# Rusty GL
Note: This is a work in progress.
## Summary
Very thin wrapper over gl-rs, aiming to make code more "rust-like" and safer, while still allowing the control you have with classic OpenGL code.
Wrapper over:
* Vertex buffer objects
* Vertex array objects
* Shaders
* Texture 2D
More to come eventually
# Usage
```toml
[dependancies]
rusty_gl = "0.1.0"
```
## Examples
As mentioned above, this crate aims to be a more rust-like alternative to gl-rs.
For example, code from gl-rs such as:
```rust
let mut vao = 0;
let mut vbo = 0;
unsafe {
// Create Vertex Array Object
gl::GenVertexArrays(1, &mut vao);
gl::BindVertexArray(vao);
// Create a Vertex Buffer Object and copy the vertex data to it
gl::GenBuffers(1, &mut vbo);
gl::BindBuffer(gl::ARRAY_BUFFER, vbo);
gl::BufferData(
gl::ARRAY_BUFFER,
(VERTEX_DATA.len() * mem::size_of::<GLfloat>()) as GLsizeiptr,
mem::transmute(&VERTEX_DATA[0]),
gl::STATIC_DRAW,
);
gl::EnableVertexAttribArray(0);
gl::VertexAttribPointer(
0,
2,
gl::FLOAT,
gl::FALSE as GLboolean,
0,
ptr::null(),
);
}
```
Is instead written like
```rust
//Create a vertex array object and a vertex buffer object
let mut vao = 0;
let mut vbo = 0;
//Generate and bind the VAO
gl_gen_vertex_arrays(1, &mut vao);
gl_bind_vertex_array(vao);
//Generate and bind the VBO
gl_gen_buffers(1, &mut vbo);
gl_bind_buffer(GLTarget::ArrayBuffer, vbo);
//Buffer the vertex data and tell OpenGL the structure
gl_buffer_data(GLTarget::ArrayBuffer, &VERTEX_DATA, GLUsage::StaticDraw);
gl_enable_vertex_attrib_array(0);
gl_vertex_attrib_pointer(0, 2, GLType::Float, false, 0);
```
Changes include:
* snake_case over PascalCase for function names
* No need for the `unsafe {...}` blocks
* Strongly typed enums over the error-prone GLenum (Where you can easily pass the incorrect enum)
* No need to cast types to `std::os::raw::c_void`, rusty-gl will do this for you
* No need to cast string to `std::ffi::CString`, rusty-gl will do this for you
## More examples
Examples on using this crate can be found in the examples folder: https://github.com/Hopson97/rusty-gl/tree/master/Examples
Run the examples with `cargo run`.