - Ecosystem connectivity

#### Developer Ecosystem
- [ ] **Plugin/extension system** - Extensibility framework
- [ ] **Middleware support** - Request/response pipeline
- [ ] **Custom serialization/deserialization** - Advanced customization
- [ ] **Metrics and monitoring** - Production insights

#### Library Features
- [ ] Plugin system
- [ ] Middleware support
- [ ] Configuration management
- [ ] Metrics and monitoring
- [ ] Hot reload capabilities

## Usage Examples

### Basic Bot Setup
```rust
use rustycord::{bot::Bot, gateway::intents};

#[tokio::main]
async fn main() {
    let token = "YOUR_BOT_TOKEN".to_string();
    let intent = intents::ALL_INTENTS;
    
    // Enable debug logging to see what's happening
    Bot::builder(Some(intent))
        .await
        .run(token, Some("debug".to_string()))
        .await;
}
```

### Logging Configuration
```rust
use rustycord::logger::setup_logger;

#[tokio::main]
async fn main() {
    // Manual logging setup with different levels:
    // "trace" - Most detailed (includes message contents)
    // "debug" - Detailed operational information  
    // "info"  - Important events only (recommended for production)
    // "warn"  - Warnings and errors only
    // "error" - Errors only
    
    setup_logger("debug".to_string()).expect("Failed to initialize logger");
    
    // Your bot code here...
}
```

### Message Handler
```rust
use rustycord::handlers::message_handler::{MessageHandler, MessageHandlerResult};

struct CustomHandler;

#[async_trait]
impl MessageHandler for CustomHandler {
    async fn on_message_create(&self, message: &ChannelMessage, client: &Client) -> MessageHandlerResult {
        if message.content == "!hello" {
            client.send_text_message(&message.channel_id, "Hello World!").await?;
        }
        Ok(())
    }
}
```

## API Comparison with Serenity

### Serenity-rs Style
```rust
// Serenity approach
use serenity::async_trait;
use serenity::model::channel::Message;
use serenity::model::gateway::Ready;
use serenity::prelude::*;

struct Handler;

#[async_trait]
impl EventHandler for Handler {
    async fn message(&self, ctx: Context, msg: Message) {
        if msg.content == "!ping" {
            if let Err(why) = msg.channel_id.say(&ctx.http, "Pong!").await {
                println!("Error sending message: {:?}", why);
            }
        }
    }
}
```

### rustycord Style
```rust
// rustycord approach (simplified)
use rustycord::handlers::message_handler::{MessageHandler, PingPongHandler};

// Built-in handlers
let ping_handler = PingPongHandler;
message_handlers.add_handler(ping_handler).await;

// Or custom handlers
struct CustomHandler;
#[async_trait]
impl MessageHandler for CustomHandler {
    async fn on_message_create(&self, message: &ChannelMessage, client: &Client) -> MessageHandlerResult {
        if message.content == "!ping" {
            client.send_text_message(&message.channel_id, "Pong!").await?;
        }
        Ok(())
    }
}
```

## Performance Goals
- [ ] Fast startup time (< 2 seconds)
- [ ] Low memory usage (< 50MB for basic bot)
- [ ] High message throughput (> 1000 messages/second)
- [ ] Minimal CPU usage for idle bots

## Testing Status
- [ ] Unit tests for core components
- [ ] Integration tests with Discord API
- [ ] Performance benchmarks
- [ ] Memory leak detection
- [ ] Stress testing with high message volume

## Documentation Status
- [x] **API documentation (rustdoc)** - Fixed docs.rs build issues
- [ ] User guide and tutorials
- [ ] Example projects
- [ ] Migration guide from serenity-rs
- [ ] Best practices guide

## Community and Ecosystem
- [x] Crates.io publication
- [x] GitHub repository setup
- [x] **docs.rs documentation** - Build configuration fixed
- [ ] Discord server for support
- [x] Contributor guidelines
- [x] Code of conduct

## Version Roadmap

### v0.1.0 (Current - Foundation Complete ✅)
- Basic bot functionality
- Message handling system  
- HTTP client implementation
- WebSocket gateway connection
- Event dispatching system
- Logging infrastructure

### v0.1.x (High Priority - Core Stability)
- **Rate limit handling** (Critical)
- **Connection reconnection/resuming** (Critical)
- **Message editing/deletion** (Essential)
- **Message replies** (Essential)
- **Enhanced embeds** (Essential)
- **File attachments** (Essential)
- **Reactions handling** (Essential)

### v0.2.x (Medium Priority - Bot Framework)
- **Command framework** with prefix support
- **Slash commands** support
- **Basic server management** (guilds, channels, roles)
- **Member management** (kick, ban, timeout)
- **Comprehensive documentation**
- **Integration testing**

### v0.3.x (Lower Priority - Advanced Features)
- **Message threading** and advanced messaging
- **Interaction components** (buttons, select menus)
- **Modal dialogs** and context menus
- **Voice channel** basic support
- **Webhook management**
- **Auto-moderation tools**

### v1.0.0 (Future - Production Ready)
- **Full Discord API coverage**
- **Production-grade performance** and caching
- **Comprehensive voice support**
- **Plugin/middleware system**
- **Complete ecosystem** with strong community support

## Contributing
This project is open for contributions! Key areas where help is needed (prioritized):

### 🚨 **Immediate Priority** (v0.1.x)
- [ ] **Rate limiting implementation** - Prevent API abuse
- [ ] **Connection stability** - Reconnection/resuming logic  
- [ ] **Message operations** - Edit, delete, reply functionality
- [ ] **Rich content** - Enhanced embeds and file attachments
- [ ] **Testing infrastructure** - Unit and integration tests

### 🔄 **Next Priority** (v0.2.x)  
- [ ] **Command framework** - Prefix and slash command systems
- [ ] **Server management** - Guild, channel, role operations
- [ ] **Documentation** - Comprehensive guides and API docs
- [ ] **Example projects** - Learning resources and demos

### 📋 **Future Priority** (v0.3.x+)
- [ ] **Advanced interactions** - Components, modals, voice
- [ ] **Performance optimization** - Caching and scalability
- [ ] **Ecosystem features** - Plugins, middleware, monitoring

## License
This project is licensed under the MIT License. See the [LICENSE](LICENSE) file for details.

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**Last Updated:** July 21, 2025
**Current Version:** 0.1.0-dev
**Next Milestone:** Core Stability Features (Rate Limiting & Connection Management) 🚨