rustvani 0.1.2

Voice AI framework for Rust — real-time speech pipelines with STT, LLM, TTS, and Dhara conversation flows
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
//! Whisper-compatible log-mel spectrogram feature extraction — optimized.
//!
//! Pipeline: normalize → reflect-pad → STFT (Hann, n_fft=400, hop=160) → power
//!         → mel filterbank → log10 → drop last frame → clamp → scale
//!
//! Optimizations vs original:
//! ┌─────────────────────────────────────────────────────────────────────┐
//! │ 1. Sparse mel filterbank   — 80 → ~2 ops/freq bin  (~30× fewer)  │
//! │ 2. Single-pass mean+var    — halves normalization memory traffic   │
//! │ 3. Zero-alloc hot path     — output buffer pre-allocated          │
//! │ 4. Fast log10 (f32)        — bit tricks, ~4× vs libm              │
//! │ 5. Fused post-processing   — log10+copy+max then clamp+scale     │
//! │ 6. Removed dead branches   — power==0 skip was ~never taken       │
//! │ 7. Unsafe bounds elision   — inner loops skip redundant checks    │
//! └─────────────────────────────────────────────────────────────────────┘
//!
//! API change: `extract()` now returns `&[f32]` (borrowed from internal
//! buffer) instead of `Vec<f32>`. Caller no longer owns the allocation:
//!
//!   let features = extractor.extract(audio);
//!   let prob = engine.infer(features);  // borrow ends here

use rustfft::num_complex::Complex;
use rustfft::num_traits::Zero;
use rustfft::{Fft, FftPlanner};
use std::sync::Arc;

const N_FFT: usize = 400;
const HOP_LENGTH: usize = 160;
const N_MELS: usize = 80;
const NUM_FREQ_BINS: usize = N_FFT / 2 + 1; // 201
pub(crate) const N_SAMPLES: usize = 16_000 * 8; // 128_000
const PAD_SIZE: usize = N_FFT / 2; // 200
const PADDED_LENGTH: usize = N_SAMPLES + N_FFT; // 128_400
const NUM_FRAMES: usize = 1 + (PADDED_LENGTH - N_FFT) / HOP_LENGTH; // 801
const OUTPUT_FRAMES: usize = NUM_FRAMES - 1; // 800

const MEL_FILTERS_BYTES: &[u8] = include_bytes!("mel_filters_80x201_f32.bin");

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Precision {
    F32,
    F64,
}

// ── Sparse mel filterbank ──────────────────────────────────────────────
//
// Mel filters are triangular: each of 201 freq bins overlaps only 1-3 of
// 80 mel bins. The original dense loop does 201 × 80 = 16,080 iterations
// per STFT frame; sparse does ~400-600.  Over 801 frames that's ~12.9M
// wasted iterations eliminated.

struct SparseMelEntry<F> {
    mel: u8,
    weight: F,
}

struct SparseMelFilter<F> {
    /// offsets[freq]..offsets[freq+1] indexes into `entries`
    offsets: [u16; NUM_FREQ_BINS + 1],
    entries: Vec<SparseMelEntry<F>>,
}

fn build_sparse_mel_f32() -> SparseMelFilter<f32> {
    let dense: Vec<f32> = MEL_FILTERS_BYTES
        .chunks_exact(4)
        .map(|b| f32::from_le_bytes([b[0], b[1], b[2], b[3]]))
        .collect();
    assert_eq!(dense.len(), NUM_FREQ_BINS * N_MELS);

    let mut offsets = [0u16; NUM_FREQ_BINS + 1];
    let mut entries = Vec::with_capacity(NUM_FREQ_BINS * 3);

    for freq in 0..NUM_FREQ_BINS {
        offsets[freq] = entries.len() as u16;
        let base = freq * N_MELS;
        for mel in 0..N_MELS {
            let w = dense[base + mel];
            if w != 0.0 {
                entries.push(SparseMelEntry {
                    mel: mel as u8,
                    weight: w,
                });
            }
        }
    }
    offsets[NUM_FREQ_BINS] = entries.len() as u16;

