use rustty::{Attr, CellAccessor, Size, HasSize};
use core::{
Alignable,
HorizontalAlign,
VerticalAlign,
Widget,
Painter,
Frame,
Button,
ButtonResult,
find_accel_char_index
};
const BALLOT: char = '\u{2610}';
const BALLOT_CHECKED: char = '\u{2611}';
pub struct CheckButton {
frame: Frame,
accel: char,
result: ButtonResult,
text: String,
check: char
}
impl CheckButton {
pub fn new(text: &str, accel: char, result: ButtonResult) -> CheckButton {
let s = format!("{} {}", BALLOT, text);
let width = s.chars().count();
let mut button =
CheckButton { frame: Frame::new(width, 1),
accel: accel.to_lowercase().next().unwrap_or(accel),
result: result,
text: text.to_string(),
check: BALLOT };
button.frame.printline(0, 0, &s[..]);
match find_accel_char_index(text, button.accel) {
Some(i) => {
button.frame.get_mut(i+2, 0).unwrap().set_attrs(Attr::Bold);
},
None => (),
}
button
}
}
impl Button for CheckButton {
fn accel(&self) -> char {
self.accel
}
fn result(&self) -> ButtonResult {
self.result
}
fn pressed(&mut self) {
self.check =
if self.check == BALLOT {
BALLOT_CHECKED
} else {
BALLOT
};
let s = format!("{} {}", self.check, self.text);
self.frame.printline(0, 0, &s[..]);
}
fn state(&self) -> bool {
self.check == BALLOT_CHECKED
}
}
impl Widget for CheckButton {
fn draw(&mut self, parent: &mut CellAccessor) {
self.frame.draw_into(parent);
}
fn pack(&mut self, parent: &HasSize, halign: HorizontalAlign, valign: VerticalAlign,
margin: (usize, usize)) {
self.frame.align(parent, halign, valign, margin);
}
fn draw_box(&mut self) {
self.frame.draw_box();
}
fn resize(&mut self, new_size: Size) {
self.frame.resize(new_size);
}
fn frame(&self) -> &Frame {
&self.frame
}
fn frame_mut(&mut self) -> &mut Frame {
&mut self.frame
}
}