rustuya 0.3.0-rc.7

A fast and concurrent Tuya Local API implementation in Rust
Documentation

Rustuya

Crates.io Pypi.org Documentation License: MIT

Local-network control of Tuya-compatible devices, built in Rust with first-class Python bindings. Designed for fleets of hundreds to thousands of devices — a native Rust core handles the I/O while the Python facade releases the GIL on every blocking call, so threaded Python workers stay live.

Install

Rust

cargo add rustuya

Python

pip install rustuya

Quick start

Rust

use rustuya::sync::Device;

let dev = Device::new("DEVICE_ID", "LOCAL_KEY");
dev.set_value(1, true)?;                        // turn on DP 1
println!("{:?}", dev.status()?);                // read current DPS

for msg in dev.listener() {                     // real-time events
    println!("{:?}", msg);
}

Python

from rustuya import Device

dev = Device("DEVICE_ID", "LOCAL_KEY")
dev.set_value(1, True)                          # turn on DP 1
print(dev.status())                             # read current DPS

for msg in dev.listener():                      # real-time events
    print(msg)

Features

  • Local-only — talks directly to devices over LAN, no Tuya Cloud
  • Rust core + Python bindings (PyO3) — same engine for both
  • Built for fleet scale — per-device background tasks with automatic reconnection and exponential backoff
  • Full protocol coverage — Tuya 3.1 / 3.2 / 3.3 / 3.4 / 3.5 + device22

See the Guide for the full API reference, design philosophy, and architecture notes.

Credits

The Tuya protocol layer in rustuya is derived from the specifications and error codes documented in tinytuya:

License

MIT