    SparseMelFilter { offsets, entries }
}

fn build_sparse_mel_f64() -> SparseMelFilter<f64> {
    let f32v = build_sparse_mel_f32();
    SparseMelFilter {
        offsets: f32v.offsets,
        entries: f32v
            .entries
            .iter()
            .map(|e| SparseMelEntry {
                mel: e.mel,
                weight: e.weight as f64,
            })
            .collect(),
    }
}

// ── Fast log10 for f32 ─────────────────────────────────────────────────
//
// Decomposes IEEE 754 float into 2^e × m, uses 3rd-order minimax polynomial
// for log2(m) on [1, 2).  Max error ~0.002 — negligible given the subsequent
// clamp-to-(max − 8) and ÷4 scaling.  ~4× faster than libm log10f.

#[inline(always)]
fn fast_log10_f32(x: f32) -> f32 {
    let bits = x.to_bits();
    let exponent = ((bits >> 23) & 0xFF) as f32 - 127.0;
    let mantissa = f32::from_bits((bits & 0x007F_FFFF) | 0x3F80_0000); // [1.0, 2.0)
    let log2 = exponent
        + (-1.4927_8
            + mantissa * (2.1126_4 + mantissa * (-0.7291_04 + mantissa * 0.1096_9)));
    log2 * 0.301_029_995_7 // log10(2)
}

// ── Public API ─────────────────────────────────────────────────────────

pub(crate) struct WhisperFeatureExtractor {
    inner: InnerState,
}

impl WhisperFeatureExtractor {
    pub fn new(precision: Precision) -> Self {
        Self {
            inner: match precision {
                Precision::F32 => InnerState::F32(F32State::new()),
                Precision::F64 => InnerState::F64(F64State::new()),
            },
        }
    }

    /// Extract [80 × 800] features from 128,000 samples at 16 kHz.
    ///
    /// Returns a borrowed slice into an internal buffer — zero allocation.
    /// The slice is valid until the next `extract()` call.
    pub fn extract(&mut self, audio: &[f32]) -> &[f32] {
        assert_eq!(audio.len(), N_SAMPLES);
        match &mut self.inner {
            InnerState::F32(s) => s.extract(audio),
            InnerState::F64(s) => s.extract(audio),
        }
    }

    pub fn precision(&self) -> Precision {
        match &self.inner {
            InnerState::F32(_) => Precision::F32,
            InnerState::F64(_) => Precision::F64,
        }
    }
}

enum InnerState {
    F32(F32State),
    F64(F64State),
}

// ── F32 implementation (fully optimized) ───────────────────────────────

struct F32State {
    hann_window: [f32; N_FFT],
    sparse_mel: SparseMelFilter<f32>,
    fft: Arc<dyn Fft<f32>>,
    // Scratch — allocated once at construction, reused every call
    padded: Vec<f32>,
    fft_buffer: Vec<Complex<f32>>,
    mel_spec: Vec<f32>,
    output: Vec<f32>,
}

impl F32State {
    fn new() -> Self {
        let mut hann_window = [0.0f32; N_FFT];
        for i in 0..N_FFT {
            hann_window[i] = (0.5
                * (1.0 - (2.0 * std::f64::consts::PI * i as f64 / N_FFT as f64).cos()))
                as f32;
        }
        let mut planner = FftPlanner::<f32>::new();
        let fft = planner.plan_fft_forward(N_FFT);

        Self {
            hann_window,
            sparse_mel: build_sparse_mel_f32(),
            fft,
            padded: vec![0.0; PADDED_LENGTH],
            fft_buffer: vec![Complex::zero(); N_FFT],
            mel_spec: vec![0.0; N_MELS * NUM_FRAMES],
            output: vec![0.0; N_MELS * OUTPUT_FRAMES],
        }
    }

    fn extract(&mut self, audio: &[f32]) -> &[f32] {
        // ── 1. Single-pass mean + variance ──────────────────────────
        // Original: two passes over 128K samples. Now one pass, using
        // f64 accumulators to avoid catastrophic cancellation in
        // Var(X) = E[X²] − E[X]² formula.
        let mut sum = 0.0f64;
        let mut sum_sq = 0.0f64;
        for &x in audio {
            let v = x as f64;
            sum += v;
            sum_sq += v * v;
        }
        let n = audio.len() as f64;
        let mean = (sum / n) as f32;
        let variance = ((sum_sq / n) - (sum / n) * (sum / n)) as f32;
        let inv_std = 1.0f32 / (variance.sqrt() + 1e-7);

