[−][src]Struct rusttype::Vector
A vector in 2-dimensional space, with each dimension of type N
.
Legal operations on vectors are addition and subtraction by vectors, addition by points (to give points), and multiplication and division by scalars.
Fields
x: N
y: N
Trait Implementations
impl<N: PartialOrd> PartialOrd<Vector<N>> for Vector<N>
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impl<N: PartialOrd> PartialOrd<Vector<N>> for Vector<N>
fn partial_cmp(&self, other: &Vector<N>) -> Option<Ordering>
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fn partial_cmp(&self, other: &Vector<N>) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &Vector<N>) -> bool
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fn lt(&self, other: &Vector<N>) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &Vector<N>) -> bool
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fn le(&self, other: &Vector<N>) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &Vector<N>) -> bool
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fn gt(&self, other: &Vector<N>) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &Vector<N>) -> bool
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fn ge(&self, other: &Vector<N>) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl<N: Ord> Ord for Vector<N>
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impl<N: Ord> Ord for Vector<N>
fn cmp(&self, other: &Vector<N>) -> Ordering
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fn cmp(&self, other: &Vector<N>) -> Ordering
This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
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fn max(self, other: Self) -> Self
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
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fn min(self, other: Self) -> Self
Compares and returns the minimum of two values. Read more
impl<N: PartialEq> PartialEq<Vector<N>> for Vector<N>
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impl<N: PartialEq> PartialEq<Vector<N>> for Vector<N>
fn eq(&self, other: &Vector<N>) -> bool
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fn eq(&self, other: &Vector<N>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Vector<N>) -> bool
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fn ne(&self, other: &Vector<N>) -> bool
This method tests for !=
.
impl<N: Clone> Clone for Vector<N>
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impl<N: Clone> Clone for Vector<N>
fn clone(&self) -> Vector<N>
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fn clone(&self) -> Vector<N>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<N: Copy> Copy for Vector<N>
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impl<N: Copy> Copy for Vector<N>
impl<N: Eq> Eq for Vector<N>
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impl<N: Eq> Eq for Vector<N>
impl<N: Debug> Debug for Vector<N>
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impl<N: Debug> Debug for Vector<N>
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<N: Sub<Output = N>> Sub<Vector<N>> for Vector<N>
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impl<N: Sub<Output = N>> Sub<Vector<N>> for Vector<N>
type Output = Vector<N>
The resulting type after applying the -
operator.
fn sub(self, rhs: Vector<N>) -> Vector<N>
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fn sub(self, rhs: Vector<N>) -> Vector<N>
Performs the -
operation.
impl<N: Sub<Output = N>> Sub<Vector<N>> for Point<N>
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impl<N: Sub<Output = N>> Sub<Vector<N>> for Point<N>
type Output = Point<N>
The resulting type after applying the -
operator.
fn sub(self, rhs: Vector<N>) -> Point<N>
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fn sub(self, rhs: Vector<N>) -> Point<N>
Performs the -
operation.
impl<N: Add<Output = N>> Add<Vector<N>> for Vector<N>
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impl<N: Add<Output = N>> Add<Vector<N>> for Vector<N>
type Output = Vector<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Vector<N>) -> Vector<N>
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fn add(self, rhs: Vector<N>) -> Vector<N>
Performs the +
operation.
impl<N: Add<Output = N>> Add<Vector<N>> for Point<N>
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impl<N: Add<Output = N>> Add<Vector<N>> for Point<N>
type Output = Point<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Vector<N>) -> Point<N>
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fn add(self, rhs: Vector<N>) -> Point<N>
Performs the +
operation.
impl<N: Add<Output = N>> Add<Point<N>> for Vector<N>
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impl<N: Add<Output = N>> Add<Point<N>> for Vector<N>
type Output = Point<N>
The resulting type after applying the +
operator.
fn add(self, rhs: Point<N>) -> Point<N>
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fn add(self, rhs: Point<N>) -> Point<N>
Performs the +
operation.
impl Mul<f32> for Vector<f32>
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impl Mul<f32> for Vector<f32>
type Output = Vector<f32>
The resulting type after applying the *
operator.
fn mul(self, rhs: f32) -> Vector<f32>
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fn mul(self, rhs: f32) -> Vector<f32>
Performs the *
operation.
impl Mul<Vector<f32>> for f32
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impl Mul<Vector<f32>> for f32
type Output = Vector<f32>
The resulting type after applying the *
operator.
fn mul(self, rhs: Vector<f32>) -> Vector<f32>
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fn mul(self, rhs: Vector<f32>) -> Vector<f32>
Performs the *
operation.
impl Mul<f64> for Vector<f64>
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impl Mul<f64> for Vector<f64>
type Output = Vector<f64>
The resulting type after applying the *
operator.
fn mul(self, rhs: f64) -> Vector<f64>
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fn mul(self, rhs: f64) -> Vector<f64>
Performs the *
operation.
impl Mul<Vector<f64>> for f64
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impl Mul<Vector<f64>> for f64
type Output = Vector<f64>
The resulting type after applying the *
operator.
fn mul(self, rhs: Vector<f64>) -> Vector<f64>
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fn mul(self, rhs: Vector<f64>) -> Vector<f64>
Performs the *
operation.
impl Div<f32> for Vector<f32>
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impl Div<f32> for Vector<f32>
type Output = Vector<f32>
The resulting type after applying the /
operator.
fn div(self, rhs: f32) -> Vector<f32>
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fn div(self, rhs: f32) -> Vector<f32>
Performs the /
operation.
impl Div<Vector<f32>> for f32
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impl Div<Vector<f32>> for f32
type Output = Vector<f32>
The resulting type after applying the /
operator.
fn div(self, rhs: Vector<f32>) -> Vector<f32>
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fn div(self, rhs: Vector<f32>) -> Vector<f32>
Performs the /
operation.
impl Div<f64> for Vector<f64>
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impl Div<f64> for Vector<f64>
type Output = Vector<f64>
The resulting type after applying the /
operator.
fn div(self, rhs: f64) -> Vector<f64>
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fn div(self, rhs: f64) -> Vector<f64>
Performs the /
operation.
impl Div<Vector<f64>> for f64
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impl Div<Vector<f64>> for f64
type Output = Vector<f64>
The resulting type after applying the /
operator.
fn div(self, rhs: Vector<f64>) -> Vector<f64>
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fn div(self, rhs: Vector<f64>) -> Vector<f64>
Performs the /
operation.
impl<N: Hash> Hash for Vector<N>
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impl<N: Hash> Hash for Vector<N>
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
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fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
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fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more