rusty_falcon 0.7.1

Rust bindings for CrowdStrike Falcon API
Documentation
/*
 * CrowdStrike API Specification
 *
 * Use this API specification as a reference for the API endpoints you can use to interact with your Falcon environment. These endpoints support authentication via OAuth2 and interact with detections and network containment. For detailed usage guides and examples, see our [documentation inside the Falcon console](https://falcon.crowdstrike.com/support/documentation).     To use the APIs described below, combine the base URL with the path shown for each API endpoint. For commercial cloud customers, your base URL is `https://api.crowdstrike.com`.    Each API endpoint requires authorization via an OAuth2 token. Your first API request should retrieve an OAuth2 token using the `oauth2/token` endpoint, such as `https://api.crowdstrike.com/oauth2/token`. For subsequent requests, include the OAuth2 token in an HTTP authorization header. Tokens expire after 30 minutes, after which you should make a new token request to continue making API requests.
 *
 * The version of the OpenAPI document: rolling
 *
 * Generated by: https://openapi-generator.tech
 */

#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct ItautomationResourceConfig {
    /// Sets priority to determine the order in which a query process will run on a host's CPU. Allowed values 'Low','Medium','High'
    #[serde(rename = "cpu_scheduling", skip_serializing_if = "Option::is_none")]
    pub cpu_scheduling: Option<String>,
    /// CPU usage limit as a percentage. Example: 50.5
    #[serde(rename = "cpu_throttle", skip_serializing_if = "Option::is_none")]
    pub cpu_throttle: Option<i32>,
    /// Amount of memory allocated. Example: 1000, when the unit is 'MB'
    #[serde(rename = "memory_allocation", skip_serializing_if = "Option::is_none")]
    pub memory_allocation: Option<i32>,
    /// Unit for memory allocation
    #[serde(
        rename = "memory_allocation_unit",
        skip_serializing_if = "Option::is_none"
    )]
    pub memory_allocation_unit: Option<MemoryAllocationUnit>,
    /// Sets memory pressure level to control system resource allocation during task execution. Allowed values 'Low','Medium','High'
    #[serde(
        rename = "memory_pressure_level",
        skip_serializing_if = "Option::is_none"
    )]
    pub memory_pressure_level: Option<String>,
}

impl ItautomationResourceConfig {
    pub fn new() -> ItautomationResourceConfig {
        ItautomationResourceConfig {
            cpu_scheduling: None,
            cpu_throttle: None,
            memory_allocation: None,
            memory_allocation_unit: None,
            memory_pressure_level: None,
        }
    }
}
/// Unit for memory allocation
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
pub enum MemoryAllocationUnit {
    #[serde(rename = "MB")]
    Mb,
    #[serde(rename = "GB")]
    Gb,
}

impl Default for MemoryAllocationUnit {
    fn default() -> MemoryAllocationUnit {
        Self::Mb
    }
}