        // ── 2. Normalize + reflect-pad ──────────────────────────────
        unsafe {
            let p = self.padded.as_mut_ptr();
            let a = audio.as_ptr();

            // Left reflection: padded[i] = norm(audio[PAD_SIZE - i])
            for i in 0..PAD_SIZE {
                *p.add(i) = (*a.add(PAD_SIZE - i) - mean) * inv_std;
            }
            // Main signal
            for i in 0..N_SAMPLES {
                *p.add(PAD_SIZE + i) = (*a.add(i) - mean) * inv_std;
            }
            // Right reflection
            for i in 0..PAD_SIZE {
                *p.add(PAD_SIZE + N_SAMPLES + i) = (*a.add(N_SAMPLES - 2 - i) - mean) * inv_std;
            }
        }

        // ── 3. STFT + sparse mel accumulation ───────────────────────
        // For each of 801 frames:
        //   - Apply Hann window, compute 400-point FFT
        //   - For each of 201 freq bins, accumulate power into only
        //     the 1-3 mel bins with non-zero filter weights
        self.mel_spec.fill(0.0);

        let offsets = &self.sparse_mel.offsets;
        let entries = &self.sparse_mel.entries;

        for frame_idx in 0..NUM_FRAMES {
            let start = frame_idx * HOP_LENGTH;

            // Windowed copy into FFT buffer
            unsafe {
                let pp = self.padded.as_ptr().add(start);
                let hp = self.hann_window.as_ptr();
                let fp = self.fft_buffer.as_mut_ptr();
                for i in 0..N_FFT {
                    *fp.add(i) = Complex::new(*pp.add(i) * *hp.add(i), 0.0);
                }
            }

            self.fft.process(&mut self.fft_buffer);

            // Sparse mel accumulation
            unsafe {
                let fb = self.fft_buffer.as_ptr();
                let ms = self.mel_spec.as_mut_ptr();
                let ep = entries.as_ptr();

                for freq in 0..NUM_FREQ_BINS {
                    let c = &*fb.add(freq);
                    let power = c.re * c.re + c.im * c.im;

                    let s = *offsets.get_unchecked(freq) as usize;
                    let e = *offsets.get_unchecked(freq + 1) as usize;

                    for ei in s..e {
                        let entry = &*ep.add(ei);
                        let mel = entry.mel as usize;
                        *ms.add(mel * NUM_FRAMES + frame_idx) += entry.weight * power;
                    }
                }
            }
        }

        // ── 4. Fused: floor + log10 + copy (drop frame 801) + max ──
        // Original: 5 separate passes. Now 1 pass for log+copy+max,
        // then 1 pass for clamp+scale.  2 passes total vs 5.
        let mel_floor: f32 = 1e-10;
        let mut global_max = f32::NEG_INFINITY;

        for mel in 0..N_MELS {
            let src_base = mel * NUM_FRAMES;
            let dst_base = mel * OUTPUT_FRAMES;
            for frame in 0..OUTPUT_FRAMES {
                unsafe {
                    let mut v = *self.mel_spec.get_unchecked(src_base + frame);
                    if v < mel_floor {
                        v = mel_floor;
                    }
                    let log_v = fast_log10_f32(v);
                    *self.output.get_unchecked_mut(dst_base + frame) = log_v;
                    if log_v > global_max {
                        global_max = log_v;
                    }
                }
            }
        }

        // ── 5. Fused: clamp + scale ─────────────────────────────────
        let floor = global_max - 8.0;
        let scale_inv = 0.25; // 1.0 / 4.0
        for v in self.output.iter_mut() {
            // (max(v, floor) + 4.0) / 4.0
            let clamped = if *v < floor { floor } else { *v };
            *v = (clamped + 4.0) * scale_inv;
        }

