fn main() {
use std::env;
use std::path::PathBuf;
println!("cargo:rerun-if-changed=src/ui/uifile.fl");
let g = fl2rust::Generator::default();
let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
g.in_out(
"src/ui/uifile.fl",
out_path.join("uifile.rs").to_str().unwrap(),
)
.expect("Failed to generate rust from fl file!");
}