Struct rusty_spine::c::spAnimationStateData
source · #[repr(C)]pub struct spAnimationStateData {
pub skeletonData: *mut spSkeletonData,
pub defaultMix: c_float,
pub entries: *const c_void,
}
Fields
skeletonData: *mut spSkeletonData
defaultMix: c_float
entries: *const c_void
Trait Implementations
sourceimpl Clone for spAnimationStateData
impl Clone for spAnimationStateData
sourcefn clone(&self) -> spAnimationStateData
fn clone(&self) -> spAnimationStateData
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl NewFromPtr<spAnimationStateData> for AnimationStateData
impl NewFromPtr<spAnimationStateData> for AnimationStateData
unsafe fn new_from_ptr(
c_animation_state_data: *const spAnimationStateData
) -> Self
impl Copy for spAnimationStateData
Auto Trait Implementations
impl RefUnwindSafe for spAnimationStateData
impl !Send for spAnimationStateData
impl !Sync for spAnimationStateData
impl Unpin for spAnimationStateData
impl UnwindSafe for spAnimationStateData
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more