#pragma once
#include <cstddef>
#include <cstdint>
struct RustScriptImage {
uint8_t *data;
size_t len;
const char *source;
};
bool rustscript_load_sd(RustScriptImage *image);
bool rustscript_load_partition(RustScriptImage *image);
bool rustscript_install_partition(const uint8_t *data, size_t len);
void rustscript_free_image(RustScriptImage *image);
uint32_t rustscript_crc32(const uint8_t *data, size_t len);
#ifdef __cplusplus
extern "C" {
#endif
void rustscript_repl();
#ifdef __cplusplus
}
#endif
#define REPL_REQUEST_MAGIC "RSSQ"
#define REPL_RESPONSE_MAGIC "RSSP"
#define REPL_FRAME_VERSION 1
#define REPL_FRAME_HEADER_SIZE 24
#define REPL_MAX_FRAME_SIZE (128U * 1024U)