rusting_engine 2.7.0

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
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// Rusting shader packs, version 1: the `#rusting clouds 1` hook. It runs
// right after the sky hook with the same SkyInput and may change the
// background colour; the built-in hook does nothing. With the clouds
// program's `scale` below 1 the file runs as `cloud_layer` in its own
// pass instead (see cloud_layer.frag) and this built-in stays here.
#ifndef RUSTING_CUSTOM_CLOUDS
void clouds(SkyInput i, inout vec3 color) {}
#endif