rusting_engine 0.1.41

A high-performance Vulkano-based 3D engine with GPU physics.
Documentation
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[package]
edition = "2021"
name = "rusting_engine"
version = "0.1.41"
authors = ["Vasyl Trefilov <drenfor228@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A high-performance Vulkano-based 3D engine with GPU physics."
readme = "README.md"
keywords = [
    "vulkan",
    "engine",
    "graphics",
    "physics",
    "gamedev",
]
categories = [
    "rendering",
    "game-engines",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/Vasyl-Trefilov/RustingEngine"

[lib]
name = "rusting_engine"
path = "src/lib.rs"

[[bin]]
name = "user_main"
path = "src/user_main.rs"

[dependencies.bytemuck]
version = "1.25.0"

[dependencies.cgmath]
version = "0.18.0"

[dependencies.gltf]
version = "1.4.1"

[dependencies.nalgebra]
version = "0.34.2"

[dependencies.rand]
version = "0.10.0"

[dependencies.rayon]
version = "1.10"

[dependencies.smallvec]
version = "1.15.1"

[dependencies.vulkano]
version = "0.33.0"

[dependencies.vulkano-shaders]
version = "0.33.0"

[dependencies.vulkano-win]
version = "0.33.0"

[dependencies.winit]
version = "0.28.0"

[profile.release]
opt-level = 3
lto = "fat"
codegen-units = 1
panic = "abort"