rusty_lr
A Bison-like, parser generator for Rust supporting minimal-LR(1), LALR(1), and GLR parsing strategies.
RustyLR enables you to define context-free grammars directly in Rust. Highly inspired by tools like bison, it uses a similar syntax while integrating seamlessly with Rust's ecosystem. It constructs optimized state machine, ensuring efficient and reliable parsing.
Number of terminal symbols reduced to 32 (from 0x10FFFF!) by optimization

Features
- Custom Reduce Actions: Define custom actions in Rust, allowing you to build into custom data structures easily.
- Automatic Optimization:: Reduces parser table size and improves performance by grouping terminals with identical behavior across parser states.
- Multiple Parsing Strategies: Supports minimal-LR(1), LALR(1) parser table, and GLR parsing strategy.
- Detailed Diagnostics: Detect grammar conflicts, verbose conflicts resolving stages, and optimization stages.
Installation
Add RustyLR to your Cargo.toml:
[]
= "..."
To use buildscript tools:
[]
= { = "...", = ["build"] }
Or you want to use executable version (optional):
rusty_lr is designed for use with auto-generated code,
either through lr1! macro (default), a build script (with build feature), or the rustylr executable.
When using a buildscript or executable, you can get beautiful and detailed messages generated from your grammar.
Quick Start
Using Procedural Macros
Define your grammar using the lr1! macro:
// this define `EParser` struct
// where `E` is the start symbol
lr1!
This defines a simple arithmetic expression parser.
Using Build Script
For complex grammars, you can use a build script to generate the parser. This will provide more detailed error messages when conflicts occur.
1. Create a grammar file (e.g., src/parser.rs) with the following content:
// Rust code of `use` and type definitions
%% // start of grammar definition
%tokentype u8;
%start E;
%eof b'\0';
E: b'(' E b')'
| a;
...
2. Setup build.rs:
// build.rs
use build;
3. Include the generated source code:
include!;
4. Use the parser in your code:
let mut parser = new; // create <StartSymbol>Parser class
let mut context = new; // create <StartSymbol>Context class
let mut userdata: i32 = 0;
for b in input.chars
println!;
context.feed.unwrap; // feed EOF
let result:i32 = context.accept; // get value of start 'E'
Using rustylr Executable
cargo install rustylr
rustylr parser.rs output.rs
See Executable for more details.
The generated code will include several structs and enums:
<Start>Parser: A struct that holds the whole parser table. (docs-LR) (docs-GLR)<Start>Context: A struct that maintains the current state and the values associated with each symbol. (docs-LR) (docs-GLR)<Start>State: A type representing a single parser state and its associated table.<Start>Rule: A type representing a single production rule. (docs)<Start>NonTerminals: A enum representing all non-terminal symbols in the grammar. (docs)
You can get useful information from <Start>NonTerminals enum.
let non_terminal: NonTerminals = ...;
non_terminal.is_auto_generated; // true if this non-terminal is auto-generated
non_terminal.is_trace; // if this non-terminal is marked with `%trace`
You can also get contextual information from <Start>Context struct.
let mut context = new;
// ... parsing ...
context.expected; // get expected terminal symbols
context.expected_nonterm; // get expected non-terminal symbols
context.can_feed; // check if a terminal symbol can be fed
context.trace; // get all `%trace` non-terminals that are currently being parsed
The generated code will also include a feed method that takes a token and a mutable reference to the user data. This method will return an Ok(()) if the token was successfully parsed, or an Err if there was an error.
context.feed; // feed a terminal symbol and update the state machine
Note that the actual definitions are bit different if you are building GLR parser.
GLR Parsing
RustyLR offers built-in support for Generalized LR (GLR) parsing, enabling it to handle ambiguous or nondeterministic grammars that traditional LR(1) or LALR(1) parsers cannot process. See GLR.md for details.
Semantic Error Handling, and Resolving Conflicts
RustyLR provides a mechanism for handling semantic errors during parsing.
- using
errortoken for panic-mode-error-recovery - setting reduce type
%left,%right,%precedenceto terminals - setting priority
%dprecto production rules - return
Errfrom the reduce action
See SYNTAX.md - Resolving Conflicts for details.
Examples
- Calculator: A calculator using
u8as token type. - Json Validator: A JSON validator
- lua 5.4 syntax parser
- Bootstrap: rusty_lr syntax parser is written in rusty_lr itself.
Lexer Capabilities
While RustyLR is primarily a parser generator, it also functions effectively as a lexer. Its design allows for efficient tokenization of input streams, addressing challenges like the "too-many-characters" problem. By constructing optimized state automata, it ensures rapid and memory-efficient lexing, making it suitable for processing large or complex inputs.
Cargo Features
build: Enable build script tools.tree: Enable automatic syntax tree construction (For debugging purposes). MakeContexttobeDisplay-able.error: Enable detailed parsing error messages with backtrace when displaying feed error (For debugging purposes).
Syntax
RustyLR's grammar syntax is inspired by traditional Yacc/Bison formats. See SYNTAX.md for details of grammar-definition syntax.
Contribution
- Any contribution is welcome.
- Please feel free to open an issue or pull request.
License (Since 2.8.0)
Either of
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)