use rustpython_bytecode::bytecode::{CodeObject, Instruction, Label, Location};
pub trait OutputStream: From<CodeObject> + Into<CodeObject> {
fn emit(&mut self, instruction: Instruction, location: Location);
fn set_label(&mut self, label: Label);
fn mark_generator(&mut self);
}
pub struct CodeObjectStream {
code: CodeObject,
}
impl From<CodeObject> for CodeObjectStream {
fn from(code: CodeObject) -> Self {
CodeObjectStream { code }
}
}
impl From<CodeObjectStream> for CodeObject {
fn from(stream: CodeObjectStream) -> Self {
stream.code
}
}
impl OutputStream for CodeObjectStream {
fn emit(&mut self, instruction: Instruction, location: Location) {
self.code.instructions.push(instruction);
self.code.locations.push(location);
}
fn set_label(&mut self, label: Label) {
let position = self.code.instructions.len();
self.code.label_map.insert(label, position);
}
fn mark_generator(&mut self) {
self.code.is_generator = true;
}
}