use libc::{c_void, uint32_t, uintptr_t};
use std::mem;
use super::types::{Geometry};
pub const BITS_PER_PIXEL: u32 = 32;
#[repr(C)]
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum wlc_pixel_format {
WLC_RGBA8888
}
#[repr(C)]
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum wlc_renderer {
WLC_RENDERER_GLES2,
WLC_NO_RENDERER
}
#[allow(missing_docs)]
#[repr(C)]
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
pub enum wlc_surface_format {
SURFACE_RGB,
SURFACE_RGBA,
SURFACE_EGL,
SURFACE_Y_UV,
SURFACE_Y_U_V,
SURFACE_Y_XUXV,
}
#[cfg_attr(feature = "static-wlc", link(name = "wlc", kind = "static"))]
#[cfg_attr(not(feature = "static-wlc"), link(name = "wlc"))]
extern "C" {
pub fn wlc_pixels_write(format: wlc_pixel_format, geometry: *const Geometry, data: *const c_void);
pub fn wlc_pixels_read(format: wlc_pixel_format,
geometry: *const Geometry,
out_geo: *mut Geometry,
data: *mut c_void);
pub fn wlc_surface_render(surface: uintptr_t, geometry: *const Geometry);
pub fn wlc_output_schedule_render(output: uintptr_t) -> wlc_renderer;
pub fn wlc_surface_flush_frame_callbacks(surface: uintptr_t);
pub fn wlc_output_get_renderer(output: uintptr_t) -> wlc_renderer;
pub fn wlc_surface_get_textures(surface: uintptr_t,
out_textures: *mut uint32_t,
out_format: *mut wlc_surface_format) -> bool;
pub fn wlc_output_set_gamma(output: uintptr_t,
size: u16,
red: *mut u16,
green: *mut u16,
blue: *mut u16);
pub fn wlc_output_get_gamma_size(output: uintptr_t) -> u16 ;
}
pub fn write_pixels(format: wlc_pixel_format, geometry: Geometry, data: &[u8]) {
unsafe {
let data = data as *const _ as *const c_void;
wlc_pixels_write(format, &geometry as *const Geometry, data);
}
}
pub fn read_pixels(format: wlc_pixel_format, mut geometry: Geometry) -> ([u8; 9], Vec<u8>) {
let data_size = (geometry.size.w * geometry.size.h * 4) as usize;
let header_size = 9;
let mut in_buf: Vec<u8> = Vec::with_capacity(header_size + data_size);
let in_buf_ptr = in_buf.as_mut_ptr();
mem::forget(in_buf);
let mut out_buf = unsafe {
let mut out_geo = Geometry::zero();
wlc_pixels_read(format,
&mut geometry as *mut _,
&mut out_geo as *mut _,
in_buf_ptr as *mut c_void);
let size = header_size +
out_geo.size.w as usize * out_geo.size.h as usize * 4;
Vec::from_raw_parts(in_buf_ptr, size, size)
};
let mut header_response = [0u8; 9];
let response: Vec<u8> = out_buf.drain(0..9).collect();
header_response.copy_from_slice(response.as_slice());
(header_response, out_buf)
}
pub fn calculate_stride(width: u32) -> u32 {
let stride_alignment = ::std::mem::size_of::<u32>() as u32;
((BITS_PER_PIXEL * width + 7 ) / 8 + (stride_alignment - 1)) & (stride_alignment.overflowing_neg().0)
}