/// The character's class.
#[derive(Debug, Default, PartialEq, PartialOrd, Eq, Ord, Clone, Copy, Hash)]pubenumE{/// No class.
#[default]None,/// The cleric class.
Cleric,/// The dwarf class.
Dwarf,/// The elf class.
Elf,/// The fighter class.
Fighter,/// The halfling class.
Halfling,/// The magic-user class.
MagicUser,/// The thief class.
Thief,}