[package]
name = "rustraight"
version = "0.3.3"
edition = "2024"
description = "A simple 2D game library for Rust, inspired by DXLib"
license = "MIT"
repository = "https://github.com/tetorisou-spec/rustraight.git"
readme = "README.md"
keywords = ["game", "gamedev", "2d", "wgpu", "graphics"]
categories = ["game-engines"]
[lib]
name = "rustraight"
path = "src/lib.rs"
[[bin]]
name = "rustraight_demo"
path = "src/main.rs"
[target.'cfg(target_os = "windows")'.dependencies]
windows-sys = { version = "0.52", features = [
"Win32_Foundation",
"Win32_UI_WindowsAndMessaging",
"Win32_Graphics_Gdi",
"Win32_Graphics_Dwm",
"Win32_System_LibraryLoader",
"Win32_UI_Controls",
"Win32_UI_Input_XboxController",
"Win32_UI_HiDpi",
] }
windows = { version = "0.58", features = [
"Win32_Foundation",
"Win32_Graphics_Imaging",
"Win32_System_Com",
"Win32_Media_Audio",
"Win32_Media_Audio_XAudio2",
"Win32_Devices_HumanInterfaceDevice",
] }
lewton = "0.10"
[dependencies]
wgpu = "27"
raw-window-handle = "0.6"
fontdue = "0.7"