use Rng;
use Vec2;
/// If the length of a vector is longer than `magnitude`, scale the vector's length to equal
/// `magnitude`
/// Compute the direction (angle in radians, where 0 is in the positive x direction) from v1 to v2
/// Given a length of a side of a square centered at (0.0, 0.0), return a Vec2 that resides
/// somewhere within it.