        &self.output
    }
}

// ── F64 implementation (accuracy reference) ────────────────────────────
//
// Uses sparse mel (same win) but standard f64 log10 for precision.
// Use this for validation; production should use F32.

struct F64State {
    hann_window: [f64; N_FFT],
    sparse_mel: SparseMelFilter<f64>,
    fft: Arc<dyn Fft<f64>>,
    padded: Vec<f64>,
    fft_buffer: Vec<Complex<f64>>,
    mel_spec: Vec<f64>,
    output: Vec<f32>,
}

impl F64State {
    fn new() -> Self {
        let mut hann_window = [0.0f64; N_FFT];
        for i in 0..N_FFT {
            hann_window[i] =
                0.5 * (1.0 - (2.0 * std::f64::consts::PI * i as f64 / N_FFT as f64).cos());
        }
        let mut planner = FftPlanner::<f64>::new();
        let fft = planner.plan_fft_forward(N_FFT);

        Self {
            hann_window,
            sparse_mel: build_sparse_mel_f64(),
            fft,
            padded: vec![0.0; PADDED_LENGTH],
            fft_buffer: vec![Complex::zero(); N_FFT],
            mel_spec: vec![0.0; N_MELS * NUM_FRAMES],
            output: vec![0.0; N_MELS * OUTPUT_FRAMES],
        }
    }

    fn extract(&mut self, audio: &[f32]) -> &[f32] {
        // Single-pass normalization (f64 native — no cancellation risk)
        let mut sum = 0.0f64;
        let mut sum_sq = 0.0f64;
        for &x in audio {
            let v = x as f64;
            sum += v;
            sum_sq += v * v;
        }
        let n = audio.len() as f64;
        let mean = sum / n;
        let variance = (sum_sq / n) - mean * mean;
        let inv_std = 1.0 / (variance.sqrt() + 1e-7);

        // Reflect-pad
        for i in 0..PAD_SIZE {
            self.padded[i] = (audio[PAD_SIZE - i] as f64 - mean) * inv_std;
        }
        for i in 0..N_SAMPLES {
            self.padded[PAD_SIZE + i] = (audio[i] as f64 - mean) * inv_std;
        }
        for i in 0..PAD_SIZE {
            self.padded[PAD_SIZE + N_SAMPLES + i] =
                (audio[N_SAMPLES - 2 - i] as f64 - mean) * inv_std;
        }

        // STFT + sparse mel
        self.mel_spec.fill(0.0);
        let offsets = &self.sparse_mel.offsets;
        let entries = &self.sparse_mel.entries;

        for frame_idx in 0..NUM_FRAMES {
            let start = frame_idx * HOP_LENGTH;
            for i in 0..N_FFT {
                self.fft_buffer[i] = Complex::new(
                    self.padded[start + i] * self.hann_window[i],
                    0.0,
                );
            }
            self.fft.process(&mut self.fft_buffer);

            for freq in 0..NUM_FREQ_BINS {
                let re = self.fft_buffer[freq].re;
                let im = self.fft_buffer[freq].im;
                let power = re * re + im * im;

                let s = offsets[freq] as usize;
                let e = offsets[freq + 1] as usize;
                for ei in s..e {
                    let entry = &entries[ei];
                    self.mel_spec[entry.mel as usize * NUM_FRAMES + frame_idx] +=
                        entry.weight * power;
                }
            }
        }

        // Fused log10 + copy + max
        let mel_floor: f64 = 1e-10;
        let mut global_max = f32::NEG_INFINITY;

        for mel in 0..N_MELS {
            let src = mel * NUM_FRAMES;
            let dst = mel * OUTPUT_FRAMES;
            for frame in 0..OUTPUT_FRAMES {
                let mut v = self.mel_spec[src + frame];
                if v < mel_floor {
                    v = mel_floor;
                }
                let log_v = v.log10() as f32;
                self.output[dst + frame] = log_v;
                if log_v > global_max {
                    global_max = log_v;
                }
            }
        }

        // Fused clamp + scale
        let floor = global_max - 8.0;
        for v in self.output.iter_mut() {
            *v = (v.max(floor) + 4.0) * 0.25;
        }

        &self.output
    }
}